Files
FORT-BO/Assets/Editor/x64/Bakery/.uvgblog.txt
T
2026-08-29 13:34:57 +03:00

14725 lines
1005 KiB
Plaintext

2026-8-6
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 1924 0 2 batchpointlight_2_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_4" 4 0 0 batchpointlight_0_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_5" 1924 0 2 batchpointlight_2_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
2026-8-10
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_5" 1924 0 3 batchpointlight_3_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 3188
Collecting edges...
9564 edges
Sorting...
Finding seams...X
948 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 5784
Collecting edges...
17289 edges
Sorting...
Finding seams...X
1140 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 12
Collecting edges...
36 edges
Sorting...
Finding seams...X
0 seams
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_5" 1924 0 3 batchpointlight_3_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 3188
Collecting edges...
9564 edges
Sorting...
Finding seams...X
948 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 5784
Collecting edges...
17289 edges
Sorting...
Finding seams...X
1140 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 12
Collecting edges...
36 edges
Sorting...
Finding seams...X
0 seams
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T07:28:45.937Z] [RendererPing] enabled (intervalMs=5000, blockThresholdMs=15000, stacks=true)
[main 2026-08-11T07:28:46.049Z] updateURL https://api2.cursor.sh/updates/api/update/win32-x64-user/cursor/3.15.6/484e98c431d003939cb044bad799f11c5fc4746a8e9cc56f4e8964771f655062/stable
[main 2026-08-11T07:28:46.049Z] update#setState idle
[main 2026-08-11T07:29:00.810Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=false)
[main 2026-08-11T07:29:18.266Z] update#setState checking for updates
[main 2026-08-11T07:29:18.509Z] update#setState idle
[main 2026-08-11T07:29:19.178Z] [WorktreeCleanupMainService] Granted cleanup lease id=1 owner=window:1 reason="startup-catchup-worktree-cleanup"
[main 2026-08-11T07:29:25.169Z] [WorktreeCleanupMainService] Releasing cleanup lease id=1 owner=window:1 reason="startup-catchup-worktree-cleanup" releaseReason="released" heldForMs=5992
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T07:49:01.954Z] Extension host with pid 23376 exited with code: 0, signal: unknown.
[main 2026-08-11T07:49:01.962Z] Extension host with pid 9568 exited with code: 0, signal: unknown.
[main 2026-08-11T07:49:01.972Z] Extension host with pid 8660 exited with code: 0, signal: unknown.
[main 2026-08-11T07:49:01.977Z] Extension host with pid 32444 exited with code: 0, signal: unknown.
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_5" 1924 0 3 batchpointlight_3_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_5" 4 0 0 batchpointlight_0_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_5" 4 0 1 batchpointlight_1_0_5.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 3188
Collecting edges...
9564 edges
Sorting...
Finding seams...X
948 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 5784
Collecting edges...
17289 edges
Sorting...
Finding seams...X
1140 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 35936, left 12
Collecting edges...
36 edges
Sorting...
Finding seams...X
0 seams
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T12:59:28.234Z] [RendererPing] enabled (intervalMs=5000, blockThresholdMs=15000, stacks=true)
[main 2026-08-11T12:59:28.334Z] updateURL https://api2.cursor.sh/updates/api/update/win32-x64-user/cursor/3.15.6/484e98c431d003939cb044bad799f11c5fc4746a8e9cc56f4e8964771f655062/stable
[main 2026-08-11T12:59:28.335Z] update#setState idle
[main 2026-08-11T12:59:42.208Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=false)
[main 2026-08-11T12:59:56.638Z] update#setState checking for updates
[main 2026-08-11T13:00:01.320Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T13:17:01.878Z] [PowerMainService] Started wakelock id=0 owner=window:1 reason="agent-loop" activeCount=1
[main 2026-08-11T13:17:01.891Z] [PowerMainService] Disabled background throttling id=1 owner=window:1 reason="agent-loop" activeCount=1
[main 2026-08-11T13:18:09.839Z] [PowerMainService] Stopping wakelock id=0 owner=window:1 reason="agent-loop" heldForMs=67961
[main 2026-08-11T13:18:09.847Z] [PowerMainService] Stopped background throttling disable id=1 owner=window:1 reason="agent-loop" heldForMs=67956
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T13:23:39.041Z] [PowerMainService] Started wakelock id=1 owner=window:1 reason="agent-loop" activeCount=1
[main 2026-08-11T13:23:39.053Z] [PowerMainService] Disabled background throttling id=2 owner=window:1 reason="agent-loop" activeCount=1
[main 2026-08-11T13:25:39.905Z] [PowerMainService] Stopping wakelock id=1 owner=window:1 reason="agent-loop" heldForMs=120864
[main 2026-08-11T13:25:39.911Z] [PowerMainService] Stopped background throttling disable id=2 owner=window:1 reason="agent-loop" heldForMs=120859
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T13:56:24.373Z] update#setState checking for updates
[main 2026-08-11T13:56:24.934Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-11T14:58:24.308Z] update#setState checking for updates
[main 2026-08-11T14:58:24.868Z] update#setState idle
[main 2026-08-11T15:53:13.620Z] update#setState checking for updates
