BakeLight
This commit is contained in:
@@ -15,7 +15,11 @@ MonoBehaviour:
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@@ -402,6 +406,22 @@ MonoBehaviour:
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- Assets/Bakery/examples/content/sponza/bush.FBX
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@@ -409,7 +429,9 @@ MonoBehaviour:
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@@ -511,5 +533,5 @@ MonoBehaviour:
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@@ -15,4 +15,8 @@ MonoBehaviour:
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@@ -488,10 +488,10 @@ MonoBehaviour:
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maximumAngle: 55
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movementSpeed: 140
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maximumControlDistance: 4
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returnToRestOnRelease: 0
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restValue: 0
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activationThreshold: 0.85
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deactivationThreshold: 0.15
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@@ -19,12 +19,12 @@ public sealed class NetworkPhysicalLeverInteractable :
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||||
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||||
[Header("Control")]
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||||
[SerializeField, Min(0.5f)] private float maximumControlDistance = 4f;
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||||
[SerializeField] private bool returnToRestOnRelease;
|
||||
[SerializeField, Range(0f, 1f)] private float restValue;
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||||
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||||
[Header("Activation")]
|
||||
[SerializeField, Range(0f, 1f)] private float activationThreshold = 0.85f;
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||||
[SerializeField, Range(0f, 1f)] private float deactivationThreshold = 0.15f;
|
||||
[Header("Two positions")]
|
||||
[SerializeField, Range(0.05f, 0.95f)] private float switchThreshold = 0.5f;
|
||||
[SerializeField] private bool initialPositionIsMaximum;
|
||||
[SerializeField] private bool returnToInitialPositionAfterSwitch;
|
||||
[SerializeField, Min(0f)] private float automaticReturnDelay = 0.25f;
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||||
[SerializeField] private UnityEvent<float> leverValueChanged;
|
||||
[SerializeField] private UnityEvent<bool> leverStateChanged;
|
||||
|
||||
@@ -43,6 +43,10 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
NetworkVariableReadPermission.Everyone,
|
||||
NetworkVariableWritePermission.Server);
|
||||
|
||||
private bool hasSnapTarget;
|
||||
private float snapTargetValue;
|
||||
private float automaticReturnTime = -1f;
|
||||
|
||||
public float Value => synchronizedValue.Value;
|
||||
public bool IsActivated => isActivated.Value;
|
||||
public bool IsControlled => controllingClientId.Value != NoController;
|
||||
@@ -66,6 +70,7 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
private Vector3 HandleDirection => localHandleDirection.sqrMagnitude > 0.0001f
|
||||
? localHandleDirection.normalized
|
||||
: Vector3.up;
|
||||
private float InitialPositionValue => initialPositionIsMaximum ? 1f : 0f;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
@@ -77,13 +82,18 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
{
|
||||
if (maximumAngle < minimumAngle)
|
||||
maximumAngle = minimumAngle;
|
||||
|
||||
deactivationThreshold = Mathf.Min(deactivationThreshold, activationThreshold);
|
||||
}
|
||||
|
||||
public override void OnNetworkSpawn()
|
||||
{
|
||||
PlayerInteractionSessionRegistry.Register(this);
|
||||
|
||||
if (IsServer)
|
||||
{
|
||||
synchronizedValue.Value = InitialPositionValue;
|
||||
isActivated.Value = initialPositionIsMaximum;
|
||||
}
|
||||
|
||||
synchronizedValue.OnValueChanged += HandleValueChanged;
|
||||
isActivated.OnValueChanged += HandleActivationChanged;
|
||||
ApplyVisual(synchronizedValue.Value);
|
||||
@@ -108,17 +118,26 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
if (!TryGetPlayerObject(controllingClientId.Value, out NetworkObject playerObject) ||
|
||||
!IsPlayerWithinControlDistance(playerObject))
|
||||
{
|
||||
controllingClientId.Value = NoController;
