Squashed commit of the following:
commit428243f4a6Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:43:13 2026 +0300 Squashed commit of the following: commit68e78fa464Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:41:49 2026 +0300 Updated .gitignore commit9f87122a34Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:34:57 2026 +0300 Added Dohya commitf6a7547e84Author: AsanoRema <asanorema2036@gmail.com> Date: Fri Aug 21 17:59:13 2026 +0300 Fixed commitb98901c366Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:37:22 2026 +0300 Added new particle Package commitbb2f4a3b16Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:17:48 2026 +0300 Map mehanic ready to multiplayer commitc01ff800f6Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 16:16:19 2026 +0300 Squashed commit of the following: commit173bbb165cAuthor: henjkey <henjkey@gmail.com> Date: Fri Aug 14 18:51:23 2026 +0500 Mappp commitd559ab338aAuthor: henjkey <henjkey@gmail.com> Date: Thu Aug 13 18:42:41 2026 +0500 Map Controller Coordinates Target System Crosshair System Radar System
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using UnityEngine;
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[DisallowMultipleComponent]
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public sealed class MapControlBinder : MonoBehaviour
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{
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[SerializeField] private MapController mapController;
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[SerializeField] private NetworkPhysicalWheelInteractable horizontalWheel;
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[SerializeField] private NetworkPhysicalWheelInteractable verticalWheel;
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[SerializeField] private NetworkPhysicalLeverInteractable fireLever;
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[SerializeField] private NetworkButtonInteractable scanButton;
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private bool controlsBound;
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private bool initialValuesApplied;
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private void Reset() => mapController = GetComponent<MapController>();
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private void OnEnable() => TryBindControls();
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private void OnDisable() => UnbindControls();
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private void Update()
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{
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TryBindControls();
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if (!controlsBound || initialValuesApplied ||
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horizontalWheel == null || verticalWheel == null)
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{
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return;
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}
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initialValuesApplied = true;
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HandleHorizontalChanged(horizontalWheel.NormalizedValue);
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HandleVerticalChanged(verticalWheel.NormalizedValue);
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}
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private void TryBindControls()
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{
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if (controlsBound || !AreNetworkObjectsReady())
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return;
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if (horizontalWheel != null)
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horizontalWheel.ValueChanged += HandleHorizontalChanged;
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if (verticalWheel != null)
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verticalWheel.ValueChanged += HandleVerticalChanged;
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if (fireLever != null)
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fireLever.StateChanged += HandleFireChanged;
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if (scanButton != null)
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scanButton.Pressed += HandleScanPressed;
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controlsBound = true;
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}
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private void UnbindControls()
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{
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if (!controlsBound)
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return;
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if (horizontalWheel != null)
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horizontalWheel.ValueChanged -= HandleHorizontalChanged;
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if (verticalWheel != null)
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verticalWheel.ValueChanged -= HandleVerticalChanged;
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if (fireLever != null)
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fireLever.StateChanged -= HandleFireChanged;
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if (scanButton != null)
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scanButton.Pressed -= HandleScanPressed;
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controlsBound = false;
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initialValuesApplied = false;
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}
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private bool AreNetworkObjectsReady()
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{
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return mapController != null && mapController.IsSpawned &&
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(horizontalWheel == null || horizontalWheel.IsSpawned) &&
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(verticalWheel == null || verticalWheel.IsSpawned) &&
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(fireLever == null || fireLever.IsSpawned) &&
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(scanButton == null || scanButton.IsSpawned);
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}
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private void HandleHorizontalChanged(float value) =>
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ApplyOnServer(() => mapController.SetHorizontalNormalized(value));
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private void HandleVerticalChanged(float value) =>
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ApplyOnServer(() => mapController.SetVerticalNormalized(value));
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private void HandleFireChanged(bool active)
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{
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if (active)
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ApplyOnServer(mapController.RequestPseudoFire);
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}
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private void HandleScanPressed() => ApplyOnServer(mapController.RequestRadarScan);
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private void ApplyOnServer(System.Action action)
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{
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if (mapController != null && mapController.IsSpawned && mapController.IsServer)
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action?.Invoke();
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}
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}
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