2026-8-6 Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 1924 0 2 batchpointlight_2_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_4" 4 0 0 batchpointlight_0_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 2026-8-10 Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_5" 1924 0 3 batchpointlight_3_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 3188 Collecting edges... 9564 edges Sorting... Finding seams...X 948 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 5784 Collecting edges... 17289 edges Sorting... Finding seams...X 1140 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 12 Collecting edges... 36 edges Sorting... Finding seams...X 0 seams Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_5" 1924 0 3 batchpointlight_3_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 3188 Collecting edges... 9564 edges Sorting... Finding seams...X 948 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 5784 Collecting edges... 17289 edges Sorting... Finding seams...X 1140 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 12 Collecting edges... 36 edges Sorting... Finding seams...X 0 seams Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T07:28:45.937Z] [RendererPing] enabled (intervalMs=5000, blockThresholdMs=15000, stacks=true) [main 2026-08-11T07:28:46.049Z] updateURL https://api2.cursor.sh/updates/api/update/win32-x64-user/cursor/3.15.6/484e98c431d003939cb044bad799f11c5fc4746a8e9cc56f4e8964771f655062/stable [main 2026-08-11T07:28:46.049Z] update#setState idle [main 2026-08-11T07:29:00.810Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=false) [main 2026-08-11T07:29:18.266Z] update#setState checking for updates [main 2026-08-11T07:29:18.509Z] update#setState idle [main 2026-08-11T07:29:19.178Z] [WorktreeCleanupMainService] Granted cleanup lease id=1 owner=window:1 reason="startup-catchup-worktree-cleanup" [main 2026-08-11T07:29:25.169Z] [WorktreeCleanupMainService] Releasing cleanup lease id=1 owner=window:1 reason="startup-catchup-worktree-cleanup" releaseReason="released" heldForMs=5992 Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T07:49:01.954Z] Extension host with pid 23376 exited with code: 0, signal: unknown. [main 2026-08-11T07:49:01.962Z] Extension host with pid 9568 exited with code: 0, signal: unknown. [main 2026-08-11T07:49:01.972Z] Extension host with pid 8660 exited with code: 0, signal: unknown. [main 2026-08-11T07:49:01.977Z] Extension host with pid 32444 exited with code: 0, signal: unknown. Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_5" 1924 0 3 batchpointlight_3_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 3188 Collecting edges... 9564 edges Sorting... Finding seams...X 948 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 5784 Collecting edges... 17289 edges Sorting... Finding seams...X 1140 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 35936, left 12 Collecting edges... 36 edges Sorting... Finding seams...X 0 seams Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T12:59:28.234Z] [RendererPing] enabled (intervalMs=5000, blockThresholdMs=15000, stacks=true) [main 2026-08-11T12:59:28.334Z] updateURL https://api2.cursor.sh/updates/api/update/win32-x64-user/cursor/3.15.6/484e98c431d003939cb044bad799f11c5fc4746a8e9cc56f4e8964771f655062/stable [main 2026-08-11T12:59:28.335Z] update#setState idle [main 2026-08-11T12:59:42.208Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=false) [main 2026-08-11T12:59:56.638Z] update#setState checking for updates [main 2026-08-11T13:00:01.320Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T13:17:01.878Z] [PowerMainService] Started wakelock id=0 owner=window:1 reason="agent-loop" activeCount=1 [main 2026-08-11T13:17:01.891Z] [PowerMainService] Disabled background throttling id=1 owner=window:1 reason="agent-loop" activeCount=1 [main 2026-08-11T13:18:09.839Z] [PowerMainService] Stopping wakelock id=0 owner=window:1 reason="agent-loop" heldForMs=67961 [main 2026-08-11T13:18:09.847Z] [PowerMainService] Stopped background throttling disable id=1 owner=window:1 reason="agent-loop" heldForMs=67956 Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T13:23:39.041Z] [PowerMainService] Started wakelock id=1 owner=window:1 reason="agent-loop" activeCount=1 [main 2026-08-11T13:23:39.053Z] [PowerMainService] Disabled background throttling id=2 owner=window:1 reason="agent-loop" activeCount=1 [main 2026-08-11T13:25:39.905Z] [PowerMainService] Stopping wakelock id=1 owner=window:1 reason="agent-loop" heldForMs=120864 [main 2026-08-11T13:25:39.911Z] [PowerMainService] Stopped background throttling disable id=2 owner=window:1 reason="agent-loop" heldForMs=120859 Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T13:56:24.373Z] update#setState checking for updates [main 2026-08-11T13:56:24.934Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-11T14:58:24.308Z] update#setState checking for updates [main 2026-08-11T14:58:24.868Z] update#setState idle [main 2026-08-11T15:53:13.620Z] update#setState checking for updates [main 2026-08-11T15:53:17.966Z] update#setState idle [main 2026-08-11T16:51:42.901Z] update#setState checking for updates [main 2026-08-11T16:51:47.046Z] update#setState idle [main 2026-08-11T17:48:11.758Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=true) [main 2026-08-11T17:51:46.979Z] update#setState checking for updates [main 2026-08-11T17:51:47.511Z] update#setState idle [main 2026-08-11T18:50:48.698Z] update#setState checking for updates [main 2026-08-11T18:50:49.271Z] update#setState idle [main 2026-08-11T18:59:29.824Z] [WorktreeCleanupMainService] Granted cleanup lease id=1 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-11T18:59:34.828Z] [WorktreeCleanupMainService] Releasing cleanup lease id=1 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5004 [main 2026-08-11T19:56:42.264Z] update#setState checking for updates [main 2026-08-11T19:56:43.265Z] update#setState idle [main 2026-08-11T20:52:22.556Z] update#setState checking for updates [main 2026-08-11T20:52:23.946Z] update#setState idle [main 2026-08-11T21:49:48.523Z] update#setState checking for updates [main 2026-08-11T21:49:49.052Z] update#setState idle [main 2026-08-11T22:46:15.604Z] update#setState checking for updates [main 2026-08-11T22:46:16.129Z] update#setState idle [main 2026-08-11T23:51:19.717Z] update#setState checking for updates [main 2026-08-11T23:51:22.693Z] update#setState idle [main 2026-08-12T00:48:34.377Z] update#setState checking for updates [main 2026-08-12T00:48:37.209Z] update#setState idle [main 2026-08-12T00:59:29.823Z] [WorktreeCleanupMainService] Granted cleanup lease id=2 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-12T00:59:34.827Z] [WorktreeCleanupMainService] Releasing cleanup lease id=2 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5004 [main 2026-08-12T01:48:43.467Z] update#setState checking for updates [main 2026-08-12T01:48:43.989Z] update#setState idle [main 2026-08-12T02:45:40.670Z] update#setState checking for updates [main 2026-08-12T02:45:41.218Z] update#setState idle [main 2026-08-12T03:44:45.205Z] update#setState checking for updates [main 2026-08-12T03:44:50.429Z] update#setState idle [main 2026-08-12T04:45:24.271Z] update#setState checking for updates [main 2026-08-12T04:45:28.863Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-12T05:49:25.533Z] update#setState checking for updates [main 2026-08-12T05:49:26.070Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-12T06:45:15.570Z] update#setState checking for updates [main 2026-08-12T06:45:17.345Z] update#setState idle [main 2026-08-12T06:59:29.825Z] [WorktreeCleanupMainService] Granted cleanup lease id=3 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-12T06:59:34.828Z] [WorktreeCleanupMainService] Releasing cleanup lease id=3 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5003 Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-12T07:43:02.489Z] update#setState checking for updates [main 2026-08-12T07:43:05.316Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-12T08:45:05.944Z] update#setState checking for updates [main 2026-08-12T08:45:06.490Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file [main 2026-08-12T09:40:26.030Z] update#setState checking for updates [main 2026-08-12T09:40:31.046Z] update#setState idle Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file abort_threads: Failed aborting id: 0000000000005198, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000005408, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000005198, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000005408, mono_thread_manage will ignore it Done Done Done Done Error reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socket[main 2026-08-12T10:44:06.348Z] update#setState checking for updates [main 2026-08-12T10:44:06.936Z] update#setState idle [main 2026-08-12T11:47:53.297Z] update#setState checking for updates [main 2026-08-12T11:47:53.846Z] update#setState idle [main 2026-08-12T12:48:55.457Z] update#setState checking for updates [main 