Files
FORT-BO/Assets/CONTENT/Game/Scripts/Interaction/NetworkCarryableInteractable.cs
T

10 lines
291 B
C#

using UnityEngine;
public sealed class NetworkCarryableInteractable : NetworkHeldInteractable
{
[SerializeField] private Vector3 carryOffset = new(0f, 1.15f, 0.75f);
protected override Vector3 HoldingOffset => carryOffset;
protected override string DropPrompt => "Put down";
}