[main 2026-08-11T15:53:17.966Z] update#setState idle
[main 2026-08-11T16:51:42.901Z] update#setState checking for updates
[main 2026-08-11T16:51:47.046Z] update#setState idle
[main 2026-08-11T17:48:11.758Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=true)
[main 2026-08-11T17:51:46.979Z] update#setState checking for updates
[main 2026-08-11T17:51:47.511Z] update#setState idle
[main 2026-08-11T18:50:48.698Z] update#setState checking for updates
[main 2026-08-11T18:50:49.271Z] update#setState idle
[main 2026-08-11T18:59:29.824Z] [WorktreeCleanupMainService] Granted cleanup lease id=1 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-11T18:59:34.828Z] [WorktreeCleanupMainService] Releasing cleanup lease id=1 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5004
[main 2026-08-11T19:56:42.264Z] update#setState checking for updates
[main 2026-08-11T19:56:43.265Z] update#setState idle
[main 2026-08-11T20:52:22.556Z] update#setState checking for updates
[main 2026-08-11T20:52:23.946Z] update#setState idle
[main 2026-08-11T21:49:48.523Z] update#setState checking for updates
[main 2026-08-11T21:49:49.052Z] update#setState idle
[main 2026-08-11T22:46:15.604Z] update#setState checking for updates
[main 2026-08-11T22:46:16.129Z] update#setState idle
[main 2026-08-11T23:51:19.717Z] update#setState checking for updates
[main 2026-08-11T23:51:22.693Z] update#setState idle
[main 2026-08-12T00:48:34.377Z] update#setState checking for updates
[main 2026-08-12T00:48:37.209Z] update#setState idle
[main 2026-08-12T00:59:29.823Z] [WorktreeCleanupMainService] Granted cleanup lease id=2 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-12T00:59:34.827Z] [WorktreeCleanupMainService] Releasing cleanup lease id=2 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5004
[main 2026-08-12T01:48:43.467Z] update#setState checking for updates
[main 2026-08-12T01:48:43.989Z] update#setState idle
[main 2026-08-12T02:45:40.670Z] update#setState checking for updates
[main 2026-08-12T02:45:41.218Z] update#setState idle
[main 2026-08-12T03:44:45.205Z] update#setState checking for updates
[main 2026-08-12T03:44:50.429Z] update#setState idle
[main 2026-08-12T04:45:24.271Z] update#setState checking for updates
[main 2026-08-12T04:45:28.863Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-12T05:49:25.533Z] update#setState checking for updates
[main 2026-08-12T05:49:26.070Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-12T06:45:15.570Z] update#setState checking for updates
[main 2026-08-12T06:45:17.345Z] update#setState idle
[main 2026-08-12T06:59:29.825Z] [WorktreeCleanupMainService] Granted cleanup lease id=3 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-12T06:59:34.828Z] [WorktreeCleanupMainService] Releasing cleanup lease id=3 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5003
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-12T07:43:02.489Z] update#setState checking for updates
[main 2026-08-12T07:43:05.316Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-12T08:45:05.944Z] update#setState checking for updates
[main 2026-08-12T08:45:06.490Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
[main 2026-08-12T09:40:26.030Z] update#setState checking for updates
[main 2026-08-12T09:40:31.046Z] update#setState idle
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
abort_threads: Failed aborting id: 0000000000005198, mono_thread_manage will ignore it
abort_threads: Failed aborting id: 0000000000005408, mono_thread_manage will ignore it
abort_threads: Failed aborting id: 0000000000005198, mono_thread_manage will ignore it
abort_threads: Failed aborting id: 0000000000005408, mono_thread_manage will ignore it
Done
Done
Done
Done
Error reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socketError reading command from socket[main 2026-08-12T10:44:06.348Z] update#setState checking for updates
[main 2026-08-12T10:44:06.936Z] update#setState idle
[main 2026-08-12T11:47:53.297Z] update#setState checking for updates
[main 2026-08-12T11:47:53.846Z] update#setState idle
[main 2026-08-12T12:48:55.457Z] update#setState checking for updates
[main 2026-08-12T12:49:00.973Z] update#setState idle
[main 2026-08-12T12:59:30.201Z] [WorktreeCleanupMainService] Granted cleanup lease id=4 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-12T12:59:36.169Z] [WorktreeCleanupMainService] Releasing cleanup lease id=4 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5968
[main 2026-08-12T13:53:48.819Z] update#setState checking for updates
[main 2026-08-12T13:53:54.667Z] update#setState idle
[main 2026-08-12T14:54:19.552Z] update#setState checking for updates
[main 2026-08-12T14:54:24.633Z] update#setState idle
[main 2026-08-12T15:59:34.590Z] update#setState checking for updates
[main 2026-08-12T15:59:35.141Z] update#setState idle
[main 2026-08-12T16:55:04.018Z] update#setState checking for updates
[main 2026-08-12T16:55:04.565Z] update#setState idle
[main 2026-08-12T17:58:09.758Z] update#setState checking for updates
[main 2026-08-12T17:58:10.292Z] update#setState idle
[main 2026-08-12T18:54:24.027Z] update#setState checking for updates
[main 2026-08-12T18:54:24.658Z] update#setState idle
[main 2026-08-12T18:59:30.196Z] [WorktreeCleanupMainService] Granted cleanup lease id=5 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-12T18:59:36.166Z] [WorktreeCleanupMainService] Releasing cleanup lease id=5 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5970
