Files
FORT-BO/Assets/CONTENT/Game/Data/Cannon/CannonShockwave.asset
T
2026-08-21 17:59:13 +03:00

37 lines
928 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 96e16f6f88696ea4c8b884f3e7cef9f7, type: 3}
m_Name: CannonShockwave
m_EditorClassIdentifier:
zones:
- Radius: 8
PlayerImpulse: 12
RigidbodyImpulse: 18
UpwardBias: 0.35
CameraShakeAmplitude: 0.22
CameraShakeDuration: 0.9
CameraShakeFrequency: 28
- Radius: 18
PlayerImpulse: 5
RigidbodyImpulse: 8
UpwardBias: 0.25
CameraShakeAmplitude: 0.12
CameraShakeDuration: 0.75
CameraShakeFrequency: 24
- Radius: 35
PlayerImpulse: 0
RigidbodyImpulse: 1.5
UpwardBias: 0.1
CameraShakeAmplitude: 0.055
CameraShakeDuration: 0.55
CameraShakeFrequency: 20