2026-08-12T12:49:00.973Z] update#setState idle [main 2026-08-12T12:59:30.201Z] [WorktreeCleanupMainService] Granted cleanup lease id=4 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-12T12:59:36.169Z] [WorktreeCleanupMainService] Releasing cleanup lease id=4 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5968 [main 2026-08-12T13:53:48.819Z] update#setState checking for updates [main 2026-08-12T13:53:54.667Z] update#setState idle [main 2026-08-12T14:54:19.552Z] update#setState checking for updates [main 2026-08-12T14:54:24.633Z] update#setState idle [main 2026-08-12T15:59:34.590Z] update#setState checking for updates [main 2026-08-12T15:59:35.141Z] update#setState idle [main 2026-08-12T16:55:04.018Z] update#setState checking for updates [main 2026-08-12T16:55:04.565Z] update#setState idle [main 2026-08-12T17:58:09.758Z] update#setState checking for updates [main 2026-08-12T17:58:10.292Z] update#setState idle [main 2026-08-12T18:54:24.027Z] update#setState checking for updates [main 2026-08-12T18:54:24.658Z] update#setState idle [main 2026-08-12T18:59:30.196Z] [WorktreeCleanupMainService] Granted cleanup lease id=5 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-12T18:59:36.166Z] [WorktreeCleanupMainService] Releasing cleanup lease id=5 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5970 [main 2026-08-12T19:50:42.539Z] update#setState checking for updates [main 2026-08-12T19:50:45.988Z] update#setState downloading [main 2026-08-12T19:51:03.312Z] update#setState downloaded [main 2026-08-12T19:51:03.523Z] update#setState updating [main 2026-08-12T19:51:33.712Z] update#setState ready [main 2026-08-13T00:59:30.197Z] [WorktreeCleanupMainService] Granted cleanup lease id=6 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-13T00:59:36.167Z] [WorktreeCleanupMainService] Releasing cleanup lease id=6 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5970 [main 2026-08-13T05:22:24.497Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-13T06:59:38.200Z] [WorktreeCleanupMainService] Granted cleanup lease id=7 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-13T06:59:44.172Z] [WorktreeCleanupMainService] Releasing cleanup lease id=7 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5972 [main 2026-08-13T07:04:06.897Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-13T08:55:21.055Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-13T10:43:31.243Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-13T12:05:49.963Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-13T12:59:38.178Z] [WorktreeCleanupMainService] Granted cleanup lease id=8 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-13T12:59:44.170Z] [WorktreeCleanupMainService] Releasing cleanup lease id=8 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5992 [main 2026-08-13T13:28:49.235Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-13T18:59:38.212Z] [WorktreeCleanupMainService] Granted cleanup lease id=9 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-13T18:59:44.179Z] [WorktreeCleanupMainService] Releasing cleanup lease id=9 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5967 [main 2026-08-14T00:59:38.203Z] [WorktreeCleanupMainService] Granted cleanup lease id=10 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-14T00:59:44.179Z] [WorktreeCleanupMainService] Releasing cleanup lease id=10 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5976 [main 2026-08-14T05:01:32.825Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-14T05:04:38.218Z] Extension host with pid 33520 exited with code: 0, signal: unknown. [main 2026-08-14T05:04:38.228Z] Extension host with pid 24564 exited with code: 0, signal: unknown. [main 2026-08-14T05:04:38.342Z] Extension host with pid 11744 exited with code: 0, signal: unknown. [main 2026-08-14T05:06:03.618Z] [LocalAgentStorage] Scanned 0 recent databases (skipped 8 old), found 75 agent headers, deduped to 75 [main 2026-08-14T05:06:16.170Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=true) [main 2026-08-14T05:06:39.794Z] Extension host with pid 8144 exited with code: 0, signal: unknown. [main 2026-08-14T05:10:49.914Z] [PowerMainService] Started wakelock id=2 owner=window:2 reason="agent-loop" activeCount=1 [main 2026-08-14T05:10:49.958Z] [PowerMainService] Disabled background throttling id=3 owner=window:2 reason="agent-loop" activeCount=1 [main 2026-08-14T05:12:14.043Z] Extension host with pid 40716 exited with code: 0, signal: unknown. [main 2026-08-14T05:17:21.272Z] Extension host with pid 10328 exited with code: 0, signal: unknown. [main 2026-08-14T05:22:11.383Z] [PowerMainService] Stopping wakelock id=2 owner=window:2 reason="agent-loop" heldForMs=681469 [main 2026-08-14T05:22:11.395Z] [PowerMainService] Stopped background throttling disable id=3 owner=window:2 reason="agent-loop" heldForMs=681438 [main 2026-08-14T05:22:20.233Z] Extension host with pid 25752 exited with code: 0, signal: unknown. [main 2026-08-14T05:27:15.717Z] Extension host with pid 16988 exited with code: 0, signal: unknown. [main 2026-08-14T05:32:48.118Z] Extension host with pid 47688 exited with code: 0, signal: unknown. [main 2026-08-14T05:35:45.352Z] [PowerMainService] Started wakelock id=3 owner=window:2 reason="agent-loop" activeCount=1 [main 2026-08-14T05:35:45.384Z] [PowerMainService] Disabled background throttling id=4 owner=window:2 reason="agent-loop" activeCount=1 [main 2026-08-14T05:37:27.754Z] Extension host with pid 44784 exited with code: 0, signal: unknown. [main 2026-08-14T05:42:36.984Z] Extension host with pid 47720 exited with code: 0, signal: unknown. [main 2026-08-14T05:43:52.043Z] [PowerMainService] Stopping wakelock id=3 owner=window:2 reason="agent-loop" heldForMs=486691 [main 2026-08-14T05:43:52.052Z] [PowerMainService] Stopped background throttling disable id=4 owner=window:2 reason="agent-loop" heldForMs=486668 [main 2026-08-14T05:47:45.593Z] Extension host with pid 25724 exited with code: 0, signal: unknown. [main 2026-08-14T05:52:43.392Z] Extension host with pid 19272 exited with code: 0, signal: unknown. [main 2026-08-14T05:58:15.316Z] Extension host with pid 39880 exited with code: 0, signal: unknown. [main 2026-08-14T06:02:50.935Z] Extension host with pid 9148 exited with code: 0, signal: unknown. [main 2026-08-14T06:08:15.474Z] Extension host with pid 47036 exited with code: 0, signal: unknown. [main 2026-08-14T06:12:51.110Z] Extension host with pid 34384 exited with code: 0, signal: unknown. [main 2026-08-14T06:18:05.815Z] Extension host with pid 28972 exited with code: 0, signal: unknown. [main 2026-08-14T06:23:05.929Z] Extension host with pid 25408 exited with code: 0, signal: unknown. [main 2026-08-14T06:28:06.242Z] Extension host with pid 24092 exited with code: 0, signal: unknown. [main 2026-08-14T06:31:14.571Z] Extension host with pid 47920 exited with code: 0, signal: unknown. [main 2026-08-14T06:37:15.573Z] Extension host with pid 9708 exited with code: 0, signal: unknown. [main 2026-08-14T06:43:06.404Z] Extension host with pid 19928 exited with code: 0, signal: unknown. [main 2026-08-14T06:47:43.398Z] Extension host with pid 9772 exited with code: 0, signal: unknown. [main 2026-08-14T06:52:43.401Z] Extension host with pid 3724 exited with code: 0, signal: unknown. [main 2026-08-14T06:57:43.399Z] Extension host with pid 36720 exited with code: 0, signal: unknown. [main 2026-08-14T06:59:38.183Z] [WorktreeCleanupMainService] Granted cleanup lease id=11 owner=window:1 reason="scheduled-worktree-cleanup" [main 2026-08-14T06:59:44.167Z] [WorktreeCleanupMainService] Releasing cleanup lease id=11 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5984 [main 2026-08-14T07:03:04.711Z] Extension host with pid 26132 exited with code: 0, signal: unknown. [main 2026-08-14T07:08:09.881Z] Extension host with pid 40752 exited with code: 0, signal: unknown. [main 2026-08-14T07:13:10.059Z] Extension host with pid 27356 exited with code: 0, signal: unknown. [main 2026-08-14T07:18:44.713Z] Extension host with pid 42060 exited with code: 0, signal: unknown. [main 2026-08-14T07:23:15.498Z] Extension host with pid 17108 exited with code: 0, signal: unknown. [main 2026-08-14T07:28:15.575Z] Extension host with pid 19348 exited with code: 0, signal: unknown. [main 2026-08-14T07:33:10.526Z] Extension host with pid 47448 exited with code: 0, signal: unknown. [main 2026-08-14T07:38:45.189Z] Extension host with pid 3564 exited with code: 0, signal: unknown. [main 2026-08-14T07:44:56.958Z] Extension host with pid 31520 exited with code: 0, signal: unknown. [main 2026-08-14T07:48:07.997Z] Extension host with pid 45788 exited with code: 0, signal: unknown. [main 2026-08-14T07:54:40.439Z] Extension host with pid 42196 exited with code: 0, signal: unknown. [main 2026-08-14T07:57:19.037Z] Extension host with pid 14848 exited with code: 0, signal: unknown. [main 2026-08-14T08:03:40.145Z] Extension host with pid 38192 exited with code: 0, signal: unknown. [main 2026-08-14T08:09:08.240Z] Extension host with pid 47256 exited with code: 0, signal: unknown. [main 