Files
2026-08-11 17:12:34 +03:00

35 lines
1.1 KiB
C#

using UnityEngine;
public sealed class FactoryLobbyCodeView : MonoBehaviour
{
private void OnGUI()
{
NetworkSessionController session = NetworkSessionController.Instance;
if (session == null || !session.IsOnline) return;
GUI.Box(new Rect(24, 24, 340, 112), string.Empty);
GUILayout.BeginArea(new Rect(42, 42, 304, 76));
if (session.IsHost)
{
if (session.ConnectionMode == NetworkConnectionMode.Lan)
{
GUILayout.Label("LAN HOST");
GUILayout.Label($"Same PC: 127.0.0.1:{session.LanPort}");
}
else
{
GUILayout.Label("LOBBY CODE");
GUILayout.Label(string.IsNullOrEmpty(session.JoinCode) ? "Generating..." : session.JoinCode);
}
}
else
{
string connectionName = session.ConnectionMode == NetworkConnectionMode.Lan
? "LAN"
: "RELAY";
GUILayout.Label($"CONNECTED VIA {connectionName}");
}
GUILayout.EndArea();
}
}