Added FinalIK

This commit is contained in:
2026-08-12 16:46:38 +03:00
parent 487e0d72ff
commit 1dc80339d4
1124 changed files with 768831 additions and 139 deletions
@@ -0,0 +1,26 @@
using UnityEngine;
using System.Collections;
namespace RootMotion.Demos {
/// <summary>
/// Switching characters in the Grounder demo.
/// </summary>
public class GrounderDemo : MonoBehaviour {
public GameObject[] characters;
void OnGUI() {
if (GUILayout.Button("Biped")) Activate(0);
if (GUILayout.Button("Quadruped")) Activate(1);
if (GUILayout.Button("Mech")) Activate(2);
if (GUILayout.Button("Bot")) Activate(3);
}
public void Activate(int index) {
for (int i = 0; i < characters.Length; i++) {
characters[i].SetActive(i == index);
}
}
}
}