2026-08-14T08:13:28.518Z] Extension host with pid 26572 exited with code: 0, signal: unknown. [main 2026-08-14T08:19:08.686Z] Extension host with pid 49012 exited with code: 0, signal: unknown. [main 2026-08-14T08:23:11.409Z] Extension host with pid 8620 exited with code: 0, signal: unknown. [main 2026-08-14T08:31:04.682Z] Extension host with pid 40560 exited with code: 0, signal: unknown. [main 2026-08-14T08:38:11.944Z] Extension host with pid 49596 exited with code: 0, signal: unknown. [main 2026-08-14T08:42:08.462Z] Extension host with pid 48264 exited with code: 0, signal: unknown. [main 2026-08-14T08:48:15.704Z] Extension host with pid 34148 exited with code: 0, signal: unknown. [main 2026-08-14T08:54:09.264Z] Extension host with pid 49520 exited with code: 0, signal: unknown. [main 2026-08-14T08:57:15.933Z] Extension host with pid 49328 exited with code: 0, signal: unknown. [main 2026-08-14T09:03:40.044Z] Extension host with pid 47712 exited with code: 0, signal: unknown. [main 2026-08-14T09:09:12.607Z] Extension host with pid 49428 exited with code: 0, signal: unknown. [main 2026-08-14T09:14:15.758Z] Extension host with pid 36984 exited with code: 0, signal: unknown. [main 2026-08-14T09:19:10.085Z] Extension host with pid 30996 exited with code: 0, signal: unknown. [main 2026-08-14T09:24:15.809Z] Extension host with pid 49280 exited with code: 0, signal: unknown. [main 2026-08-14T09:31:23.972Z] Extension host with pid 49904 exited with code: 0, signal: unknown. [main 2026-08-14T09:38:10.330Z] Extension host with pid 49800 exited with code: 0, signal: unknown. [main 2026-08-14T09:43:15.857Z] Extension host with pid 50084 exited with code: 0, signal: unknown. [main 2026-08-14T09:47:21.577Z] Extension host with pid 49248 exited with code: 0, signal: unknown. [main 2026-08-14T09:53:40.039Z] Extension host with pid 48800 exited with code: 0, signal: unknown. [main 2026-08-14T09:58:43.440Z] Extension host with pid 49076 exited with code: 0, signal: unknown. [main 2026-08-14T10:00:05.241Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen [main 2026-08-14T10:04:43.542Z] Extension host with pid 50000 exited with code: 0, signal: unknown. [main 2026-08-14T10:10:41.947Z] Extension host with pid 48488 exited with code: 0, signal: unknown. [main 2026-08-14T10:14:05.745Z] Extension host with pid 48636 exited with code: 0, signal: unknown. [main 2026-08-14T10:14:53.444Z] [PowerMainService] Started wakelock id=4 owner=window:2 reason="agent-loop" activeCount=1 [main 2026-08-14T10:14:53.501Z] [PowerMainService] Disabled background throttling id=5 owner=window:2 reason="agent-loop" activeCount=1 [main 2026-08-14T10:16:17.690Z] Extension host with pid 11668 exited with code: 0, signal: unknown. [main 2026-08-14T10:18:11.434Z] Extension host with pid 42640 exited with code: 0, signal: unknown. [main 2026-08-14T10:19:33.655Z] [PowerMainService] Stopping wakelock id=4 owner=window:2 reason="agent-loop" heldForMs=280211 [main 2026-08-14T10:19:33.670Z] [PowerMainService] Stopped background throttling disable id=5 owner=window:2 reason="agent-loop" heldForMs=280169 [main 2026-08-14T10:23:14.945Z] Extension host with pid 37328 exited with code: 0, signal: unknown. [main 2026-08-14T10:24:24.913Z] Extension host with pid 27428 exited with code: 0, signal: unknown. [main 2026-08-14T10:24:24.928Z] Extension host with pid 5416 exited with code: 0, signal: unknown. [main 2026-08-14T10:24:51.877Z] Extension host with pid 25348 exited with code: 1073807364, signal: unknown. [main 2026-08-14T10:24:51.883Z] Extension host with pid 40864 exited with code: 1073807364, signal: unknown. [main 2026-08-14T10:24:51.904Z] Extension host with pid 34948 exited with code: 1073807364, signal: unknown. [main 2026-08-14T10:24:52.799Z] Win32UpdateService: system shutdown detected; skipping updates. V pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 1924 0 4 batchpointlight_4_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_4" 4 0 0 batchpointlight_0_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 1924 0 3 batchpointlight_3_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_13" 1924 0 3 batchpointlight_3_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_13" 4 0 1 batchpointlight_1_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_13" 4 0 2 batchpointlight_2_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_13" 4 0 0 batchpointlight_0_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_13" 1924 0 3 batchpointlight_3_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_13" 4 0 1 batchpointlight_1_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_13" 4 0 2 batchpointlight_2_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_13" 4 0 0 batchpointlight_0_0_13.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for example_volumes_simple_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 1 fixPos3D_1.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_example_volumes_simple_LM0.lz4" 2 0 0 0 Running ftraceRTX skyprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 sky0.bin Running ftraceRTX sunprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 direct0_volumes.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 1 comp_1.bin Running ftraceRTX sky "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 sky0.bin Running ftraceRTX sun "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 direct0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM00.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM01.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM02.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM03.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 1 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_final" 4 16 0 "gi_example_volumes_simple_LM04.bin" "example_volumes_simple_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/example_volumes_simple_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/example_volumes_simple_LM0_final_HDR.lz4" 512 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "example_volumes_simple_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/example_volumes_simple_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/Bakery/examples/lightmaps/example_volumes_simple_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 2026-8-26 Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 2212 Collecting edges... 6618 edges Sorting... Finding seams...X 83 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 24964, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 3750 Collecting edges... 11226 edges Sorting... Finding seams...X 180 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 3750 Collecting edges... 11226 edges Sorting... Finding seams...X 180 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 3750 Collecting edges... 11226 edges Sorting... Finding seams...X 180 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 3750 Collecting edges... 11226 edges Sorting... Finding seams...X 180 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 2280 Collecting edges... 6822 edges Sorting... Finding seams...X 112 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 1470 Collecting edges... 4404 edges Sorting... Finding seams...X 324 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 2280 Collecting edges... 6822 edges Sorting... Finding seams...X 112 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 1470 Collecting edges... 4404 edges Sorting... Finding seams...X 324 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 2280 Collecting edges... 6822 edges Sorting... Finding seams...X 112 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 1470 Collecting edges... 4404 edges Sorting... Finding seams...X 324 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 31116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 18808, left 72 Collecting edges... 216 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 18808, left 180 Collecting edges... 540 edges Sorting... Finding seams...X 14 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 18808, left 4450 Collecting edges... 13326 edges Sorting... Finding seams...X 515 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 18808, left 180 Collecting edges... 540 edges Sorting... Finding seams...X 14 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 18808, left 4450 Collecting edges... 13326 edges Sorting... Finding seams...X 491 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 18808, left 72 Collecting edges... 216 edges Sorting... Finding seams...X 16 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 48136, left 9014 Collecting edges... 27018 edges Sorting... Finding seams...X 2885 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 2048 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 48136, left 2972 Collecting edges... 8916 edges Sorting... Finding seams...X 79 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 48136, left 48 Collecting edges... 144 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 37088, left 1220 Collecting edges... 