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commit 428243f4a6
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Sat Aug 29 13:43:13 2026 +0300

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    commit 68e78fa464
    Author: AsanoRema <asanorema2036@gmail.com>
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commit 9f87122a34
Author: AsanoRema <asanorema2036@gmail.com>
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    Added Dohya

commit f6a7547e84
Author: AsanoRema <asanorema2036@gmail.com>
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commit b98901c366
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Tue Aug 18 17:37:22 2026 +0300

    Added new particle Package

commit bb2f4a3b16
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Tue Aug 18 17:17:48 2026 +0300

    Map mehanic ready to multiplayer

commit c01ff800f6
Author: AsanoRema <asanorema2036@gmail.com>
Date:   Tue Aug 18 16:16:19 2026 +0300

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    commit 173bbb165c
    Author: henjkey <henjkey@gmail.com>
    Date:   Fri Aug 14 18:51:23 2026 +0500

        Mappp

    commit d559ab338a
    Author: henjkey <henjkey@gmail.com>
    Date:   Thu Aug 13 18:42:41 2026 +0500

        Map

        Controller
        Coordinates
        Target System
        Crosshair System
        Radar System
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Hi and thank you for using the Volumetric Light Beam plugin for Unity!
You can find here some resources to help your first steps.

*******************
** Documentation **
*******************
Please visit: http://saladgamer.com/vlb-doc/

**************************
** Configure the plugin **
**************************
- For the Built-in Render Pipeline: nothing to do!
- For the Universal Render Pipeline (URP): http://saladgamer.com/vlb-doc/render-pipelines/#universal-render-pipeline-urp
- For the High Definition Render Pipeline (HDRP): http://saladgamer.com/vlb-doc/render-pipelines/#high-definition-render-pipeline-hdrp

And that's it! You can start to create new volumetric lights!

Thank you very much, and do not hesitate to contact the team for any questions or suggestions: techsaladunity@gmail.com

Cheers!