[main 2026-08-12T19:50:42.539Z] update#setState checking for updates
[main 2026-08-12T19:50:45.988Z] update#setState downloading
[main 2026-08-12T19:51:03.312Z] update#setState downloaded
[main 2026-08-12T19:51:03.523Z] update#setState updating
[main 2026-08-12T19:51:33.712Z] update#setState ready
[main 2026-08-13T00:59:30.197Z] [WorktreeCleanupMainService] Granted cleanup lease id=6 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-13T00:59:36.167Z] [WorktreeCleanupMainService] Releasing cleanup lease id=6 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5970
[main 2026-08-13T05:22:24.497Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-13T06:59:38.200Z] [WorktreeCleanupMainService] Granted cleanup lease id=7 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-13T06:59:44.172Z] [WorktreeCleanupMainService] Releasing cleanup lease id=7 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5972
[main 2026-08-13T07:04:06.897Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-13T08:55:21.055Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-13T10:43:31.243Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-13T12:05:49.963Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-13T12:59:38.178Z] [WorktreeCleanupMainService] Granted cleanup lease id=8 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-13T12:59:44.170Z] [WorktreeCleanupMainService] Releasing cleanup lease id=8 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5992
[main 2026-08-13T13:28:49.235Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-13T18:59:38.212Z] [WorktreeCleanupMainService] Granted cleanup lease id=9 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-13T18:59:44.179Z] [WorktreeCleanupMainService] Releasing cleanup lease id=9 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5967
[main 2026-08-14T00:59:38.203Z] [WorktreeCleanupMainService] Granted cleanup lease id=10 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-14T00:59:44.179Z] [WorktreeCleanupMainService] Releasing cleanup lease id=10 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5976
[main 2026-08-14T05:01:32.825Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-14T05:04:38.218Z] Extension host with pid 33520 exited with code: 0, signal: unknown.
[main 2026-08-14T05:04:38.228Z] Extension host with pid 24564 exited with code: 0, signal: unknown.
[main 2026-08-14T05:04:38.342Z] Extension host with pid 11744 exited with code: 0, signal: unknown.
[main 2026-08-14T05:06:03.618Z] [LocalAgentStorage] Scanned 0 recent databases (skipped 8 old), found 75 agent headers, deduped to 75
[main 2026-08-14T05:06:16.170Z] [CursorProclistService] Config enabled feature (subsample every 10s; memoryPressureMonitorEnabled=true)
[main 2026-08-14T05:06:39.794Z] Extension host with pid 8144 exited with code: 0, signal: unknown.
[main 2026-08-14T05:10:49.914Z] [PowerMainService] Started wakelock id=2 owner=window:2 reason="agent-loop" activeCount=1
[main 2026-08-14T05:10:49.958Z] [PowerMainService] Disabled background throttling id=3 owner=window:2 reason="agent-loop" activeCount=1
[main 2026-08-14T05:12:14.043Z] Extension host with pid 40716 exited with code: 0, signal: unknown.
[main 2026-08-14T05:17:21.272Z] Extension host with pid 10328 exited with code: 0, signal: unknown.
[main 2026-08-14T05:22:11.383Z] [PowerMainService] Stopping wakelock id=2 owner=window:2 reason="agent-loop" heldForMs=681469
[main 2026-08-14T05:22:11.395Z] [PowerMainService] Stopped background throttling disable id=3 owner=window:2 reason="agent-loop" heldForMs=681438
[main 2026-08-14T05:22:20.233Z] Extension host with pid 25752 exited with code: 0, signal: unknown.
[main 2026-08-14T05:27:15.717Z] Extension host with pid 16988 exited with code: 0, signal: unknown.
[main 2026-08-14T05:32:48.118Z] Extension host with pid 47688 exited with code: 0, signal: unknown.
[main 2026-08-14T05:35:45.352Z] [PowerMainService] Started wakelock id=3 owner=window:2 reason="agent-loop" activeCount=1
[main 2026-08-14T05:35:45.384Z] [PowerMainService] Disabled background throttling id=4 owner=window:2 reason="agent-loop" activeCount=1
[main 2026-08-14T05:37:27.754Z] Extension host with pid 44784 exited with code: 0, signal: unknown.
[main 2026-08-14T05:42:36.984Z] Extension host with pid 47720 exited with code: 0, signal: unknown.
[main 2026-08-14T05:43:52.043Z] [PowerMainService] Stopping wakelock id=3 owner=window:2 reason="agent-loop" heldForMs=486691
[main 2026-08-14T05:43:52.052Z] [PowerMainService] Stopped background throttling disable id=4 owner=window:2 reason="agent-loop" heldForMs=486668
[main 2026-08-14T05:47:45.593Z] Extension host with pid 25724 exited with code: 0, signal: unknown.
[main 2026-08-14T05:52:43.392Z] Extension host with pid 19272 exited with code: 0, signal: unknown.
[main 2026-08-14T05:58:15.316Z] Extension host with pid 39880 exited with code: 0, signal: unknown.
[main 2026-08-14T06:02:50.935Z] Extension host with pid 9148 exited with code: 0, signal: unknown.
[main 2026-08-14T06:08:15.474Z] Extension host with pid 47036 exited with code: 0, signal: unknown.
[main 2026-08-14T06:12:51.110Z] Extension host with pid 34384 exited with code: 0, signal: unknown.
[main 2026-08-14T06:18:05.815Z] Extension host with pid 28972 exited with code: 0, signal: unknown.