3660 edges Sorting... Finding seams...X 52 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 37088, left 8004 Collecting edges... 24012 edges Sorting... Finding seams...X 2742 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 37088, left 48 Collecting edges... 144 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024 Initializing D3D... Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2940 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Symbol file LoadedFromMemory is not a mono symbol file Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2940 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024 Initializing D3D... Done Symbol file LoadedFromMemory is not a mono symbol file Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 115 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV tangent... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightrnmlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 900 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgirnm "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 900 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM0.lz4" 4 0 0 rnm0comp_0.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" 4096 0 Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM1.lz4" 4 0 0 rnm1comp_0.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" 4096 0 Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM2.lz4" 4 0 0 rnm2comp_0.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_RNM0.lz4" "Factory_LM0_final_RNM1.lz4" "Factory_LM0_final_RNM2.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2941 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM0.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM1.hdr" 1024 Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM2.hdr" 1024 Initializing D3D... Done Initializing D3D... Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 115 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV tangent... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightrnm "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 900 0 0 lights0.bin Running ftraceRTX batchpointlightrnmlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 900 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgirnm "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 900 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM0.lz4" 4 0 0 rnm0comp_0.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" 4096 0 Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM1.lz4" 4 0 0 rnm1comp_0.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" 4096 0 Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM2.lz4" 4 0 0 rnm2comp_0.bin Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_RNM0.lz4" "Factory_LM0_final_RNM1.lz4" "Factory_LM0_final_RNM2.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2941 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM0.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM1.hdr" 1024 Initializing D3D... Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM2.hdr" 1024 Initializing D3D... Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2941 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2941 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Done Done Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 45928, left 11482 Collecting edges... 34446 edges Sorting... Finding seams...X 2941 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 49144, left 12238 Collecting edges... 36714 edges Sorting... Finding seams...X 3021 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 49144, left 48 Collecting edges... 144 edges Sorting... Finding seams...X 8 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_7" 1924 0 5 batchpointlight_5_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 4 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_7" 4 0 3 batchpointlight_3_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_7" 4 0 4 batchpointlight_4_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 5 comp_indirect5.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 3 comp_indirect3.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 4 comp_indirect4.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57568, left 13348 Collecting edges... 40044 edges Sorting... Finding seams...X 3576 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57568, left 768 Collecting edges... 2304 edges Sorting... Finding seams...X 272 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57568, left 96 Collecting edges... 288 edges Sorting... Finding seams...X 7 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57568, left 96 Collecting edges... 288 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57568, left 84 Collecting edges... 252 edges Sorting... Finding seams...X 16 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_7" 1924 0 5 batchpointlight_5_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_7" 4 0 3 batchpointlight_3_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_7" 4 0 4 batchpointlight_4_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 4 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 5 comp_indirect5.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 3 comp_indirect3.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 4 comp_indirect4.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 13372 Collecting edges... 40116 edges Sorting... Finding seams...X 3576 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 768 Collecting edges... 2304 edges Sorting... Finding seams...X 272 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 96 Collecting edges... 288 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 84 Collecting edges... 252 edges Sorting... Finding seams...X 16 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 96 Collecting edges... 288 edges Sorting... Finding seams...X 7 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_7" 1924 0 5 batchpointlight_5_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_7" 4 0 3 batchpointlight_3_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_7" 4 0 4 batchpointlight_4_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 4 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 5 comp_indirect5.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 3 comp_indirect3.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 4 comp_indirect4.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 768 Collecting edges... 2304 edges Sorting... Finding seams...X 272 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 13372 Collecting edges... 40116 edges Sorting... Finding seams...X 3576 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 96 Collecting edges... 288 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 84 Collecting edges... 252 edges Sorting... Finding seams...X 16 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 57664, left 96 Collecting edges... 288 edges Sorting... Finding seams...X 7 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Initializing D3D... Done Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 128856, left 21462 Collecting edges... 64326 edges Sorting... Finding seams...X 8989 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 128856, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 128856, left 21462 Collecting edges... 64326 edges Sorting... Finding seams...X 8989 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 128856, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 201404, left 38627 Collecting edges... 114135 edges Sorting... Finding seams...X 14295 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 201404, left 11724 Collecting edges... 35172 edges Sorting... Finding seams...X 3438 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 201404, left 11724 Collecting edges... 35172 edges Sorting... Finding seams...X 3438 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 201404, left 38627 Collecting edges... 114135 edges Sorting... Finding seams...X 14295 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 233092, left 19646 Collecting edges... 58938 edges Sorting... Finding seams...X 8608 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 233092, left 38627 Collecting edges... 114135 edges Sorting... Finding seams...X 14295 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89680, left 10752 Collecting edges... 32256 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LMA12 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA24 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA23 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA22 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA21 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA20 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA19 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA18 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA17 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA16 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA15 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA14 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA13 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA26 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA11 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA10 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA9 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA8 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA7 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA6 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA5 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA25 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 27 fixPos3D_27.