This commit is contained in:
Даниил Заикин
2026-06-17 20:44:53 +03:00
parent 9d153773c2
commit b133e7c656
1880 changed files with 244545 additions and 0 deletions
@@ -0,0 +1,437 @@
using System.Collections.Generic;
using Blocks.Common;
using Unity.Properties;
using UnityEngine.UIElements;
namespace Blocks.Sessions.Common
{
[UxmlElement]
public partial class SessionInfoElement : VisualElement
{
const string k_SessionInfoHeaderName = "SessionInfoHeader";
const string k_SessionInfoHeaderText = "SESSION INFO";
const string k_SessionDataHeaderName = "SessionData";
const string k_SessionDataHeaderText = "Session Data";
const string k_ListIsEmptyLabel = "List is empty";
const string k_KeyLabelPropertyName = "PropertyKeyLabel";
const string k_VisibilityLabelPropertyName = "PropertyVisibilityLabel";
const string k_ValueLabelPropertyName = "PropertyValueLabel";
const string k_SessionPropertiesHeaderName = "SessionProperties";
const string k_SessionPropertiesHeaderText = "Session Properties";
const string k_PlayerDataHeaderName = "PlayerData";
const string k_PlayerDataHeaderText = "Player Data";
const string k_PlayerHeaderName = "PlayerHeader";
const string k_PlayerIdLabelName = "PlayerIdLabel";
const string k_PlayerJoinedLabelName = "PlayerJoinedLabel";
const string k_PlayerLastUpdatedLabelName = "PlayerLastUpdatedLabel";
const string k_PlayerPropertiesListName = "PlayerPropertiesList";
const string k_PlayerPropertiesHeaderText = "Player Properties";
const string k_PlayerPropertiesIdKeyName = "PlayerPropertiesIDKey";
const string k_PlayerPropertiesIdValueName = "PlayerPropertiesIDValue";
const string k_PlayerPropertiesIdVisibilityName = "PlayerPropertiesIDVisibility";
[CreateProperty, UxmlAttribute]
public string SessionType
{
get => m_SessionType;
set
{
if (m_SessionType == value)
{
return;
}
m_SessionType = value;
if (panel != null)
{
UpdateBindings();
}
}
}
string m_SessionType;
SessionInfoViewModel m_ViewModel;
readonly List<DataBinding> m_Bindings = new();
public SessionInfoElement()
{
AddToClassList(BlocksTheme.FullWidth);
var sessionInfoHeader = new Label
{
name = k_SessionInfoHeaderName,
text = k_SessionInfoHeaderText
};
sessionInfoHeader.AddToClassList(BlocksTheme.Header);
sessionInfoHeader.AddToClassList(BlocksTheme.HeaderSpaceBottom);
Add(sessionInfoHeader);
var stateLabel = new Label();
stateLabel.AddToClassList(BlocksTheme.Header);
stateLabel.AddToClassList(BlocksTheme.HeaderXSmall);
stateLabel.AddToClassList(BlocksTheme.SpaceBottom);
var stateBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.SessionState)),
bindingMode = BindingMode.ToTarget
};
stateLabel.SetBinding(new BindingId(nameof(stateLabel.text)), stateBinding);
Add(stateLabel);
m_Bindings.Add(stateBinding);
var scrollViewParent = new ScrollView();
scrollViewParent.AddToClassList(BlocksTheme.ScrollView);
var sessionContainerBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.SessionInfoDisplayStyle)),
bindingMode = BindingMode.ToTarget,
};
scrollViewParent.SetBinding(new BindingId("style.display"), sessionContainerBinding);
Add(scrollViewParent);
m_Bindings.Add(sessionContainerBinding);
var sessionDataHeader = new Label
{
name = k_SessionDataHeaderName,
text = k_SessionDataHeaderText
};
sessionDataHeader.AddToClassList(BlocksTheme.Header);
sessionDataHeader.AddToClassList(BlocksTheme.HeaderSmall);
sessionDataHeader.AddToClassList(BlocksTheme.SpaceBottomSmall);
