Added FinalIK

This commit is contained in:
2026-08-12 16:46:38 +03:00
parent 487e0d72ff
commit 1dc80339d4
1124 changed files with 768831 additions and 139 deletions
@@ -0,0 +1,34 @@
using UnityEngine;
using System.Collections;
namespace RootMotion.FinalIK {
/// <summary>
/// %Constraints to position in world space.
/// </summary>
[System.Serializable]
public class ConstraintPosition : Constraint {
#region Main Interface
/// <summary>
/// The target position.
/// </summary>
public Vector3 position;
public override void UpdateConstraint() {
if (weight <= 0) return;
if (!isValid) return;
// Lerping to position
transform.position = Vector3.Lerp(transform.position, position, weight);
}
#endregion Main Interface
public ConstraintPosition() {}
public ConstraintPosition(Transform transform) {
this.transform = transform;
}
}
}