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 24 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA21.lz4" 2 0 4 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA24.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA20.lz4" 2 0 5 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA12.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA19.lz4" 2 0 6 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA23.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA17.lz4" 2 0 8 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA18.lz4" 2 0 7 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 23 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 21 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA5.lz4" 2 0 20 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA9.lz4" 2 0 16 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA11.lz4" 2 0 14 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA6.lz4" 2 0 19 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 22 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA7.lz4" 2 0 18 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA26.lz4" 2 0 13 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA25.lz4" 2 0 26 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA10.lz4" 2 0 15 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA16.lz4" 2 0 9 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA22.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA13.lz4" 2 0 12 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA15.lz4" 2 0 10 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA14.lz4" 2 0 11 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA8.lz4" 2 0 17 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 25 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_27_0_9" 1924 0 27 batchpointlight_27_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 27 comp_27.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_24_0_9" 4 0 24 batchpointlight_24_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 24 comp_24.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_9" 4 0 4 batchpointlight_4_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21" 4 0 4 comp_4.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_9" 4 0 5 batchpointlight_5_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20" 4 0 5 comp_5.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12" 4 0 0 comp_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_6_0_9" 4 0 6 batchpointlight_6_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19" 4 0 6 comp_6.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_8_0_9" 4 0 8 batchpointlight_8_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17" 4 0 8 comp_8.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_7_0_9" 4 0 7 batchpointlight_7_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18" 4 0 7 comp_7.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_23_0_9" 4 0 23 batchpointlight_23_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 23 comp_23.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_21_0_9" 4 0 21 batchpointlight_21_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 21 comp_21.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_20_0_9" 4 0 20 batchpointlight_20_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5" 4 0 20 comp_20.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_16_0_9" 4 0 16 batchpointlight_16_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9" 4 0 16 comp_16.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_14_0_9" 4 0 14 batchpointlight_14_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11" 4 0 14 comp_14.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_19_0_9" 4 0 19 batchpointlight_19_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6" 4 0 19 comp_19.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_22_0_9" 4 0 22 batchpointlight_22_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 22 comp_22.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_18_0_9" 4 0 18 batchpointlight_18_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7" 4 0 18 comp_18.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_13_0_9" 4 0 13 batchpointlight_13_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26" 4 0 13 comp_13.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_26_0_9" 4 0 26 batchpointlight_26_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25" 4 0 26 comp_26.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_15_0_9" 4 0 15 batchpointlight_15_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10" 4 0 15 comp_15.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_9_0_9" 4 0 9 batchpointlight_9_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16" 4 0 9 comp_9.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 4 0 3 batchpointlight_3_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22" 4 0 3 comp_3.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_12_0_9" 4 0 12 batchpointlight_12_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13" 4 0 12 comp_12.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_10_0_9" 4 0 10 batchpointlight_10_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15" 4 0 10 comp_10.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_11_0_9" 4 0 11 batchpointlight_11_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14" 4 0 11 comp_11.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_17_0_9" 4 0 17 batchpointlight_17_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8" 4 0 17 comp_17.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_25_0_9" 4 0 25 batchpointlight_25_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 25 comp_25.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA210.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA240.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA200.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA120.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA190.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA230.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA170.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA180.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA50.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA90.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA110.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA60.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA70.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA260.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA250.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA100.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA160.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA220.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA130.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA150.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA140.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA80.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA211.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA241.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA201.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA121.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA191.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA231.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA171.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA181.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA51.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA91.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA111.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA61.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA71.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA261.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA251.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA101.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA161.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA221.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA131.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA151.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA141.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA81.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA212.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA242.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA202.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA122.