13 lines
252 B
C#
13 lines
252 B
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace VLB
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{
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[CustomEditor(typeof(ConfigOverride))]
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public class ConfigOverrideEditor : ConfigEditor // useless override, only useful for backward compatibility
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{
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}
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}
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#endif
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