|
||||
EndControl();
|
||||
return;
|
||||
}
|
||||
|
||||
if (TryCalculateTargetValue(playerObject, out float targetValue))
|
||||
MoveTowardsValue(targetValue);
|
||||
|
||||
return;
|
||||
}
|
||||
else if (returnToRestOnRelease)
|
||||
|
||||
if (hasSnapTarget)
|
||||
{
|
||||
MoveTowardsValue(restValue);
|
||||
if (MoveTowardsValue(snapTargetValue))
|
||||
CompleteSnap();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (automaticReturnTime >= 0f && Time.time >= automaticReturnTime)
|
||||
BeginSnap(InitialPositionValue);
|
||||
}
|
||||
|
||||
public bool IsControlledBy(ulong clientId) =>
|
||||
@@ -137,16 +156,57 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
ulong senderClientId,
|
||||
NetworkObject playerObject)
|
||||
{
|
||||
controllingClientId.Value = IsControlledBy(senderClientId)
|
||||
? NoController
|
||||
: senderClientId;
|
||||
if (IsControlledBy(senderClientId))
|
||||
EndControl();
|
||||
else
|
||||
BeginControl(senderClientId);
|
||||
}
|
||||
|
||||
[Rpc(SendTo.Server, InvokePermission = RpcInvokePermission.Everyone)]
|
||||
private void RequestReleaseServerRpc(RpcParams rpcParams = default)
|
||||
{
|
||||
if (IsControlledBy(rpcParams.Receive.SenderClientId))
|
||||
controllingClientId.Value = NoController;
|
||||
EndControl();
|
||||
}
|
||||
|
||||
private void BeginControl(ulong clientId)
|
||||
{
|
||||
hasSnapTarget = false;
|
||||
automaticReturnTime = -1f;
|
||||
controllingClientId.Value = clientId;
|
||||
}
|
||||
|
||||
private void EndControl()
|
||||
{
|
||||
if (!IsControlled)
|
||||
return;
|
||||
|
||||
controllingClientId.Value = NoController;
|
||||
float targetPosition = synchronizedValue.Value >= switchThreshold ? 1f : 0f;
|
||||
BeginSnap(targetPosition);
|
||||
}
|
||||
|
||||
private void BeginSnap(float targetValue)
|
||||
{
|
||||
automaticReturnTime = -1f;
|
||||
snapTargetValue = targetValue >= 0.5f ? 1f : 0f;
|
||||
hasSnapTarget = true;
|
||||
}
|
||||
|
||||
private void CompleteSnap()
|
||||
{
|
||||
hasSnapTarget = false;
|
||||
bool snappedToMaximum = snapTargetValue >= 0.5f;
|
||||
|
||||
if (isActivated.Value != snappedToMaximum)
|
||||
isActivated.Value = snappedToMaximum;
|
||||
|
||||
bool movedAwayFromInitialPosition =
|
||||
!Mathf.Approximately(snapTargetValue, InitialPositionValue);
|
||||
automaticReturnTime = returnToInitialPositionAfterSwitch &&
|
||||
movedAwayFromInitialPosition
|
||||
? Time.time + automaticReturnDelay
|
||||
: -1f;
|
||||
}
|
||||
|
||||
private bool IsPlayerWithinControlDistance(NetworkObject playerObject)
|
||||
@@ -208,7 +268,7 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
return true;
|
||||
}
|
||||
|
||||
private void MoveTowardsValue(float targetValue)
|
||||
private bool MoveTowardsValue(float targetValue)
|
||||
{
|
||||
float angleRange = Mathf.Max(0.01f, maximumAngle - minimumAngle);
|
||||
float valueStep = movementSpeed / angleRange * Time.fixedDeltaTime;
|
||||
@@ -217,24 +277,10 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
Mathf.Clamp01(targetValue),
|
||||
valueStep);
|
||||
|
||||
if (Mathf.Approximately(nextValue, synchronizedValue.Value))
|
||||
return;
|
||||
if (!Mathf.Approximately(nextValue, synchronizedValue.Value))
|
||||
synchronizedValue.Value = nextValue;
|
||||
|
||||
synchronizedValue.Value = nextValue;
|
||||
UpdateActivationState(nextValue);
|
||||
}
|
||||
|
||||
private void UpdateActivationState(float currentValue)
|
||||
{
|
||||
bool nextState = isActivated.Value;
|
||||
|
||||
if (!nextState && currentValue >= activationThreshold)
|
||||
nextState = true;
|
||||
else if (nextState && currentValue <= deactivationThreshold)
|
||||
nextState = false;
|
||||
|
||||
if (nextState != isActivated.Value)
|
||||
isActivated.Value = nextState;
|
||||
return Mathf.Approximately(nextValue, targetValue);
|
||||
}
|
||||
|
||||
private void HandleValueChanged(float _, float currentValue)
|
||||
@@ -259,8 +305,8 @@ public sealed class NetworkPhysicalLeverInteractable :
|
||||
[ContextMenu("Preview/Minimum")]
|
||||
private void PreviewMinimum() => ApplyVisual(0f);
|
||||
|
||||
[ContextMenu("Preview/Rest")]
|
||||
private void PreviewRest() => ApplyVisual(restValue);
|
||||
[ContextMenu("Preview/Initial Position")]
|
||||
private void PreviewInitialPosition() => ApplyVisual(InitialPositionValue);
|
||||
|
||||
[ContextMenu("Preview/Maximum")]
|
||||