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA192.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA232.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA172.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA182.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA52.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA92.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA112.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA62.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA72.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA262.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA252.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA102.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA162.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA222.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA132.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA152.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA142.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA82.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA213.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA243.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA203.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA123.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA193.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA233.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA173.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA183.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA53.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA93.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA113.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA63.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA73.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA263.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA253.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA103.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA163.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA223.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA133.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA153.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA143.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA83.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 27 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 24 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_final" 1940 16 4 "gi_Factory_LMA214.bin" "Factory_LMA21_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_final" 1940 16 1 "gi_Factory_LMA244.bin" "Factory_LMA24_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_final" 1940 16 5 "gi_Factory_LMA204.bin" "Factory_LMA20_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_final" 1940 16 0 "gi_Factory_LMA124.bin" "Factory_LMA12_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_final" 1940 16 6 "gi_Factory_LMA194.bin" "Factory_LMA19_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_final" 1940 16 2 "gi_Factory_LMA234.bin" "Factory_LMA23_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_final" 1940 16 8 "gi_Factory_LMA174.bin" "Factory_LMA17_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_final" 1940 16 7 "gi_Factory_LMA184.bin" "Factory_LMA18_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 23 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 21 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final" 1940 16 20 "gi_Factory_LMA54.bin" "Factory_LMA5_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_final" 1940 16 16 "gi_Factory_LMA94.bin" "Factory_LMA9_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_final" 1940 16 14 "gi_Factory_LMA114.bin" "Factory_LMA11_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_final" 1940 16 19 "gi_Factory_LMA64.bin" "Factory_LMA6_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 22 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_final" 1940 16 18 "gi_Factory_LMA74.bin" "Factory_LMA7_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_final" 1940 16 13 "gi_Factory_LMA264.bin" "Factory_LMA26_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_final" 1940 16 26 "gi_Factory_LMA254.bin" "Factory_LMA25_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_final" 1940 16 15 "gi_Factory_LMA104.bin" "Factory_LMA10_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_final" 1940 16 9 "gi_Factory_LMA164.bin" "Factory_LMA16_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_final" 1940 16 3 "gi_Factory_LMA224.bin" "Factory_LMA22_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_final" 1940 16 12 "gi_Factory_LMA134.bin" "Factory_LMA13_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_final" 1940 16 10 "gi_Factory_LMA154.bin" "Factory_LMA15_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_final" 1940 16 11 "gi_Factory_LMA144.bin" "Factory_LMA14_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_final" 1940 16 17 "gi_Factory_LMA84.bin" "Factory_LMA8_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 25 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 27 comp_indirect27.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 24 comp_indirect24.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_final_HDR.lz4" 4 0 4 comp_indirect4.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_final_HDR.lz4" 4 0 5 comp_indirect5.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_final_HDR.lz4" 4 0 6 comp_indirect6.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_final_HDR.lz4" 4 0 8 comp_indirect8.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_final_HDR.lz4" 4 0 7 comp_indirect7.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 23 comp_indirect23.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 21 comp_indirect21.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final_HDR.lz4" 4 0 20 comp_indirect20.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_final_HDR.lz4" 4 0 16 comp_indirect16.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_final_HDR.lz4" 4 0 14 comp_indirect14.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_final_HDR.lz4" 4 0 19 comp_indirect19.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 22 comp_indirect22.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_final_HDR.lz4" 4 0 18 comp_indirect18.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_final_HDR.lz4" 4 0 13 comp_indirect13.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_final_HDR.lz4" 4 0 26 comp_indirect26.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_final_HDR.lz4" 4 0 15 comp_indirect15.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_final_HDR.lz4" 4 0 9 comp_indirect9.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_final_HDR.lz4" 4 0 3 comp_indirect3.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_final_HDR.lz4" 4 0 12 comp_indirect12.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_final_HDR.lz4" 4 0 10 comp_indirect10.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_final_HDR.lz4" 4 0 11 comp_indirect11.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_final_HDR.lz4" 4 0 17 comp_indirect17.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 25 comp_indirect25.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 27 shcomp_27.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 24 shcomp_24.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "24" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 2128 Collecting edges... 6384 edges Sorting... Finding seams...X 244 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA21_final_L0.lz4" "Factory_LMA21_final_L1x.lz4" "Factory_LMA21_final_L1y.lz4" "Factory_LMA21_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 192 Collecting edges... 576 edges Sorting... Finding seams...X 10 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA24_final_L0.lz4" "Factory_LMA24_final_L1x.lz4" "Factory_LMA24_final_L1y.lz4" "Factory_LMA24_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 2288 Collecting edges... 6864 edges Sorting... Finding seams...X 2336 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "5" "Factory_LMA20_final_L0.lz4" "Factory_LMA20_final_L1x.lz4" "Factory_LMA20_final_L1y.lz4" "Factory_LMA20_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 192 Collecting edges... 576 edges Sorting... Finding seams...X 7 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_final_" 4 0 0 shcomp_0.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LMA12_final_L0.lz4" "Factory_LMA12_final_L1x.lz4" "Factory_LMA12_final_L1y.lz4" "Factory_LMA12_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 6 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_final_" 4 0 6 shcomp_6.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "6" "Factory_LMA19_final_L0.lz4" "Factory_LMA19_final_L1x.lz4" "Factory_LMA19_final_L1y.lz4" "Factory_LMA19_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 192 Collecting edges... 