Added Furnance and smelting

This commit is contained in:
2026-08-11 17:12:34 +03:00
parent 2a30d4d8cf
commit 67e0bcfaaf
82 changed files with 25148 additions and 7186 deletions
@@ -0,0 +1,72 @@
using UnityEngine;
public sealed class FurnacePanelUIController : MonoBehaviour, IGlobalUISectionController
{
[SerializeField] private FurnaceController furnace;
[SerializeField] private FurnacePanelUIView view;
private void Reset()
{
furnace = GetComponentInParent<FurnaceController>();
view = GetComponent<FurnacePanelUIView>();
}
private void OnEnable()
{
if (furnace == null)
furnace = GetComponentInParent<FurnaceController>();
if (view == null)
view = GetComponent<FurnacePanelUIView>();
if (furnace != null)
furnace.Changed += Refresh;
GlobalUIController.Instance?.Register(this);
Refresh();
}
private void OnDisable()
{
if (furnace != null)
furnace.Changed -= Refresh;
GlobalUIController.Instance?.Unregister(this);
}
private void Update()
{
if (furnace != null && furnace.IsOperating)
Refresh();
}
public void SelectRecipe(int recipeIndex)
{
furnace?.SelectRecipe(recipeIndex);
}
public void SelectAndStartRecipe(int recipeIndex)
{
furnace?.SelectAndStartRecipe(recipeIndex);
}
public void StartSmelting()
{
furnace?.StartSmelting();
}
public void Refresh()
{
if (furnace == null || view == null)
return;
view.Render(
furnace.StoredMetal,
furnace.MetalCapacity,
furnace.SelectedRecipe,
furnace.State,
furnace.ProcessProgress,
furnace.RemainingSeconds,
furnace.CanStartSelectedRecipe);
}
}