17 lines
734 B
C#
17 lines
734 B
C#
namespace VLB
|
|
{
|
|
public static class ShaderKeywords
|
|
{
|
|
public const string AlphaAsBlack = "VLB_ALPHA_AS_BLACK";
|
|
public const string ColorGradientMatrixLow = "VLB_COLOR_GRADIENT_MATRIX_LOW";
|
|
public const string ColorGradientMatrixHigh = "VLB_COLOR_GRADIENT_MATRIX_HIGH";
|
|
public const string DepthBlend = "VLB_DEPTH_BLEND";
|
|
public const string Noise3D = "VLB_NOISE_3D";
|
|
public const string OcclusionClippingPlane = "VLB_OCCLUSION_CLIPPING_PLANE";
|
|
public const string OcclusionDepthTexture = "VLB_OCCLUSION_DEPTH_TEXTURE";
|
|
public const string MeshSkewing = "VLB_MESH_SKEWING";
|
|
public const string ShaderAccuracyHigh = "VLB_SHADER_ACCURACY_HIGH";
|
|
}
|
|
}
|
|
|