Added Dohya

This commit is contained in:
2026-08-29 13:34:57 +03:00
parent f6a7547e84
commit 9f87122a34
1478 changed files with 963649 additions and 35753 deletions
@@ -0,0 +1,37 @@
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace VLB
{
[HelpURL(Consts.Help.UrlConfig)]
public class ConfigOverride : Config // useless override, only useful for backward compatibility
{
public const string kAssetName = "VLBConfigOverride";
#if UNITY_EDITOR
public static void CreateFolderAndAsset(Object obj, string folderParent, string folderResources, string assetName)
{
if (!AssetDatabase.IsValidFolder(string.Format("{0}/{1}", folderParent, folderResources)))
AssetDatabase.CreateFolder(folderParent, folderResources);
CreateAsset(obj, string.Format("{0}/{1}/{2}", folderParent, folderResources, assetName));
}
public static void CreateAsset(Object obj, string fullPath)
{
AssetDatabase.CreateAsset(obj, fullPath);
AssetDatabase.SaveAssets();
}
public static ConfigOverride CreateInstanceOverride()
{
var asset = CreateInstance<ConfigOverride>();
Debug.Assert(asset != null);
CreateFolderAndAsset(asset, "Assets", "Resources", kAssetName + ".asset");
return asset;
}
#endif
}
}