Squashed commit of the following:

commit 428243f4a6
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Sat Aug 29 13:43:13 2026 +0300

    Squashed commit of the following:

    commit 68e78fa464
    Author: AsanoRema <asanorema2036@gmail.com>
    Date:   Sat Aug 29 13:41:49 2026 +0300

        Updated .gitignore

commit 9f87122a34
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Sat Aug 29 13:34:57 2026 +0300

    Added Dohya

commit f6a7547e84
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Fri Aug 21 17:59:13 2026 +0300

    Fixed

commit b98901c366
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Tue Aug 18 17:37:22 2026 +0300

    Added new particle Package

commit bb2f4a3b16
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Tue Aug 18 17:17:48 2026 +0300

    Map mehanic ready to multiplayer

commit c01ff800f6
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Tue Aug 18 16:16:19 2026 +0300

    Squashed commit of the following:

    commit 173bbb165c
    Author: henjkey <henjkey@gmail.com>
    Date:   Fri Aug 14 18:51:23 2026 +0500

        Mappp

    commit d559ab338a
    Author: henjkey <henjkey@gmail.com>
    Date:   Thu Aug 13 18:42:41 2026 +0500

        Map

        Controller
        Coordinates
        Target System
        Crosshair System
        Radar System
This commit is contained in:
2026-08-29 13:45:55 +03:00
parent 68e78fa464
commit ffa1064063
3344 changed files with 4722286 additions and 105458 deletions
@@ -24,6 +24,35 @@ public sealed class ItemProcessingRecipe : ScriptableObject
(!string.IsNullOrEmpty(inputItem.ItemId) && item.ItemId == inputItem.ItemId);
}
private void OnValidate() =>
public bool TryValidateOutputPrefab(out string error)
{
error = string.Empty;
if (outputItem == null || outputItem.WorldPrefab == null)
return true;
NetworkItem prefabItem = outputItem.WorldPrefab.GetComponent<NetworkItem>();
if (prefabItem == null)
{
error = $"Output prefab '{outputItem.WorldPrefab.name}' has no NetworkItem.";
return false;
}
if (prefabItem.Definition == outputItem)
return true;
string actualOutput = prefabItem.Definition != null
? prefabItem.Definition.name
: "None";
error = $"Output item '{outputItem.name}' points to prefab " +
$"'{outputItem.WorldPrefab.name}', but that prefab uses definition " +
$"'{actualOutput}'.";
return false;
}
private void OnValidate()
{
recipeId = recipeId?.Trim().ToLowerInvariant();
if (!TryValidateOutputPrefab(out string error))
Debug.LogError($"Invalid processing recipe '{name}': {error}", this);
}
}
@@ -202,12 +202,16 @@ public sealed class NetworkItemProcessingWorkstation : NetworkWorkstationControl
outputObject.Spawn();
currentItem = outputObject.GetComponent<NetworkItem>();
if (currentItem == null ||
if (currentItem == null || currentItem.Definition != recipe.OutputItem ||
!WorkstationItemControlUtility.TryGetControl(currentItem, out _))
{
string actualDefinition = currentItem != null && currentItem.Definition != null
? currentItem.Definition.name
: "None";
Debug.LogError(
$"{name} cannot produce '{recipe.OutputItem.DisplayName}': " +
"the output prefab must contain NetworkItem and a supported " +
"the output prefab must contain NetworkItem with the same " +
$"definition (actual: '{actualDefinition}') and a supported " +
"Carry or Drag interaction component.",
this);
outputObject.Despawn(true);
@@ -292,6 +296,7 @@ public sealed class NetworkItemProcessingWorkstation : NetworkWorkstationControl
private static bool IsRecipeValid(ItemProcessingRecipe recipe) =>
recipe != null && recipe.InputItem != null &&
recipe.OutputItem != null && recipe.OutputItem.WorldPrefab != null;
recipe.OutputItem != null && recipe.OutputItem.WorldPrefab != null &&
recipe.TryValidateOutputPrefab(out _);
}