Added map and fixed other bugs
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@@ -10,6 +10,7 @@ public class PitZone : NetworkBehaviour
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private void OnTriggerEnter(Collider _other)
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{
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if (!IsServer) return;
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if (RoundManager.Current == null || !RoundManager.Current.IsRoundActive) return;
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// Клон — засчитываем вход за его ОРИГИНАЛЬНОГО игрока.
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@@ -19,6 +20,7 @@ public class PitZone : NetworkBehaviour
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if (_ghost != null)
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{
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RoundManager.Current.OnPlayerEnteredPit(pitIndex, _ghost.OriginalOwnerId);
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_ghost.GetComponent<PlayerHealth>().TakeDamage(999);
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return;
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}
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@@ -26,5 +28,7 @@ public class PitZone : NetworkBehaviour
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if (_playerHealth == null) return;
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RoundManager.Current.OnPlayerEnteredPit(pitIndex, _playerHealth.OwnerClientId);
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_playerHealth.TakeDamage(999);
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}
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}
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