[main 2026-08-14T06:23:05.929Z] Extension host with pid 25408 exited with code: 0, signal: unknown.
[main 2026-08-14T06:28:06.242Z] Extension host with pid 24092 exited with code: 0, signal: unknown.
[main 2026-08-14T06:31:14.571Z] Extension host with pid 47920 exited with code: 0, signal: unknown.
[main 2026-08-14T06:37:15.573Z] Extension host with pid 9708 exited with code: 0, signal: unknown.
[main 2026-08-14T06:43:06.404Z] Extension host with pid 19928 exited with code: 0, signal: unknown.
[main 2026-08-14T06:47:43.398Z] Extension host with pid 9772 exited with code: 0, signal: unknown.
[main 2026-08-14T06:52:43.401Z] Extension host with pid 3724 exited with code: 0, signal: unknown.
[main 2026-08-14T06:57:43.399Z] Extension host with pid 36720 exited with code: 0, signal: unknown.
[main 2026-08-14T06:59:38.183Z] [WorktreeCleanupMainService] Granted cleanup lease id=11 owner=window:1 reason="scheduled-worktree-cleanup"
[main 2026-08-14T06:59:44.167Z] [WorktreeCleanupMainService] Releasing cleanup lease id=11 owner=window:1 reason="scheduled-worktree-cleanup" releaseReason="released" heldForMs=5984
[main 2026-08-14T07:03:04.711Z] Extension host with pid 26132 exited with code: 0, signal: unknown.
[main 2026-08-14T07:08:09.881Z] Extension host with pid 40752 exited with code: 0, signal: unknown.
[main 2026-08-14T07:13:10.059Z] Extension host with pid 27356 exited with code: 0, signal: unknown.
[main 2026-08-14T07:18:44.713Z] Extension host with pid 42060 exited with code: 0, signal: unknown.
[main 2026-08-14T07:23:15.498Z] Extension host with pid 17108 exited with code: 0, signal: unknown.
[main 2026-08-14T07:28:15.575Z] Extension host with pid 19348 exited with code: 0, signal: unknown.
[main 2026-08-14T07:33:10.526Z] Extension host with pid 47448 exited with code: 0, signal: unknown.
[main 2026-08-14T07:38:45.189Z] Extension host with pid 3564 exited with code: 0, signal: unknown.
[main 2026-08-14T07:44:56.958Z] Extension host with pid 31520 exited with code: 0, signal: unknown.
[main 2026-08-14T07:48:07.997Z] Extension host with pid 45788 exited with code: 0, signal: unknown.
[main 2026-08-14T07:54:40.439Z] Extension host with pid 42196 exited with code: 0, signal: unknown.
[main 2026-08-14T07:57:19.037Z] Extension host with pid 14848 exited with code: 0, signal: unknown.
[main 2026-08-14T08:03:40.145Z] Extension host with pid 38192 exited with code: 0, signal: unknown.
[main 2026-08-14T08:09:08.240Z] Extension host with pid 47256 exited with code: 0, signal: unknown.
[main 2026-08-14T08:13:28.518Z] Extension host with pid 26572 exited with code: 0, signal: unknown.
[main 2026-08-14T08:19:08.686Z] Extension host with pid 49012 exited with code: 0, signal: unknown.
[main 2026-08-14T08:23:11.409Z] Extension host with pid 8620 exited with code: 0, signal: unknown.
[main 2026-08-14T08:31:04.682Z] Extension host with pid 40560 exited with code: 0, signal: unknown.
[main 2026-08-14T08:38:11.944Z] Extension host with pid 49596 exited with code: 0, signal: unknown.
[main 2026-08-14T08:42:08.462Z] Extension host with pid 48264 exited with code: 0, signal: unknown.
[main 2026-08-14T08:48:15.704Z] Extension host with pid 34148 exited with code: 0, signal: unknown.
[main 2026-08-14T08:54:09.264Z] Extension host with pid 49520 exited with code: 0, signal: unknown.
[main 2026-08-14T08:57:15.933Z] Extension host with pid 49328 exited with code: 0, signal: unknown.
[main 2026-08-14T09:03:40.044Z] Extension host with pid 47712 exited with code: 0, signal: unknown.
[main 2026-08-14T09:09:12.607Z] Extension host with pid 49428 exited with code: 0, signal: unknown.
[main 2026-08-14T09:14:15.758Z] Extension host with pid 36984 exited with code: 0, signal: unknown.
[main 2026-08-14T09:19:10.085Z] Extension host with pid 30996 exited with code: 0, signal: unknown.
[main 2026-08-14T09:24:15.809Z] Extension host with pid 49280 exited with code: 0, signal: unknown.
[main 2026-08-14T09:31:23.972Z] Extension host with pid 49904 exited with code: 0, signal: unknown.
[main 2026-08-14T09:38:10.330Z] Extension host with pid 49800 exited with code: 0, signal: unknown.
[main 2026-08-14T09:43:15.857Z] Extension host with pid 50084 exited with code: 0, signal: unknown.
[main 2026-08-14T09:47:21.577Z] Extension host with pid 49248 exited with code: 0, signal: unknown.
[main 2026-08-14T09:53:40.039Z] Extension host with pid 48800 exited with code: 0, signal: unknown.
