Experiments on visual
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@@ -21,12 +21,11 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Plane.002_Orange
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: -6465566751694194690, guid: 5307d81f6ff873f45a88212286d0a150, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _METALLICSPECGLOSSMAP
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- _NORMALMAP
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- BAKERY_MODE_NONE
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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@@ -73,17 +72,25 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: e931a4c032fe2af40a3c22b3de4423ea, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Smoothness_map:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Specular_map:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -98,12 +105,16 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- BAKERY_LMSPEC: 0
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- BAKERY_MODE: 0
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- VOLUME_SHADOWMASK: 0
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 0.7
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- _CastShadows: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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@@ -116,25 +127,40 @@ Material:
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _Lightmap_specular_as_reflection_occlusion: 0
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- _Metallic: 0
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- _Mode: 0
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- _Normal_map_power: 1
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- _OcclusionStrength: 1
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- _Occlusion_map_power: 1
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- _PER_VERTEX: 0
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- _Parallax: 0.02
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- _QueueControl: 0
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- _QueueOffset: 0
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- _REFLECTIONS: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.553
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- _SmoothnessSource: 0
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- _SmoothnessTextureChannel: 0
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- _SpecOcclusionParamsInvZ: 0.3
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- _SpecOcclusionParamsX: 2
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- _SpecOcclusionParamsY: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _SupportBakedVolumeRotation: 0
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _ZTest: 4
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- _ZWrite: 1
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- _ZWriteControl: 0
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _Specular_color: {r: 0, g: 0, b: 0, a: 0}
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- _Tiling_and_offset: {r: 1, g: 1, b: 0, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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