scrollViewParent.Add(sessionDataHeader);
var sessionIdLabel = new Label();
sessionIdLabel.AddToClassList(BlocksTheme.Label);
var sessionIdBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.SessionId)),
bindingMode = BindingMode.ToTarget
};
sessionIdLabel.SetBinding(new BindingId(nameof(sessionIdLabel.text)), sessionIdBinding);
scrollViewParent.Add(sessionIdLabel);
m_Bindings.Add(sessionIdBinding);
var sessionNameLabel = new Label();
sessionNameLabel.AddToClassList(BlocksTheme.Label);
var sessionNameBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.Name)),
bindingMode = BindingMode.ToTarget
};
sessionNameLabel.SetBinding(new BindingId(nameof(sessionNameLabel.text)), sessionNameBinding);
scrollViewParent.Add(sessionNameLabel);
m_Bindings.Add(sessionNameBinding);
var maxPlayersLabel = new Label();
maxPlayersLabel.AddToClassList(BlocksTheme.Label);
var maxPlayersBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.MaxPlayers)),
bindingMode = BindingMode.ToTarget
};
maxPlayersLabel.SetBinding(new BindingId(nameof(maxPlayersLabel.text)), maxPlayersBinding);
scrollViewParent.Add(maxPlayersLabel);
m_Bindings.Add(maxPlayersBinding);
var isPrivateLabel = new Label();
isPrivateLabel.AddToClassList(BlocksTheme.Label);
var isPrivateBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.IsPrivate)),
bindingMode = BindingMode.ToTarget
};
isPrivateLabel.SetBinding(new BindingId(nameof(isPrivateLabel.text)), isPrivateBinding);
scrollViewParent.Add(isPrivateLabel);
m_Bindings.Add(isPrivateBinding);
var isLockedLabel = new Label();
isLockedLabel.AddToClassList(BlocksTheme.Label);
var isLockedBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.IsLocked)),
bindingMode = BindingMode.ToTarget
};
isLockedLabel.SetBinding(new BindingId(nameof(isLockedLabel.text)), isLockedBinding);
scrollViewParent.Add(isLockedLabel);
m_Bindings.Add(isLockedBinding);
var sessionCodeLabel = new Label();
sessionCodeLabel.AddToClassList(BlocksTheme.Label);
var sessionCodeBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.SessionCode)),
bindingMode = BindingMode.ToTarget
};
sessionCodeLabel.SetBinding(new BindingId(nameof(sessionCodeLabel.text)), sessionCodeBinding);
scrollViewParent.Add(sessionCodeLabel);
m_Bindings.Add(sessionCodeBinding);
var hostIDLabel = new Label();
hostIDLabel.AddToClassList(BlocksTheme.Label);
var hostIDBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.HostID)),
bindingMode = BindingMode.ToTarget
};
hostIDLabel.SetBinding(new BindingId(nameof(hostIDLabel.text)), hostIDBinding);
scrollViewParent.Add(hostIDLabel);
m_Bindings.Add(hostIDBinding);
var isHostLabel = new Label();
isHostLabel.AddToClassList(BlocksTheme.Label);
isHostLabel.AddToClassList(BlocksTheme.SpaceBottomSmall);
var isHostBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.IsHost)),
bindingMode = BindingMode.ToTarget
};
isHostLabel.SetBinding(new BindingId(nameof(isHostLabel.text)), isHostBinding);
scrollViewParent.Add(isHostLabel);
m_Bindings.Add(isHostBinding);
var propertiesListView = new ListView
{
virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight,
makeNoneElement = () =>
{
var label = new Label(k_ListIsEmptyLabel);
label.AddToClassList(BlocksTheme.Label);
return label;
},
makeHeader = () =>
{
var sessionPropertiesHeader = new Label
{
name = k_SessionPropertiesHeaderName,
text = k_SessionPropertiesHeaderText
};
sessionPropertiesHeader.AddToClassList(BlocksTheme.Header);
