Started make greybox for main location

This commit is contained in:
2026-08-05 17:49:42 +03:00
parent a259a64e80
commit 90934eca22
648 changed files with 314989 additions and 578 deletions
@@ -0,0 +1,158 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8778473247607997841
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GM-Grid-04-URP
m_Shader: {fileID: -6465566751694194690, guid: b4bb8b5c4862a416fa38d705dedc4d96, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BLEND_MODE_SCREEN
- _COORDINATES_OBJECT
m_InvalidKeywords:
- _BLEND_MODE_ADD
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Base_Map_Sides:
m_Texture: {fileID: 2800000, guid: 94051d232a3fb43fb8f02bfbd659f735, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Base_Map_Top:
m_Texture: {fileID: 2800000, guid: 94051d232a3fb43fb8f02bfbd659f735, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Metallic_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Metallic_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Metallic_Txture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_4d14e7594c4941fb83ff05a960a13fde_Texture_1_Texture2D:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_96d6ebd61df345c9be42672934c1a91c_Texture_1_Texture2D:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Side_Texture:
m_Texture: {fileID: 2800000, guid: eb6b9f129f5704ac695e15ef98098c3c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Sides_Texture:
m_Texture: {fileID: 2800000, guid: 94051d232a3fb43fb8f02bfbd659f735, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Top_Texture:
m_Texture: {fileID: 2800000, guid: eb6b9f129f5704ac695e15ef98098c3c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _BLEND_MODE: 3
- _Base_Map_Multiplier: 2
- _Base_Multiply: 1
- _Base_Offset: 0.5
- _Base_Tiling: 1
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _Blend_Opacity: 1
- _COORDINATES: 0
- _CastShadows: 1
- _Cull: 2
- _Dirt: 0
- _Dirt_Blend: 0.5
- _Dirt_Height: 0.5
- _DstBlend: 0
- _Edge_Sharpness: 50
- _Emission: 0
- _Emission_Map_Multiplier: 1
- _Emission_Tiling: 1
- _Metallic: 0.5
- _Metallic_Map_Multiplier: 1
- _Metallic_Tiling: 1
- _Offset1: 0
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Sides_Tiling: 0
- _Smoothness: 0
- _SrcBlend: 1
- _Surface: 0
- _Tiling: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _Base_Color: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1}
- _Base_Color_Sides: {r: 0.4528302, g: 0.4528302, b: 0.4528302, a: 1}
- _Base_Color_Top: {r: 0.30980393, g: 0.26666668, b: 0.92156863, a: 1}
- _Base_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Dirt_Color: {r: 0.18592346, g: 0.07008722, b: 0.33018863, a: 0}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _Offset: {r: 1, g: 0.5, b: 0, a: 0}
- _Side_Color: {r: 0.4528302, g: 0.4528302, b: 0.4528302, a: 0}
- _Side_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Sides_Color: {r: 0.4509804, g: 0.4509804, b: 0.4509804, a: 0}
- _Sides_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Top_Color: {r: 0.08552862, g: 0.5849056, b: 0.4383493, a: 1}
- _Top_Offset: {r: 0.5, g: 0.5, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1