Started make greybox for main location
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using UnityEngine;
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public sealed class NetworkCarryableInteractable : NetworkHeldInteractable
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{
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[SerializeField] private Vector3 carryOffset = new(0f, 1.15f, 0.75f);
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protected override Vector3 HoldingOffset => carryOffset;
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protected override string DropPrompt => "Put down";
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}
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