[main 2026-08-14T09:58:43.440Z] Extension host with pid 49076 exited with code: 0, signal: unknown.
[main 2026-08-14T10:00:05.241Z] update#recheckOutdatedUpdateOnResume - re-checking pending update freshness unlock-screen
[main 2026-08-14T10:04:43.542Z] Extension host with pid 50000 exited with code: 0, signal: unknown.
[main 2026-08-14T10:10:41.947Z] Extension host with pid 48488 exited with code: 0, signal: unknown.
[main 2026-08-14T10:14:05.745Z] Extension host with pid 48636 exited with code: 0, signal: unknown.
[main 2026-08-14T10:14:53.444Z] [PowerMainService] Started wakelock id=4 owner=window:2 reason="agent-loop" activeCount=1
[main 2026-08-14T10:14:53.501Z] [PowerMainService] Disabled background throttling id=5 owner=window:2 reason="agent-loop" activeCount=1
[main 2026-08-14T10:16:17.690Z] Extension host with pid 11668 exited with code: 0, signal: unknown.
[main 2026-08-14T10:18:11.434Z] Extension host with pid 42640 exited with code: 0, signal: unknown.
[main 2026-08-14T10:19:33.655Z] [PowerMainService] Stopping wakelock id=4 owner=window:2 reason="agent-loop" heldForMs=280211
[main 2026-08-14T10:19:33.670Z] [PowerMainService] Stopped background throttling disable id=5 owner=window:2 reason="agent-loop" heldForMs=280169
[main 2026-08-14T10:23:14.945Z] Extension host with pid 37328 exited with code: 0, signal: unknown.
[main 2026-08-14T10:24:24.913Z] Extension host with pid 27428 exited with code: 0, signal: unknown.
[main 2026-08-14T10:24:24.928Z] Extension host with pid 5416 exited with code: 0, signal: unknown.
[main 2026-08-14T10:24:51.877Z] Extension host with pid 25348 exited with code: 1073807364, signal: unknown.
[main 2026-08-14T10:24:51.883Z] Extension host with pid 40864 exited with code: 1073807364, signal: unknown.
[main 2026-08-14T10:24:51.904Z] Extension host with pid 34948 exited with code: 1073807364, signal: unknown.
[main 2026-08-14T10:24:52.799Z] Win32UpdateService: system shutdown detected; skipping updates.
V pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_4" 1924 0 5 batchpointlight_5_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 4 0 4 batchpointlight_4_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_4" 1924 0 4 batchpointlight_4_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_4" 4 0 2 batchpointlight_2_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_4" 4 0 0 batchpointlight_0_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_4" 4 0 1 batchpointlight_1_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_4" 4 0 3 batchpointlight_3_0_4.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_6" 1924 0 5 batchpointlight_5_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 4 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 4 0 3 batchpointlight_3_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 4 0 4 lights0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 4 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 4 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_6" 1924 0 3 batchpointlight_3_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 4 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_13" 1924 0 3 batchpointlight_3_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_13" 4 0 1 batchpointlight_1_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_13" 4 0 2 batchpointlight_2_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_13" 4 0 0 batchpointlight_0_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_13" 1924 0 3 batchpointlight_3_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_13" 4 0 1 batchpointlight_1_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_13" 4 0 2 batchpointlight_2_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_13" 4 0 0 batchpointlight_0_0_13.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for example_volumes_simple_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 1 fixPos3D_1.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_example_volumes_simple_LM0.lz4" 2 0 0 0
Running ftraceRTX skyprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 sky0.bin
Running ftraceRTX sunprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 direct0_volumes.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 1 comp_1.bin
Running ftraceRTX sky "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 sky0.bin
Running ftraceRTX sun "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 direct0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM00.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM01.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM02.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_diffuse" 4 16 0 "gi_example_volumes_simple_LM03.bin" "example_volumes_simple_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 1 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "example_volumes_simple_LM0_final" 4 16 0 "gi_example_volumes_simple_LM04.bin" "example_volumes_simple_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/example_volumes_simple_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/example_volumes_simple_LM0_final_HDR.lz4" 512 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "example_volumes_simple_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/example_volumes_simple_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/Bakery/examples/lightmaps/example_volumes_simple_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_3" 1924 0 3 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_14" 1924 0 3 batchpointlight_3_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_14" 4 0 1 batchpointlight_1_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 4 0 2 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_14" 4 0 2 batchpointlight_2_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_14" 4 0 0 batchpointlight_0_0_14.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
2026-8-26
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 4 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 4 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 2212
Collecting edges...
6618 edges
Sorting...
Finding seams...X
83 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 24964, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 3750
Collecting edges...
11226 edges
Sorting...
Finding seams...X
180 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 3750
Collecting edges...
11226 edges
Sorting...
Finding seams...X
180 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 3750
Collecting edges...
11226 edges
Sorting...
Finding seams...X
180 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 3750
Collecting edges...
11226 edges
Sorting...
Finding seams...X
180 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 2280
Collecting edges...
6822 edges
Sorting...
Finding seams...X
112 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 1470
Collecting edges...
4404 edges
Sorting...
Finding seams...X
324 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 2280
Collecting edges...
6822 edges
Sorting...
Finding seams...X
112 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 1470
Collecting edges...
4404 edges
Sorting...
Finding seams...X
324 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 2280
Collecting edges...
6822 edges
Sorting...