sessionPropertiesHeader.AddToClassList(BlocksTheme.HeaderXSmall);
sessionPropertiesHeader.AddToClassList(BlocksTheme.HeaderXSmall);
return sessionPropertiesHeader;
},
makeItem = () =>
{
var container = new VisualElement();
container.AddToClassList(BlocksTheme.Label);
var keyLabel = new Label
{
name = k_KeyLabelPropertyName
};
keyLabel.AddToClassList(BlocksTheme.Label);
container.Add(keyLabel);
var visibilityLabel = new Label
{
name = k_VisibilityLabelPropertyName
};
visibilityLabel.AddToClassList(BlocksTheme.Label);
container.Add(visibilityLabel);
var valueLabel = new Label
{
name = k_ValueLabelPropertyName
};
valueLabel.AddToClassList(BlocksTheme.Label);
container.Add(valueLabel);
return container;
},
bindItem = (element, index) =>
{
var sessionProperty = m_ViewModel.SessionProperties[index];
element.Q<Label>(k_KeyLabelPropertyName).text = $"Key: {sessionProperty.Key}";
element.Q<Label>(k_VisibilityLabelPropertyName).text = $"Visibility: {sessionProperty.Visibility}";
element.Q<Label>(k_ValueLabelPropertyName).text = $"Value: {sessionProperty.Value}";
}
};
propertiesListView.AddToClassList(BlocksTheme.Label);
propertiesListView.AddToClassList(BlocksTheme.SpaceBottom);
var propertiesBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.SessionProperties)),
bindingMode = BindingMode.ToTarget,
};
propertiesListView.SetBinding(new BindingId(nameof(ListView.itemsSource)), propertiesBinding);
scrollViewParent.Add(propertiesListView);
m_Bindings.Add(propertiesBinding);
var playerStatsListView = new ListView
{
selectionType = SelectionType.None,
virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight,
makeNoneElement = () =>
{
var label = new Label(k_ListIsEmptyLabel);
label.AddToClassList(BlocksTheme.Label);
return label;
},
makeHeader = () =>
{
var playerDataHeader = new Label
{
name = k_PlayerDataHeaderName,
text = k_PlayerDataHeaderText
};
playerDataHeader.AddToClassList(BlocksTheme.Header);
playerDataHeader.AddToClassList(BlocksTheme.HeaderSmall);
playerDataHeader.AddToClassList(BlocksTheme.SpaceBottomSmall);
return playerDataHeader;
},
makeItem = () =>
{
var container = new VisualElement();
container.AddToClassList(BlocksTheme.SpaceBottom);
var playerHeaderLabel = new Label
{
name = k_PlayerHeaderName
};
playerHeaderLabel.AddToClassList(BlocksTheme.Header);
playerHeaderLabel.AddToClassList(BlocksTheme.HeaderXSmall);
playerHeaderLabel.AddToClassList(BlocksTheme.SpaceBottomSmall);
container.Add(playerHeaderLabel);
var playerIdLabel = new Label
{
name = k_PlayerIdLabelName
};
playerIdLabel.AddToClassList(BlocksTheme.Label);
container.Add(playerIdLabel);
var playerJoinedLabel = new Label
{
name = k_PlayerJoinedLabelName
};
playerJoinedLabel.AddToClassList(BlocksTheme.Label);
container.Add(playerJoinedLabel);
var playerLastUpdatedLabel = new Label
{
name = k_PlayerLastUpdatedLabelName
};
playerLastUpdatedLabel.AddToClassList(BlocksTheme.Label);
playerLastUpdatedLabel.AddToClassList(BlocksTheme.SpaceBottomSmall);
container.Add(playerLastUpdatedLabel);
var playerPropertiesList = new ListView
{
name = k_PlayerPropertiesListName,
headerTitle = k_PlayerPropertiesHeaderText,
virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight,
makeNoneElement = () =>
{
var label = new Label(k_ListIsEmptyLabel);
label.AddToClassList(BlocksTheme.Label);
return label;
},
makeHeader = () =>
{
var playerPropertiesHeader = new Label
{
text = k_PlayerPropertiesHeaderText
};
