%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8778473247607997841 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: GM-Grid-19-URP m_Shader: {fileID: -6465566751694194690, guid: 44f8dfd6d74d14469bb0ef07b544f59e, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Base_Map_Sides: m_Texture: {fileID: 2800000, guid: bc19c3279968a4cd7ba8bbc70af1138b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Base_Map_Top: m_Texture: {fileID: 2800000, guid: c2bd6436aa2f24d0780569bc5f72c74c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Base_Texture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Emission_Map: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Emission_Texture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Metallic_Map: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Metallic_Texture: m_Texture: {fileID: 2800000, guid: 59e675531f40b433fa85b41a0356352d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Metallic_Txture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_4d14e7594c4941fb83ff05a960a13fde_Texture_1_Texture2D: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SampleTexture2D_96d6ebd61df345c9be42672934c1a91c_Texture_1_Texture2D: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Sides_Texture: m_Texture: {fileID: 2800000, guid: bc19c3279968a4cd7ba8bbc70af1138b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Top_Texture: m_Texture: {fileID: 2800000, guid: c6345fd718a26430682c206c24b2d361, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 - _AlphaToMask: 0 - _Base_Map_Multiplier: 2 - _Base_Multiply: 1 - _Base_Tiling: 1 - _Blend: 0 - _BlendModePreserveSpecular: 1 - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 - _Emission: 0 - _Emission_Map_Multiplier: 1 - _Emission_Tiling: 1 - _Metallic: 0.5 - _Metallic_Map_Multiplier: 1 - _Metallic_Tiling: 1 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0 - _SrcBlend: 1 - _Surface: 0 - _Tiling: 1 - _WorkflowMode: 1 - _ZTest: 4 - _ZWrite: 1 - _ZWriteControl: 0 m_Colors: - _Base_Color: {r: 0.4811321, g: 0.46978465, b: 0.46978465, a: 1} - _Base_Color_Sides: {r: 0.4433962, g: 0.4433962, b: 0.4433962, a: 1} - _Base_Color_Top: {r: 0.30980393, g: 0.26666668, b: 0.92156863, a: 1} - _Emission_Color: {r: 0.103773594, g: 0.103773594, b: 0.103773594, a: 0} - _Sides_Color: {r: 0.44313726, g: 0.44313726, b: 0.44313726, a: 0} - _Sides_Offset: {r: 0, g: 0, b: 0, a: 0} - _Top_Color: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 1} - _Top_Offset: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1