%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_ProceduralGrid_Local m_Shader: {fileID: -6465566751694194690, guid: f6af76b703efb904baf6c320e80858d6, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - Boolean_a1588f281f4343ff8b59f75c07bd6dc0: 0 - Checker_Contrast: 2 - Checker_Size: 100 - Metallic: 0 - Primary_Grid_Line_Width: 0.02 - Primary_Grid_Size: 50 - Projection_Transition_Contrast: 0 - Secondary_Grid_Fade_Length: 8 - Secondary_Grid_Fade_Offset: 0 - Secondary_Grid_Intensity: 1 - Secondary_Grid_Line_Width: 0.005 - Secondary_Grid_Size: 25 - Smoothness: 0.5 - Use_Secondary_Grid: 1 - _Grid_offset: 0 - _QueueControl: 0 - _QueueOffset: 0 m_Colors: - Floor_Color: {r: 1, g: 0.19999996, b: 0.19999996, a: 1} - Line_Tint: {r: 1, g: 1, b: 1, a: 1} - Walls_Color: {r: 1, g: 0.7333333, b: 0.19999996, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &5200259067815824920 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10