playerPropertiesHeader.AddToClassList(BlocksTheme.Header);
playerPropertiesHeader.AddToClassList(BlocksTheme.HeaderXSmall);
playerPropertiesHeader.AddToClassList(BlocksTheme.SpaceBottomSmall);
return playerPropertiesHeader;
}
};
container.Add(playerPropertiesList);
return container;
},
bindItem = (element, index) =>
{
var player = m_ViewModel.PlayerStats[index];
element.Q<Label>(k_PlayerHeaderName).text = $"Player {index + 1}";
element.Q<Label>(k_PlayerIdLabelName).text = $"ID: {player.Id}";
element.Q<Label>(k_PlayerJoinedLabelName).text = $"Joined: {player.Joined}";
element.Q<Label>(k_PlayerLastUpdatedLabelName).text = $"Last Updated: {player.LastUpdated}";
var playerPropertiesList = element.Q<ListView>(k_PlayerPropertiesListName);
if (playerPropertiesList == null)
return;
playerPropertiesList.itemsSource = player.PlayerPropertiesList;
playerPropertiesList.makeItem = () =>
{
var propertyContainer = new VisualElement();
var propertyKeyLabel = new Label
{
name = k_PlayerPropertiesIdKeyName
};
propertyKeyLabel.AddToClassList(BlocksTheme.Label);
propertyContainer.Add(propertyKeyLabel);
var propertyValueLabel = new Label
{
name = k_PlayerPropertiesIdValueName
};
propertyValueLabel.AddToClassList(BlocksTheme.Label);
propertyContainer.Add(propertyValueLabel);
var propertyVisibilityLabel = new Label
{
name = k_PlayerPropertiesIdVisibilityName
};
propertyVisibilityLabel.AddToClassList(BlocksTheme.Label);
propertyContainer.Add(propertyVisibilityLabel);
return propertyContainer;
};
playerPropertiesList.bindItem = (propertyElement, propertyIndex) =>
{
var sessionProperty = player.PlayerPropertiesList[propertyIndex];
propertyElement.Q<Label>(k_PlayerPropertiesIdKeyName).text = $"Key: {sessionProperty.Key}";
propertyElement.Q<Label>(k_PlayerPropertiesIdValueName).text = $"Value: {sessionProperty.Value}";
propertyElement.Q<Label>(k_PlayerPropertiesIdVisibilityName).text = $"Visibility: {sessionProperty.Visibility}";
};
}
};
playerStatsListView.AddToClassList(BlocksTheme.ListViewNoHover);
var playerStatsBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(SessionInfoViewModel.PlayerStats)),
bindingMode = BindingMode.ToTarget,
};
playerStatsListView.SetBinding(new BindingId(nameof(ListView.itemsSource)), playerStatsBinding);
scrollViewParent.Add(playerStatsListView);
m_Bindings.Add(playerStatsBinding);
RegisterCallback<AttachToPanelEvent>(_ => UpdateBindings());
RegisterCallback<DetachFromPanelEvent>(_ => CleanupBindings());
}
void UpdateBindings()
{
CleanupBindings();
m_ViewModel = new SessionInfoViewModel(m_SessionType);
foreach (var binding in m_Bindings)
{
binding.dataSource = m_ViewModel;
}
}
void CleanupBindings()
{
m_ViewModel?.Dispose();
m_ViewModel = null;
foreach (var binding in m_Bindings)
{
binding.dataSource = null;
}
}
}
}
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 2b4ddfd6af5d6c24e8bfea2f6d96389e
AssetOrigin:
serializedVersion: 1
productId: 341930
packageName: Unity Building Block - Multiplayer Session
packageVersion: 1.0
assetPath: Assets/Blocks/CommonSession/Runtime/SessionInfo/SessionInfoElement.cs
uploadId: 814574
@@ -0,0 +1,349 @@
using System;
using System.Collections.Generic;
using Unity.Properties;
using System.Runtime.CompilerServices;
using Unity.Services.Multiplayer;
using UnityEngine.UIElements;
namespace Blocks.Sessions.Common
{
public class SessionProperty
{
public string Key { get; set; }
public string Visibility { get; set; }