Finding seams...X
112 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 1470
Collecting edges...
4404 edges
Sorting...
Finding seams...X
324 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 31116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 18808, left 72
Collecting edges...
216 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 18808, left 180
Collecting edges...
540 edges
Sorting...
Finding seams...X
14 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 18808, left 4450
Collecting edges...
13326 edges
Sorting...
Finding seams...X
515 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 3 fixPos3D_3.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 1924 0 3 batchpointlight_3_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 3 comp_3.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 3 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 18808, left 180
Collecting edges...
540 edges
Sorting...
Finding seams...X
14 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 18808, left 4450
Collecting edges...
13326 edges
Sorting...
Finding seams...X
491 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 18808, left 72
Collecting edges...
216 edges
Sorting...
Finding seams...X
16 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 4 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 4 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 48136, left 9014
Collecting edges...
27018 edges
Sorting...
Finding seams...X
2885 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 2048 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 48136, left 2972
Collecting edges...
8916 edges
Sorting...
Finding seams...X
79 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 48136, left 48
Collecting edges...
144 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 4 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 4 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 37088, left 1220
Collecting edges...
3660 edges
Sorting...
Finding seams...X
52 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 2048 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 37088, left 8004
Collecting edges...
24012 edges
Sorting...
Finding seams...X
2742 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" 1024 0
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 37088, left 48
Collecting edges...
144 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_final.hdr" 1024
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_final.hdr" 1024
Initializing D3D...
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2940 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Symbol file LoadedFromMemory is not a mono symbol file
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealight "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 4 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 4 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_HDR.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2940 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_HDR.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_final.hdr" 1024
Initializing D3D...
Done
Symbol file LoadedFromMemory is not a mono symbol file
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 115
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV tangent...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightrnmlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 900 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgirnm "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 900 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM0.lz4" 4 0 0 rnm0comp_0.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" 4096 0
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM1.lz4" 4 0 0 rnm1comp_0.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" 4096 0
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM2.lz4" 4 0 0 rnm2comp_0.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_RNM0.lz4" "Factory_LM0_final_RNM1.lz4" "Factory_LM0_final_RNM2.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2941 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM0.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM1.hdr" 1024
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM2.hdr" 1024
Initializing D3D...
Done
Initializing D3D...
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 115
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV tangent...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightrnm "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 900 0 0 lights0.bin
Running ftraceRTX batchpointlightrnmlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 900 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgirnm "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 900 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM0.lz4" 4 0 0 rnm0comp_0.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" 4096 0
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM1.lz4" 4 0 0 rnm1comp_0.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" 4096 0
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_RNM2.lz4" 4 0 0 rnm2comp_0.bin
Running denoiserOIDN c "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_RNM0.lz4" "Factory_LM0_final_RNM1.lz4" "Factory_LM0_final_RNM2.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2941 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM0.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM1.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM1.hdr" 1024
Initializing D3D...
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_RNM2.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_RNM2.hdr" 1024
Initializing D3D...
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2941 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2941 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Done
Done
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 45928, left 11482
Collecting edges...
34446 edges
Sorting...
Finding seams...X
2941 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 49144, left 12238
Collecting edges...
36714 edges
Sorting...
Finding seams...X
3021 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 49144, left 48
Collecting edges...
144 edges
Sorting...
Finding seams...X
8 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_7" 1924 0 5 batchpointlight_5_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 4 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_7" 4 0 3 batchpointlight_3_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_7" 4 0 4 batchpointlight_4_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 5 comp_indirect5.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 3 comp_indirect3.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 4 comp_indirect4.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57568, left 13348
Collecting edges...
40044 edges
Sorting...
Finding seams...X
3576 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57568, left 768
Collecting edges...
2304 edges
Sorting...
Finding seams...X
272 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57568, left 96
Collecting edges...
288 edges
Sorting...
Finding seams...X
7 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57568, left 96
Collecting edges...
288 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57568, left 84
Collecting edges...
252 edges
Sorting...
Finding seams...X
16 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_7" 1924 0 5 batchpointlight_5_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_7" 4 0 3 batchpointlight_3_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_7" 4 0 4 batchpointlight_4_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 4 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 5 comp_indirect5.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 3 comp_indirect3.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 4 comp_indirect4.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 13372
Collecting edges...
40116 edges
Sorting...
Finding seams...X
3576 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 768
Collecting edges...
2304 edges
Sorting...
Finding seams...X
272 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 96
Collecting edges...
288 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 84
Collecting edges...
252 edges
Sorting...
Finding seams...X
16 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 96
Collecting edges...
288 edges
Sorting...
Finding seams...X
7 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 5 fixPos3D_5.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_7" 1924 0 5 batchpointlight_5_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 5 comp_5.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_7" 4 0 3 batchpointlight_3_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_7" 4 0 4 batchpointlight_4_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 4 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 5 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 5 comp_indirect5.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 3 comp_indirect3.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 4 comp_indirect4.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 768
Collecting edges...
2304 edges
Sorting...
Finding seams...X
272 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 13372
Collecting edges...
40116 edges
Sorting...
Finding seams...X
3576 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 96
Collecting edges...
288 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 84
Collecting edges...
252 edges
Sorting...
Finding seams...X
16 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 57664, left 96
Collecting edges...
288 edges
Sorting...
Finding seams...X
7 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Initializing D3D...
