// // Generated by NVIDIA NVVM Compiler // // Compiler Build ID: CL-23083092 // Cuda compilation tools, release 9.1, V9.1.85 // Based on LLVM 3.4svn // .version 6.1 .target sm_30 .address_size 64 // .globl _Z11interpolatei .global .align 8 .b8 pixelID[8]; .global .align 8 .b8 resolution[8]; .global .align 4 .b8 normal[12]; .global .align 4 .b8 camPos[12]; .global .align 4 .b8 root[4]; .global .align 1 .b8 lodPerTriangle[1]; .global .align 1 .b8 uvlod[1]; .global .align 4 .u32 imageEnabled; .global .texref lightmap; .global .align 16 .b8 tileInfo[16]; .global .align 4 .u32 additive; .global .align 4 .f32 triAlpha; .global .align 1 .b8 vertex_buffer[1]; .global .align 1 .b8 index_buffer[1]; .global .align 4 .u32 firstAlphaTriangle; .global .align 1 .b8 vertex_buffer_uv[1]; .global .align 1 .b8 triangleAlphaIDs[1]; .global .align 1 .b8 alphaTextures[1]; .global .align 1 .b8 translucentTexIDs[1]; .global .align 4 .b8 ray[36]; .global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; .global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; .global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; .global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; .global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; .global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; .global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; .global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; .global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; .global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; .global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; .global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; .global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; .global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; .global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; .global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; .global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; .global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; .global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; .global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; .global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; .global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; .global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; .global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; .global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; .global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; .global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; .global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; .global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; .global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; .global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; .global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; .global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; .global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; .visible .entry _Z11interpolatei( .param .u32 _Z11interpolatei_param_0 ) { .reg .pred %p<6>; .reg .f32 %f<80>; .reg .b32 %r<64>; .reg .b64 %rd<101>; ld.param.u32 %r6, [_Z11interpolatei_param_0]; cvt.s64.s32 %rd5, %r6; mov.u64 %rd9, lodPerTriangle; cvta.global.u64 %rd4, %rd9; mov.u32 %r7, 1; mov.u32 %r8, 8; mov.u64 %rd8, 0; // inline asm call (%rd3), _rt_buffer_get_64, (%rd4, %r7, %r8, %rd5, %rd8, %rd8, %rd8); // inline asm ld.u64 %rd2, [%rd3]; setp.eq.s64 %p1, %rd2, 0; @%p1 bra BB0_3; ld.global.v2.u32 {%r11, %r12}, [pixelID]; cvt.u64.u32 %rd12, %r11; cvt.u64.u32 %rd13, %r12; mov.u64 %rd16, uvlod; cvta.global.u64 %rd11, %rd16; mov.u32 %r9, 2; // inline asm call (%rd10), _rt_buffer_get_64, (%rd11, %r9, %r7, %rd12, %rd13, %rd8, %rd8); // inline asm ld.u8 %r15, [%rd10]; mov.u64 %rd17, 1; shl.b64 %rd18, %rd17, %r15; and.b64 %rd19, %rd18, %rd2; setp.ne.s64 %p2, %rd19, 0; @%p2 bra BB0_3; bra.uni BB0_2; BB0_3: // inline asm call (%f8, %f9), _rt_get_triangle_barycentrics, (); // inline asm mov.u64 %rd26, index_buffer; cvta.global.u64 %rd21, %rd26; mov.u32 %r18, 12; // inline asm call (%rd20), _rt_buffer_get_64, (%rd21, %r7, %r18, %rd5, %rd8, %rd8, %rd8); // inline asm ld.u32 %r1, [%rd20]; ld.u32 %r2, [%rd20+4]; ld.u32 %r3, [%rd20+8]; ld.global.u32 %r4, [firstAlphaTriangle]; setp.gt.s32 %p3, %r4, %r6; mov.f32 %f79, 0f3F800000; sub.f32 %f11, %f79, %f8; sub.f32 %f3, %f11, %f9; @%p3 bra BB0_6; cvt.s64.s32 %rd47, %r3; sub.s32 %r27, %r6, %r4; cvt.s64.s32 %rd29, %r27; mov.u64 %rd51, triangleAlphaIDs; cvta.global.u64 %rd28, %rd51; mov.u32 %r20, 4; // inline asm call (%rd27), _rt_buffer_get_64, (%rd28, %r7, %r20, %rd29, %rd8, %rd8, %rd8); // inline asm ld.u32 %r5, [%rd27]; cvt.s64.s32 %rd35, %r1; mov.u64 %rd52, vertex_buffer_uv; cvta.global.u64 %rd34, %rd52; // inline asm call (%rd33), _rt_buffer_get_64, (%rd34, %r7, %r8, %rd35, %rd8, %rd8, %rd8); // inline asm ld.v2.f32 {%f12, %f13}, [%rd33]; cvt.s64.s32 %rd41, %r2; // inline asm call (%rd39), _rt_buffer_get_64, (%rd34, %r7, %r8, %rd41, %rd8, %rd8, %rd8); // inline asm ld.v2.f32 {%f16, %f17}, [%rd39]; // inline asm call (%rd45), _rt_buffer_get_64, (%rd34, %r7, %r8, %rd47, %rd8, %rd8, %rd8); // inline asm mul.f32 %f20, %f8, %f16; mul.f32 %f21, %f8, %f17; fma.rn.f32 %f22, %f3, %f12, %f20; fma.rn.f32 %f23, %f3, %f13, %f21; ld.v2.f32 {%f24, %f25}, [%rd45]; fma.rn.f32 %f4, %f9, %f24, %f22; fma.rn.f32 %f5, %f9, %f25, %f23; and.b32 %r28, %r5, -16384; setp.eq.s32 %p4, %r28, 16384; @%p4 bra BB0_8; bra.uni BB0_5; BB0_8: add.s32 %r49, %r5, -16384; cvt.u64.u32 %rd77, %r49; mov.u64 %rd81, translucentTexIDs; cvta.global.u64 %rd76, %rd81; // inline asm call (%rd75), _rt_buffer_get_64, (%rd76, %r7, %r20, %rd77, %rd8, %rd8, %rd8); // inline asm ld.u32 %r47, [%rd75]; mov.u32 %r48, 2; mov.f32 %f45, 0f00000000; // inline asm call (%f38, %f39, %f40, %f41), _rt_texture_get_f_id, (%r47, %r48, %f4, %f5, %f45, %f45); // inline asm cvt.sat.f32.f32 %f46, %f38; mul.f32 %f47, %f46, 0f437F0000; cvt.rzi.s32.f32 %r50, %f47; cvt.sat.f32.f32 %f48, %f39; mul.f32 %f49, %f48, 0f437F0000; cvt.rzi.s32.f32 %r51, %f49; cvt.sat.f32.f32 %f50, %f40; mul.f32 %f51, %f50, 0f437F0000; cvt.rzi.s32.f32 %r52, %f51; shl.b32 %r53, %r51, 8; or.b32 %r54, %r53, %r50; shl.b32 %r55, %r52, 16; or.b32 %r56, %r54, %r55; not.b32 %r57, %r56; cvt.rn.f32.s32 %f52, %r57; st.global.f32 [triAlpha], %f52; bra.uni BB0_7; BB0_2: mov.u32 %r16, 0; st.global.u32 [normal+8], %r16; st.global.u32 [normal+4], %r16; st.global.u32 [normal], %r16; st.global.u32 [triAlpha], %r16; bra.uni BB0_7; BB0_5: and.b32 %r39, %r5, 65535; abs.f32 %f28, %f4; cvt.rmi.f32.f32 %f29, %f28; sub.f32 %f30, %f28, %f29; abs.f32 %f31, %f5; cvt.rmi.f32.f32 %f32, %f31; sub.f32 %f33, %f31, %f32; cvt.u64.u32 %rd65, %r39; mov.u64 %rd74, alphaTextures; cvta.global.u64 %rd54, %rd74; // inline asm call (%rd53), _rt_buffer_get_64, (%rd54, %r7, %r20, %rd65, %rd8, %rd8, %rd8); // inline asm ld.u32 %r31, [%rd53]; mov.u32 %r37, 2; // inline asm call (%rd59, %rd60, %rd61, %rd62), _rt_buffer_get_id_size_64, (%r31, %r37, %r7); // inline asm cvt.rn.f32.u64 %f34, %rd59; mul.f32 %f35, %f30, %f34; cvt.rzi.u32.f32 %r40, %f35; cvt.rn.f32.u64 %f36, %rd60; mul.f32 %f37, %f33, %f36; cvt.rzi.u32.f32 %r41, %f37; // inline asm call (%rd63), _rt_buffer_get_64, (%rd54, %r7, %r20, %rd65, %rd8, %rd8, %rd8); // inline asm ld.u32 %r36, [%rd63]; cvt.u64.u32 %rd70, %r40; cvt.u64.u32 %rd71, %r41; // inline asm call (%rd69), _rt_buffer_get_id_64, (%r36, %r37, %r7, %rd70, %rd71, %rd8, %rd8); // inline asm ld.u8 %r42, [%rd69]; shr.u32 %r43, %r5, 16; and.b32 %r44, %r42, %r43; setp.eq.s32 %p5, %r44, 0; selp.f32 %f79, 0f00000000, 0f3F800000, %p5; BB0_6: st.global.f32 [triAlpha], %f79; cvt.s64.s32 %rd84, %r1; mov.u64 %rd100, vertex_buffer; cvta.global.u64 %rd83, %rd100; mov.u32 %r63, 24; // inline asm call (%rd82), _rt_buffer_get_64, (%rd83, %r7, %r63, %rd84, %rd8, %rd8, %rd8); // inline asm ld.f32 %f53, [%rd82+20]; ld.f32 %f54, [%rd82+16]; ld.f32 %f55, [%rd82+12]; cvt.s64.s32 %rd90, %r2; // inline asm call (%rd88), _rt_buffer_get_64, (%rd83, %r7, %r63, %rd90, %rd8, %rd8, %rd8); // inline asm ld.f32 %f56, [%rd88+20]; ld.f32 %f57, [%rd88+16]; ld.f32 %f58, [%rd88+12]; cvt.s64.s32 %rd96, %r3; // inline asm call (%rd94), _rt_buffer_get_64, (%rd83, %r7, %r63, %rd96, %rd8, %rd8, %rd8); // inline asm mul.f32 %f59, %f8, %f58; mul.f32 %f60, %f8, %f57; mul.f32 %f61, %f8, %f56; fma.rn.f32 %f62, %f3, %f55, %f59; fma.rn.f32 %f63, %f3, %f54, %f60; fma.rn.f32 %f64, %f3, %f53, %f61; ld.f32 %f65, [%rd94+20]; ld.f32 %f66, [%rd94+16]; ld.f32 %f67, [%rd94+12]; fma.rn.f32 %f68, %f9, %f67, %f62; fma.rn.f32 %f69, %f9, %f66, %f63; fma.rn.f32 %f70, %f9, %f65, %f64; mul.f32 %f71, %f69, %f69; fma.rn.f32 %f72, %f68, %f68, %f71; fma.rn.f32 %f73, %f70, %f70, %f72; sqrt.rn.f32 %f74, %f73; rcp.rn.f32 %f75, %f74; mul.f32 %f76, %f75, %f68; mul.f32 %f77, %f75, %f69; mul.f32 %f78, %f75, %f70; st.global.f32 [normal], %f76; st.global.f32 [normal+4], %f77; st.global.f32 [normal+8], %f78; BB0_7: ret; }