public string Value { get; set; }
}
public class Players
{
public string Id { get; set; }
public string Joined { get; set; }
public string LastUpdated { get; set; }
public List<PlayerProperties> PlayerPropertiesList { get; set; }
}
public class PlayerProperties
{
public string Key { get; set; }
public string Visibility { get; set; }
public string Value { get; set; }
}
public class SessionInfoViewModel : IDisposable, IDataSourceViewHashProvider, INotifyBindablePropertyChanged
{
SessionObserver m_SessionObserver;
ISession m_Session;
long m_UpdateVersion;
[CreateProperty]
public string SessionState
{
get => m_SessionState;
set
{
if (m_SessionState == value)
return;
m_SessionState = value;
Notify();
}
}
string m_SessionState = "No Session";
[CreateProperty]
public DisplayStyle SessionInfoDisplayStyle
{
get => m_SessionInfoDisplayStyle;
set
{
if (m_SessionInfoDisplayStyle == value)
return;
m_SessionInfoDisplayStyle = value;
Notify();
}
}
DisplayStyle m_SessionInfoDisplayStyle = DisplayStyle.None;
[CreateProperty]
public string SessionId
{
get => m_SessionId;
set
{
if (m_SessionId == value)
return;
m_SessionId = value;
Notify();
}
}
string m_SessionId = "Unknown Session ID";
[CreateProperty]
public string Name
{
get => m_SessionName;
set
{
if (m_SessionName == value)
return;
m_SessionName = value;
Notify();
}
}
string m_SessionName = "Unknown Session Name";
[CreateProperty]
public string MaxPlayers
{
get => m_MaxPlayers;
set
{
if (m_MaxPlayers == value)
return;
m_MaxPlayers = value;
Notify();
}
}
string m_MaxPlayers = "Max Players: 0";
[CreateProperty]
public string IsPrivate
{
get => m_IsPrivate;
set
{
if (m_IsPrivate == value)
return;
m_IsPrivate = value;
Notify();
}
}
string m_IsPrivate = "true";
[CreateProperty]
public string IsLocked
{
get => m_IsLocked;
set
{
if (m_IsLocked == value)
return;
m_IsLocked = value;
Notify();
}
}
string m_IsLocked = "false";
[CreateProperty]
public string SessionCode
{
get => m_SessionCode;
set
{
if (m_SessionCode == value)
return;
m_SessionCode = value;
Notify();
}
}
string m_SessionCode = "Unknown Session Code";
[CreateProperty]
public string HostID
{
get => m_HostId;
set
{
if (m_HostId == value)
return;
m_HostId = value;
Notify();
}
}
string m_HostId = "Unknown Host ID";
[CreateProperty]
public string IsHost
{
get => m_IsHost;
set
{
if (m_IsHost == value)
return;
m_IsHost = value;
Notify();
}
}
string m_IsHost = "Unknown";
[CreateProperty]
public List<SessionProperty> SessionProperties
{
get => m_SessionProperties;
set
{
if (m_SessionProperties == value)
return;
m_SessionProperties = value;
Notify();
}
}
List<SessionProperty> m_SessionProperties;
[CreateProperty]
public List<Players> PlayerStats
{
get => m_PlayerStats;
set
{
if (m_PlayerStats == value)
return;
m_PlayerStats = value;
Notify();
}
}
List<Players> m_PlayerStats;
public SessionInfoViewModel(string sessionType)
{
SessionProperties = new List<SessionProperty>();
m_SessionObserver = new SessionObserver(sessionType);
m_SessionObserver.AddingSessionStarted += SessionInfoReceptionStarted;
m_SessionObserver.SessionAdded += OnSessionAdded;
m_SessionObserver.AddingSessionFailed += OnAddingSessionFailed;
if (m_SessionObserver.Session != null)
{
OnSessionAdded(m_SessionObserver.Session);
}
}
void SessionInfoReceptionStarted(AddingSessionOptions sessionOptions)
{
SessionInfoDisplayStyle = DisplayStyle.None;
SessionState = "Awaiting Session information.";
++m_UpdateVersion;