Done
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 128856, left 21462
Collecting edges...
64326 edges
Sorting...
Finding seams...X
8989 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 128856, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 128856, left 21462
Collecting edges...
64326 edges
Sorting...
Finding seams...X
8989 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 128856, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 201404, left 38627
Collecting edges...
114135 edges
Sorting...
Finding seams...X
14295 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 201404, left 11724
Collecting edges...
35172 edges
Sorting...
Finding seams...X
3438 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 201404, left 11724
Collecting edges...
35172 edges
Sorting...
Finding seams...X
3438 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 201404, left 38627
Collecting edges...
114135 edges
Sorting...
Finding seams...X
14295 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 4 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 4 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 233092, left 19646
Collecting edges...
58938 edges
Sorting...
Finding seams...X
8608 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 233092, left 38627
Collecting edges...
114135 edges
Sorting...
Finding seams...X
14295 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 lights1.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 lights1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89680, left 10752
Collecting edges...
32256 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LMA12 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA24 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA23 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA22 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA21 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA20 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA19 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA18 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA17 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA16 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA15 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA14 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA13 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA26 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA11 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA10 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA9 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA8 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA7 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA6 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA5 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA25 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 27 fixPos3D_27.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 24 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA21.lz4" 2 0 4 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA24.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA20.lz4" 2 0 5 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA12.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA19.lz4" 2 0 6 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA23.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA17.lz4" 2 0 8 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA18.lz4" 2 0 7 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 23 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 21 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA5.lz4" 2 0 20 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA9.lz4" 2 0 16 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA11.lz4" 2 0 14 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA6.lz4" 2 0 19 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 22 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA7.lz4" 2 0 18 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA26.lz4" 2 0 13 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA25.lz4" 2 0 26 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA10.lz4" 2 0 15 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA16.lz4" 2 0 9 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA22.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA13.lz4" 2 0 12 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA15.lz4" 2 0 10 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA14.lz4" 2 0 11 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA8.lz4" 2 0 17 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 25 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_27_0_9" 1924 0 27 batchpointlight_27_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 27 comp_27.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_24_0_9" 4 0 24 batchpointlight_24_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 24 comp_24.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_9" 4 0 4 batchpointlight_4_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21" 4 0 4 comp_4.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_9" 4 0 5 batchpointlight_5_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20" 4 0 5 comp_5.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12" 4 0 0 comp_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_6_0_9" 4 0 6 batchpointlight_6_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19" 4 0 6 comp_6.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_8_0_9" 4 0 8 batchpointlight_8_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17" 4 0 8 comp_8.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_7_0_9" 4 0 7 batchpointlight_7_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18" 4 0 7 comp_7.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_23_0_9" 4 0 23 batchpointlight_23_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 23 comp_23.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_21_0_9" 4 0 21 batchpointlight_21_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 21 comp_21.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_20_0_9" 4 0 20 batchpointlight_20_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5" 4 0 20 comp_20.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_16_0_9" 4 0 16 batchpointlight_16_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9" 4 0 16 comp_16.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_14_0_9" 4 0 14 batchpointlight_14_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11" 4 0 14 comp_14.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_19_0_9" 4 0 19 batchpointlight_19_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6" 4 0 19 comp_19.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_22_0_9" 4 0 22 batchpointlight_22_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 22 comp_22.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_18_0_9" 4 0 18 batchpointlight_18_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7" 4 0 18 comp_18.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_13_0_9" 4 0 13 batchpointlight_13_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26" 4 0 13 comp_13.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_26_0_9" 4 0 26 batchpointlight_26_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25" 4 0 26 comp_26.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_15_0_9" 4 0 15 batchpointlight_15_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10" 4 0 15 comp_15.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_9_0_9" 4 0 9 batchpointlight_9_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16" 4 0 9 comp_9.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_9" 4 0 3 batchpointlight_3_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22" 4 0 3 comp_3.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_12_0_9" 4 0 12 batchpointlight_12_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13" 4 0 12 comp_12.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_10_0_9" 4 0 10 batchpointlight_10_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15" 4 0 10 comp_10.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_11_0_9" 4 0 11 batchpointlight_11_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14" 4 0 11 comp_11.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_17_0_9" 4 0 17 batchpointlight_17_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8" 4 0 17 comp_17.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_25_0_9" 4 0 25 batchpointlight_25_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 25 comp_25.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA210.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA240.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA200.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA120.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA190.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA230.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA170.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA180.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA50.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA90.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA110.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA60.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA70.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA260.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA250.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA100.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA160.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA220.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA130.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA150.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA140.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA80.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA211.