Files
FORT-BO/Assets/CONTENT/Game/Scripts/Interaction/NetworkCarryableInteractable.cs
2026-08-07 11:40:20 +03:00

10 lines
291 B
C#

using UnityEngine;
public sealed class NetworkCarryableInteractable : NetworkHeldInteractable
{
[SerializeField] private Vector3 carryOffset = new(0f, -0.3f, 1.25f);
protected override Vector3 HoldingOffset => carryOffset;
protected override string DropPrompt => "Put down";
}