Added many other

This commit is contained in:
2026-08-06 18:56:32 +03:00
parent 9f2fd08ee5
commit d9d7ee49d2
2144 changed files with 1115424 additions and 1284 deletions
@@ -0,0 +1,63 @@
using UnityEngine;
using UnityEditor;
using UnityEngine.SceneManagement;
using System.Collections;
using System.Collections.Generic;
using System.IO;
public class ftClearCache
{
static void Clear(string[] files)
{
for(int i=0; i<files.Length; i++) File.Delete(files[i]);
}
#if BAKERY_TOOLSMENU
[MenuItem("Tools/Bakery/Utilities/Clear cache", false, 51)]
#else
[MenuItem("Bakery/Utilities/Clear cache", false, 51)]
#endif
private static void ClearCache()
{
var list = new HashSet<string>();
var defaultPath = System.Environment.GetEnvironmentVariable("TEMP", System.EnvironmentVariableTarget.Process) + "\\frender";
var gstorage = ftRenderLightmap.FindGlobalStorage();
if (gstorage != null && gstorage.renderSettingsTempPath != "") defaultPath = gstorage.renderSettingsTempPath;
var sceneCount = SceneManager.sceneCount;
for(int i=0; i<sceneCount; i++)
{
var scene = SceneManager.GetSceneAt(i);
if (!scene.isLoaded) continue;
var go = ftLightmaps.FindInScene("!ftraceLightmaps", scene);
if (go == null) continue;
var storage = go.GetComponent<ftLightmapsStorage>();
if (storage == null) continue;
list.Add(storage.renderSettingsTempPath == "" ? defaultPath : storage.renderSettingsTempPath);
}
foreach(var tempPath in list)
{
if (Directory.Exists(tempPath) && EditorUtility.DisplayDialog("Bakery", "Clear cache from '" + tempPath + "'?", "OK", "Cancel"))
{
var files = Directory.GetFiles(tempPath, "*.lz4");
Clear(files);
files = Directory.GetFiles(tempPath, "*.dds");
Clear(files);
files = Directory.GetFiles(tempPath, "*.bin");
Clear(files);
files = Directory.GetFiles(tempPath, "lastscene.txt");
Clear(files);
}
}
Debug.Log("Done");
}
}