Experiments on visual

This commit is contained in:
2026-08-31 12:25:49 +03:00
parent ae44d46f59
commit fd4784fe12
74 changed files with 95562 additions and 763 deletions
@@ -28,7 +28,8 @@ ModelImporter:
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
extraUserProperties:
- '#BAKERY{"meshName":["Plane.002"],"padding":[78],"unwrapper":[0]}'
clipAnimations: []
isReadable: 0
meshes:
@@ -46,7 +47,7 @@ ModelImporter:
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
@@ -21,12 +21,11 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Shader: {fileID: -6465566751694194690, guid: 5307d81f6ff873f45a88212286d0a150, type: 3}
m_Parent: {fileID: 0}
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- _NORMALMAP
- BAKERY_MODE_NONE
m_InvalidKeywords: []
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m_EnableInstancingVariants: 0
@@ -73,17 +72,25 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 86b2a97972a02e844af4484b785e150f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
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- _Smoothness_map:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Specular_map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -98,12 +105,16 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
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@@ -116,25 +127,40 @@ Material:
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m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -21,12 +21,11 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: -6465566751694194690, guid: 5307d81f6ff873f45a88212286d0a150, type: 3}
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- _NORMALMAP
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m_EnableInstancingVariants: 0
@@ -73,17 +72,25 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: e931a4c032fe2af40a3c22b3de4423ea, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Smoothness_map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Specular_map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -98,12 +105,16 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
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@@ -116,25 +127,40 @@ Material:
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@@ -8,12 +8,11 @@ Material:
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m_PrefabAsset: {fileID: 0}
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- _NORMALMAP
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@@ -60,17 +59,25 @@ Material:
m_Scale: {x: 1, y: 1}
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@@ -85,12 +92,16 @@ Material:
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@@ -103,26 +114,41 @@ Material:
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