576 edges Sorting... Finding seams...X 63 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA23_final_L0.lz4" "Factory_LMA23_final_L1x.lz4" "Factory_LMA23_final_L1y.lz4" "Factory_LMA23_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 3164 Collecting edges... 9492 edges Sorting... Finding seams...X 75 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_final_" 4 0 8 shcomp_8.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "8" "Factory_LMA17_final_L0.lz4" "Factory_LMA17_final_L1x.lz4" "Factory_LMA17_final_L1y.lz4" "Factory_LMA17_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 192 Collecting edges... 576 edges Sorting... Finding seams...X 25 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_final_" 4 0 7 shcomp_7.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "7" "Factory_LMA18_final_L0.lz4" "Factory_LMA18_final_L1x.lz4" "Factory_LMA18_final_L1y.lz4" "Factory_LMA18_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 192 Collecting edges... 576 edges Sorting... Finding seams...X 13 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 23 shcomp_23.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "23" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 2168 Collecting edges... 6504 edges Sorting... Finding seams...X 109 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 21 shcomp_21.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "21" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final_" 4 0 20 shcomp_20.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "20" "Factory_LMA5_final_L0.lz4" "Factory_LMA5_final_L1x.lz4" "Factory_LMA5_final_L1y.lz4" "Factory_LMA5_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_final_" 4 0 16 shcomp_16.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "16" "Factory_LMA9_final_L0.lz4" "Factory_LMA9_final_L1x.lz4" "Factory_LMA9_final_L1y.lz4" "Factory_LMA9_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_final_" 4 0 14 shcomp_14.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "14" "Factory_LMA11_final_L0.lz4" "Factory_LMA11_final_L1x.lz4" "Factory_LMA11_final_L1y.lz4" "Factory_LMA11_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_final_" 4 0 19 shcomp_19.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "19" "Factory_LMA6_final_L0.lz4" "Factory_LMA6_final_L1x.lz4" "Factory_LMA6_final_L1y.lz4" "Factory_LMA6_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 22 shcomp_22.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "22" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_final_" 4 0 18 shcomp_18.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "18" "Factory_LMA7_final_L0.lz4" "Factory_LMA7_final_L1x.lz4" "Factory_LMA7_final_L1y.lz4" "Factory_LMA7_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_final_" 4 0 13 shcomp_13.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "13" "Factory_LMA26_final_L0.lz4" "Factory_LMA26_final_L1x.lz4" "Factory_LMA26_final_L1y.lz4" "Factory_LMA26_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 448 Collecting edges... 1344 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_final_" 4 0 26 shcomp_26.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1z.lz4" 512 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "26" "Factory_LMA25_final_L0.lz4" "Factory_LMA25_final_L1x.lz4" "Factory_LMA25_final_L1y.lz4" "Factory_LMA25_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 3648 Collecting edges... 10944 edges Sorting... Finding seams...X 4 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_final_" 4 0 15 shcomp_15.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "15" "Factory_LMA10_final_L0.lz4" "Factory_LMA10_final_L1x.lz4" "Factory_LMA10_final_L1y.lz4" "Factory_LMA10_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 6 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_final_" 4 0 9 shcomp_9.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "9" "Factory_LMA16_final_L0.lz4" "Factory_LMA16_final_L1x.lz4" "Factory_LMA16_final_L1y.lz4" "Factory_LMA16_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 192 Collecting edges... 576 edges Sorting... Finding seams...X 274 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_final_" 4 0 3 shcomp_3.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA22_final_L0.lz4" "Factory_LMA22_final_L1x.lz4" "Factory_LMA22_final_L1y.lz4" "Factory_LMA22_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 996 Collecting edges... 2988 edges Sorting... Finding seams...X 143 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_final_" 4 0 12 shcomp_12.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "12" "Factory_LMA13_final_L0.lz4" "Factory_LMA13_final_L1x.lz4" "Factory_LMA13_final_L1y.lz4" "Factory_LMA13_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_final_" 4 0 10 shcomp_10.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "10" "Factory_LMA15_final_L0.lz4" "Factory_LMA15_final_L1x.lz4" "Factory_LMA15_final_L1y.lz4" "Factory_LMA15_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 1752 Collecting edges... 5256 edges Sorting... Finding seams...X 25 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_final_" 4 0 11 shcomp_11.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "11" "Factory_LMA14_final_L0.lz4" "Factory_LMA14_final_L1x.lz4" "Factory_LMA14_final_L1y.lz4" "Factory_LMA14_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 1740 Collecting edges... 5220 edges Sorting... Finding seams...X 3 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_final_" 4 0 17 shcomp_17.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "17" "Factory_LMA8_final_L0.lz4" "Factory_LMA8_final_L1x.lz4" "Factory_LMA8_final_L1y.lz4" "Factory_LMA8_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 264 Collecting edges... 792 edges Sorting... Finding seams...X 12 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 25 shcomp_25.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "25" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 44 Collecting edges... 132 edges Sorting... Finding seams...X 0 seams Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_19" 1924 0 2 batchpointlight_2_0_19.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_19" 4 0 1 batchpointlight_1_0_19.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_19" 4 0 0 batchpointlight_0_0_19.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done [CoreBusinessMetrics] Unable to lock db rows in cache. SQLite returned error message "database is locked" Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_19" 1924 0 2 batchpointlight_2_0_19.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_19" 4 0 1 batchpointlight_1_0_19.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_19" 4 0 0 batchpointlight_0_0_19.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_20" 1924 0 2 batchpointlight_2_0_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_20" 4 0 1 batchpointlight_1_0_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_20" 4 0 0 batchpointlight_0_0_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1924 0 2 batchpointlight_2_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 4 0 1 batchpointlight_1_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 4 0 0 batchpointlight_0_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Can't read texture 0000021B600405B4 Symbol file LoadedFromMemory is not a mono symbol file Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1924 0 2 batchpointlight_2_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 1924 0 1 batchpointlight_1_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 1924 0 0 batchpointlight_0_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running combineSH "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1.tga" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" Channel 0 Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4 Channel 1 Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4 Channel 2 Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4 Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running combineSH "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1.tga" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" Channel 0 Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4 Channel 1 Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4 Channel 2 Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4 Done Done Done Done Done Can't read texture 0000021B6A11C404 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Can't read texture 0000021B6A11CB54 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Can't read texture 0000021B6C53ED04 Symbol file LoadedFromMemory is not a mono symbol file Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_13" 1924 0 2 batchpointlight_2_0_13.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_14_20" 1924 0 2 batchpointlight_2_14_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_13" 1924 0 1 batchpointlight_1_0_13.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_14_20" 4 0 1 batchpointlight_1_14_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_13" 1924 0 0 batchpointlight_0_0_13.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_14_20" 4 0 0 batchpointlight_0_14_20.