Added FinalIK

This commit is contained in:
2026-08-12 16:46:38 +03:00
parent 487e0d72ff
commit 1dc80339d4
1124 changed files with 768831 additions and 139 deletions
@@ -0,0 +1,42 @@
using UnityEngine;
using System.Collections;
namespace RootMotion.FinalIK {
/// <summary>
/// The base abstract class for all Transform constraints.
/// </summary>
[System.Serializable]
public abstract class Constraint {
#region Main Interface
/// <summary>
/// The transform to constrain.
/// </summary>
public Transform transform;
/// <summary>
/// %Constraint weight.
/// </summary>
public float weight;
/// <summary>
/// Gets a value indicating whether this <see cref="Constraint"/> is valid.
/// </summary>
/// <value>
/// <c>true</c> if is valid; otherwise, <c>false</c>.
/// </value>
public bool isValid {
get {
return transform != null;
}
}
/// <summary>
/// Updates the constraint.
/// </summary>
public abstract void UpdateConstraint();
#endregion Main Interface
}
}