Files
FORT-BO/Assets/CONTENT/FEATURES/MapRadar/MapPlayer.cs
AsanoRema c01ff800f6 Squashed commit of the following:
commit 173bbb165c
Author: henjkey <henjkey@gmail.com>
Date:   Fri Aug 14 18:51:23 2026 +0500

    Mappp

commit d559ab338a
Author: henjkey <henjkey@gmail.com>
Date:   Thu Aug 13 18:42:41 2026 +0500

    Map

    Controller
    Coordinates
    Target System
    Crosshair System
    Radar System
2026-08-18 16:16:19 +03:00

37 lines
1.1 KiB
C#

using UnityEngine;
[DisallowMultipleComponent]
public sealed class MapPlayer : MonoBehaviour
{
[Header("Map Position")]
[SerializeField] private Vector2 mapCoordinates = new(5f, 5f);
private MapCoordinateSystem coordinateSystem;
public Vector2 MapCoordinates => mapCoordinates;
public MapCoordinateSystem CoordinateSystem => coordinateSystem;
public void Configure(MapCoordinateSystem newCoordinateSystem)
{
coordinateSystem = newCoordinateSystem;
SetMapCoordinates(mapCoordinates);
}
public void SetMapCoordinates(Vector2 coordinates)
{
mapCoordinates = coordinateSystem != null
? coordinateSystem.ClampCoordinates(coordinates)
: new Vector2(
Mathf.Clamp(coordinates.x, 0f, MapCoordinateSystem.CoordinateMaximum),
Mathf.Clamp(coordinates.y, 0f, MapCoordinateSystem.CoordinateMaximum));
if (coordinateSystem != null && coordinateSystem.HasValidCorners())
transform.position = coordinateSystem.CoordinatesToWorldPosition(mapCoordinates);
}
public Vector2 GetMapCoordinates()
{
return mapCoordinates;
}
}