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1932 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 12 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 12 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11668 Collecting edges... 35004 edges Sorting... Finding seams...X 3379 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10764 Collecting edges... 32292 edges Sorting... Finding seams...X 565 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Can't read texture 0000021B6C53E014 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 1924 0 2 batchpointlight_2_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Initializing D3D... Done Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1932 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 12 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 12 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Can't read texture 0000021B6C14CEB4 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1932 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 12 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 12 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Can't read texture 0000021B6C14CEB4 Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 1924 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 1924 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 1924 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 1924 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 1924 0 1 batchpointlight_1_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 1924 0 0 batchpointlight_0_0_7.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_24" 1924 0 2 batchpointlight_2_0_24.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_24" 1924 0 1 batchpointlight_1_0_24.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_24" 1924 0 0 batchpointlight_0_0_24.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 2048x2048: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_22" 1924 0 2 batchpointlight_2_0_22.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_22" 1924 0 1 batchpointlight_1_0_22.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_22" 1924 0 0 batchpointlight_0_0_22.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 10744 Collecting edges... 32232 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89728, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2779 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file 2026-8-29 Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_22" 1924 0 2 batchpointlight_2_0_22.bin Running ftraceRTX skyprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 sky0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_22" 1924 0 1 batchpointlight_1_0_22.bin Running ftraceRTX skysh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 sky0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_22" 1924 0 0 batchpointlight_0_0_22.bin Running ftraceRTX skysh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 sky0.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89552, left 10700 Collecting edges... 32100 edges Sorting... Finding seams...X 1197 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 89552, left 11688 Collecting edges... 35064 edges Sorting... Finding seams...X 2774 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Initializing D3D... Done Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 1 fixPos3D_1.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 1924 0 1 batchpointlight_1_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 1924 0 0 batchpointlight_0_0_6.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 1 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 16116, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 1638 Collecting edges... 4902 edges Sorting... Finding seams...X 160 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 1032 Collecting edges... 3084 edges Sorting... Finding seams...X 18 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 120 Collecting edges... 360 edges Sorting... Finding seams...X 1 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 1638 Collecting edges... 4902 edges Sorting... Finding seams...X 160 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 1032 Collecting edges... 3084 edges Sorting... Finding seams...X 18 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 120 Collecting edges... 360 edges Sorting... Finding seams...X 1 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 1638 Collecting edges... 4902 edges Sorting... Finding seams...X 160 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 1032 Collecting edges... 3084 edges Sorting... Finding seams...X 18 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 27276, left 120 Collecting edges... 360 edges Sorting... Finding seams...X 1 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31724, left 2442 Collecting edges... 7026 edges Sorting... Finding seams...X 203 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31724, left 1092 Collecting edges... 3276 edges Sorting... Finding seams...X 29 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31724, left 368 Collecting edges... 1092 edges Sorting... Finding seams...X 1 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31724, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Done Done Done Done Loaded vertex shader: quad.vso Loaded pixel shader: skyOutput.pso Loaded pixel shader: cookieOutput.pso initShaders done initScene done Num alphas of 1024x1024: 1 Done Rendering UV GBuffer for Factory_LM0 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA1 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA2 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA3 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA4 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for Factory_LMA5 51 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Rendering UV normal... Rendering faceted UV normal... Rendering UV pos... Rendering smooth UV pos... Rendering UV GBuffer for volumes 512 RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states... Done Done Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 6 fixPos3D_6.bin Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA5.lz4" 2 0 5 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0 Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0 Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_6" 1924 0 6 lights0.bin Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_6_0_8" 1924 0 6 batchpointlight_6_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 6 comp_6.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_8" 1924 0 5 batchpointlight_5_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5" 4 0 5 comp_5.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA50.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA51.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA52.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA53.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 6 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final" 1924 16 5 "gi_Factory_LMA54.bin" "Factory_LMA5_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1924 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 6 shcomp_6.bin Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0 Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31628, left 2442 Collecting edges... 7026 edges Sorting... Finding seams...X 203 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31628, left 1260 Collecting edges... 3768 edges Sorting... Finding seams...X 30 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31628, left 128 Collecting edges... 384 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final_" 4 0 5 shcomp_5.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" 64 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "5" "Factory_LMA5_final_L0.lz4" "Factory_LMA5_final_L1x.lz4" "Factory_LMA5_final_L1y.lz4" "Factory_LMA5_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31628, left 24 Collecting edges... 72 edges Sorting... Finding seams...X 0 seams Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31628, left 4029 Collecting edges... 12081 edges Sorting... Finding seams...X 169 seams Generating mesh... Initializing D3D... Selected device: NVIDIA GeForce RTX 5080 Loaded vertex shader: seamfix.vso Loaded pixel shader: debugLines.pso Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Loading half-float lightmap... Rendering... Saving... Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 64 0 Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4" Loading geometry... Tris filtered by LMID: was 31628, left 24 Collecting edges... 72 edges Sorting... Finding seams...X 0 seams Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga" Done Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024 Initializing D3D... Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga" Done Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga" Done Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file