}
void OnSessionAdded(ISession newSession)
{
m_Session = newSession;
m_Session.Changed += OnSessionChanged;
m_Session.RemovedFromSession += OnSessionRemoved;
m_Session.Deleted += OnSessionRemoved;
OnSessionChanged();
}
void OnSessionChanged()
{
SessionInfoDisplayStyle = DisplayStyle.Flex;
SessionState = $"Session State: {m_Session.State}";
SessionId = $"Session ID: {m_Session.Id}";
Name = $"Session Name: {m_Session.Name}";
MaxPlayers = $"MaxPlayers: {m_Session.MaxPlayers}";
IsPrivate = $"IsPrivate: {m_Session.IsPrivate}";
IsLocked = $"IsLocked: {m_Session.IsLocked}";
SessionCode = $"Session Code: {m_Session.Code}";
HostID = $"Host ID: {m_Session.Host}";
IsHost = $"Is Host: {m_Session.IsHost}";
var sessionPropertiesList = new List<SessionProperty>();
foreach (var property in m_Session.Properties)
{
sessionPropertiesList.Add(new SessionProperty { Key = property.Key, Visibility = property.Value.Visibility.ToString(), Value = property.Value.Value });
}
SessionProperties = sessionPropertiesList;
var playersList = new List<Players>();
foreach (var player in m_Session.Players)
{
var playerPropertiesList = new List<PlayerProperties>();
var playerProperties = player.Properties;
foreach (var property in playerProperties)
{
playerPropertiesList.Add(new PlayerProperties { Key = property.Key, Visibility = property.Value.Visibility.ToString(), Value = property.Value.Value });
}
playersList.Add(new Players { Id = player.Id, Joined = player.Joined.ToString(), LastUpdated = player.LastUpdated.ToString(), PlayerPropertiesList = playerPropertiesList });
}
PlayerStats = playersList;
++m_UpdateVersion;
}
void OnAddingSessionFailed(AddingSessionOptions addingSessionOptions, Exception exception)
{
SessionInfoDisplayStyle = DisplayStyle.None;
SessionState = exception.Message;
++m_UpdateVersion;
}
void OnSessionRemoved()
{
CleanupSession();
SessionInfoDisplayStyle = DisplayStyle.None;
SessionState = "Session State: No Session";
++m_UpdateVersion;
}
public void Dispose()
{
if (m_SessionObserver != null)
{
m_SessionObserver.AddingSessionStarted -= SessionInfoReceptionStarted;
m_SessionObserver.SessionAdded -= OnSessionAdded;
m_SessionObserver.AddingSessionFailed -= OnAddingSessionFailed;
m_SessionObserver.Dispose();
m_SessionObserver = null;
}
if (m_Session != null)
{
CleanupSession();
}
}
void CleanupSession()
{
m_Session.Changed -= OnSessionChanged;
m_Session.RemovedFromSession -= OnSessionRemoved;
m_Session.Deleted -= OnSessionRemoved;
m_Session = null;
}
/// <summary>
/// This method is used by UIToolkit to determine if any data bound to the UI has changed.
/// Instead of hashing the data, an m_UpdateVersion counter is incremented when changes occur.
/// </summary>
public long GetViewHashCode() => m_UpdateVersion;
/// <summary>
/// Suggested implementation of INotifyBindablePropertyChanged from UIToolkit.
/// </summary>
public event EventHandler<BindablePropertyChangedEventArgs> propertyChanged;
void Notify([CallerMemberName] string property = null)
{
propertyChanged?.Invoke(this, new BindablePropertyChangedEventArgs(property));
}
}
}
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 25c64e96e7394114a2da0fc5ce47bedf
timeCreated: 1761688334
AssetOrigin:
serializedVersion: 1
productId: 341930
packageName: Unity Building Block - Multiplayer Session
packageVersion: 1.0
assetPath: Assets/Blocks/CommonSession/Runtime/SessionInfo/SessionInfoViewModel.cs
uploadId: 814574