Files
2026-06-17 20:44:53 +03:00

125 lines
4.1 KiB
C#

using System.Collections.Generic;
using Blocks.Common;
using Blocks.Sessions.Common;
using Unity.Properties;
using UnityEngine;
using UnityEngine.UIElements;
namespace Blocks.Sessions
{
[UxmlElement]
public partial class CreateSessionElement : VisualElement
{
const string k_EnterSessionNamePlaceholder = "Enter Session Name";
const string k_CreateButtonText = "CREATE";
[CreateProperty, UxmlAttribute]
public SessionSettings SessionSettings
{
get => m_SessionSettings;
set
{
if (m_SessionSettings == value)
return;
m_SessionSettings = value;
if (panel != null)
UpdateBindings();
}
}
SessionSettings m_SessionSettings;
CreateSessionViewModel m_ViewModel;
readonly List<DataBinding> m_Bindings = new();
public CreateSessionElement()
{
AddToClassList(BlocksTheme.ContainerHorizontal);
var enabledBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(m_ViewModel.CanRegisterSession)),
bindingMode = BindingMode.ToTarget
};
SetBinding(new BindingId(nameof(enabledSelf)), enabledBinding);
m_Bindings.Add(enabledBinding);
var sessionNameTextField = new TextField
{
textEdition =
{
placeholder = k_EnterSessionNamePlaceholder,
hidePlaceholderOnFocus = true
}
};
sessionNameTextField.AddToClassList(BlocksTheme.TextField);
sessionNameTextField.AddToClassList(BlocksTheme.SpaceRight);
var sessionNameBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(m_ViewModel.SessionName)),
bindingMode = BindingMode.ToSource
};
sessionNameTextField.SetBinding("value", sessionNameBinding);
Add(sessionNameTextField);
m_Bindings.Add(sessionNameBinding);
var createSessionButton = new Button
{
text = k_CreateButtonText
};
createSessionButton.AddToClassList(BlocksTheme.Button);
var createSessionBinding = new DataBinding
{
dataSourcePath = new PropertyPath(nameof(m_ViewModel.HasSessionName)),
bindingMode = BindingMode.ToTarget
};
createSessionButton.SetBinding(new BindingId(nameof(enabledSelf)), createSessionBinding);
createSessionButton.clicked += CreateSession;
Add(createSessionButton);
m_Bindings.Add(createSessionBinding);
RegisterCallback<AttachToPanelEvent>(_ => UpdateBindings());
RegisterCallback<DetachFromPanelEvent>(_ => CleanupBindings());
}
void CreateSession()
{
if (!SessionSettings)
{
Debug.LogError("SessionSettings is null, it needs to be assigned in the uxml.");
return;
}
if (!m_ViewModel.AreMultiplayerServicesInitialized())
{
Debug.LogError("Multiplayer Services are not initialized. You can initialize them with default settings by adding a ServicesInitialization and PlayerAuthentication components in your scene.");
return;
}
_ = m_ViewModel.CreateSessionAsync(SessionSettings.ToSessionOptions());
}
void UpdateBindings()
{
CleanupBindings();
m_ViewModel = new CreateSessionViewModel(SessionSettings?.sessionType);
foreach (var binding in m_Bindings)
{
binding.dataSource = m_ViewModel;
}
}
void CleanupBindings()
{
m_ViewModel?.Dispose();
m_ViewModel = null;
foreach (var binding in m_Bindings)
{
binding.dataSource = null;
}
}
}
}