private void PreviewMaximum() => ApplyVisual(1f);
|
||||
|
||||
+4664
-469
File diff suppressed because one or more lines are too long
@@ -889,3 +889,117 @@ launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
2026-8-10
|
||||
Init...
|
||||
Context created
|
||||
Tiles: 1
|
||||
Loading shader denoisePrepareOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
Loading shader denoiseFinishOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
^
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
2026-8-10
|
||||
Init...
|
||||
Context created
|
||||
Tiles: 1
|
||||
Loading shader denoisePrepareOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
Loading shader denoiseFinishOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
^
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
2026-8-10
|
||||
Init...
|
||||
Context created
|
||||
Tiles: 1
|
||||
Loading shader denoisePrepareOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
Loading shader denoiseFinishOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
^
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
2026-8-10
|
||||
Init...
|
||||
Context created
|
||||
Tiles: 1
|
||||
Loading shader denoisePrepareOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
Loading shader denoiseFinishOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
^
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
2026-8-10
|
||||
Init...
|
||||
Context created
|
||||
Tiles: 1
|
||||
Loading shader denoisePrepareOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
Loading shader denoiseFinishOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
^
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
2026-8-10
|
||||
Init...
|
||||
Context created
|
||||
Tiles: 1
|
||||
Loading shader denoisePrepareOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
Loading shader denoiseFinishOIDN.ptx::oxMain...
|
||||
Loaded
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
^
|
||||
launch1
|
||||
launch2
|
||||
launch3
|
||||
launch4
|
||||
$
|
||||
Done
|
||||
|
||||
+12448
-24629
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,9 @@
|
||||
newmtl M_Lava02
|
||||
map_Pm T_Lava02_height.png
|
||||
bump T_Lava02_normal.png
|
||||
disp T_Lava02_height.png
|
||||
map_Ke T_Lava02_emissive.png
|
||||
map_Kd T_Lava02_basecolor.png
|
||||
Kd 1 1 1
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||||
d 1
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 29d80b9e252f9614b9ee1fdb1074c98f
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -75,7 +75,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 27cfd5114f148ff49acff242847ce022, type: 3}
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m_Scale: {x: 1, y: 1}
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- _MainTex2:
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@@ -75,7 +75,7 @@ Material:
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m_Texture: {fileID: 2800000, guid: 092dca7a8192dd548a017b0eb2af8d4e, type: 3}
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m_Scale: {x: 1, y: 1}
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- _MainTex2:
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@@ -75,7 +75,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 312c93ed564bd8840ab4818e3db14d8a, type: 3}
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m_Scale: {x: 1, y: 1}
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@@ -62,7 +62,7 @@ Material:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 2c14dee6b3a5fa4448cc7da72765ddde, type: 3}
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productId: 6947
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packageName: Rock and Boulders 2
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packageVersion: 1.2
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assetPath: Assets/Rocks and Boulders 2/Rocks/Source/Models/Rock1A.fbx
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uploadId: 228760
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ModelImporter:
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serializedVersion: 19
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fileIDToRecycleName:
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@@ -31,25 +47,49 @@ ModelImporter:
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Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user