Added PlayerHealth and PlayerShoot

This commit is contained in:
2026-06-18 18:04:22 +03:00
parent c9c6c3e032
commit 87762d1721
19 changed files with 1600 additions and 754 deletions
@@ -0,0 +1,10 @@
using UnityEngine;
using Unity.Netcode;
public class PlayerUIController : NetworkBehaviour
{
public override void OnNetworkSpawn()
{
GetComponent<Canvas>().enabled = IsOwner;
}
}