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA241.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA201.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA121.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA191.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA231.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA171.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA181.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA51.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA91.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA111.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA61.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA71.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA261.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA251.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA101.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA161.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA221.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA131.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA151.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA141.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA81.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA212.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA242.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA202.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA122.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA192.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA232.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA172.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA182.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA52.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA92.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA112.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA62.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA72.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA262.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA252.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA102.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA162.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA222.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA132.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA152.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA142.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA82.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 24 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_diffuse" 4 16 4 "gi_Factory_LMA213.bin" "Factory_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_diffuse" 4 16 1 "gi_Factory_LMA243.bin" "Factory_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_diffuse" 4 16 5 "gi_Factory_LMA203.bin" "Factory_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_diffuse" 4 16 0 "gi_Factory_LMA123.bin" "Factory_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_diffuse" 4 16 6 "gi_Factory_LMA193.bin" "Factory_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_diffuse" 4 16 2 "gi_Factory_LMA233.bin" "Factory_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_diffuse" 4 16 8 "gi_Factory_LMA173.bin" "Factory_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_diffuse" 4 16 7 "gi_Factory_LMA183.bin" "Factory_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 23 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 21 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 20 "gi_Factory_LMA53.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_diffuse" 4 16 16 "gi_Factory_LMA93.bin" "Factory_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_diffuse" 4 16 14 "gi_Factory_LMA113.bin" "Factory_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_diffuse" 4 16 19 "gi_Factory_LMA63.bin" "Factory_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 22 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_diffuse" 4 16 18 "gi_Factory_LMA73.bin" "Factory_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_diffuse" 4 16 13 "gi_Factory_LMA263.bin" "Factory_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_diffuse" 4 16 26 "gi_Factory_LMA253.bin" "Factory_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_diffuse" 4 16 15 "gi_Factory_LMA103.bin" "Factory_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_diffuse" 4 16 9 "gi_Factory_LMA163.bin" "Factory_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_diffuse" 4 16 3 "gi_Factory_LMA223.bin" "Factory_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_diffuse" 4 16 12 "gi_Factory_LMA133.bin" "Factory_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_diffuse" 4 16 10 "gi_Factory_LMA153.bin" "Factory_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_diffuse" 4 16 11 "gi_Factory_LMA143.bin" "Factory_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_diffuse" 4 16 17 "gi_Factory_LMA83.bin" "Factory_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 25 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 27 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 24 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_final" 1940 16 4 "gi_Factory_LMA214.bin" "Factory_LMA21_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_final" 1940 16 1 "gi_Factory_LMA244.bin" "Factory_LMA24_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_final" 1940 16 5 "gi_Factory_LMA204.bin" "Factory_LMA20_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_final" 1940 16 0 "gi_Factory_LMA124.bin" "Factory_LMA12_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_final" 1940 16 6 "gi_Factory_LMA194.bin" "Factory_LMA19_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_final" 1940 16 2 "gi_Factory_LMA234.bin" "Factory_LMA23_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_final" 1940 16 8 "gi_Factory_LMA174.bin" "Factory_LMA17_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_final" 1940 16 7 "gi_Factory_LMA184.bin" "Factory_LMA18_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1940 16 23 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1940 16 21 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final" 1940 16 20 "gi_Factory_LMA54.bin" "Factory_LMA5_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_final" 1940 16 16 "gi_Factory_LMA94.bin" "Factory_LMA9_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_final" 1940 16 14 "gi_Factory_LMA114.bin" "Factory_LMA11_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_final" 1940 16 19 "gi_Factory_LMA64.bin" "Factory_LMA6_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1940 16 22 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_final" 1940 16 18 "gi_Factory_LMA74.bin" "Factory_LMA7_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_final" 1940 16 13 "gi_Factory_LMA264.bin" "Factory_LMA26_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_final" 1940 16 26 "gi_Factory_LMA254.bin" "Factory_LMA25_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_final" 1940 16 15 "gi_Factory_LMA104.bin" "Factory_LMA10_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_final" 1940 16 9 "gi_Factory_LMA164.bin" "Factory_LMA16_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_final" 1940 16 3 "gi_Factory_LMA224.bin" "Factory_LMA22_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_final" 1940 16 12 "gi_Factory_LMA134.bin" "Factory_LMA13_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_final" 1940 16 10 "gi_Factory_LMA154.bin" "Factory_LMA15_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_final" 1940 16 11 "gi_Factory_LMA144.bin" "Factory_LMA14_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_final" 1940 16 17 "gi_Factory_LMA84.bin" "Factory_LMA8_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 25 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 27 comp_indirect27.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 24 comp_indirect24.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_final_HDR.lz4" 4 0 4 comp_indirect4.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_final_HDR.lz4" 4 0 5 comp_indirect5.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_final_HDR.lz4" 4 0 6 comp_indirect6.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_final_HDR.lz4" 4 0 8 comp_indirect8.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_final_HDR.lz4" 4 0 7 comp_indirect7.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_HDR.lz4" 4 0 23 comp_indirect23.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_HDR.lz4" 4 0 21 comp_indirect21.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final_HDR.lz4" 4 0 20 comp_indirect20.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_final_HDR.lz4" 4 0 16 comp_indirect16.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_final_HDR.lz4" 4 0 14 comp_indirect14.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_final_HDR.lz4" 4 0 19 comp_indirect19.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_HDR.lz4" 4 0 22 comp_indirect22.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_final_HDR.lz4" 4 0 18 comp_indirect18.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_final_HDR.lz4" 4 0 13 comp_indirect13.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_final_HDR.lz4" 4 0 26 comp_indirect26.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_final_HDR.lz4" 4 0 15 comp_indirect15.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_final_HDR.lz4" 4 0 9 comp_indirect9.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_final_HDR.lz4" 4 0 3 comp_indirect3.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_final_HDR.lz4" 4 0 12 comp_indirect12.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_final_HDR.lz4" 4 0 10 comp_indirect10.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_final_HDR.lz4" 4 0 11 comp_indirect11.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_final_HDR.lz4" 4 0 17 comp_indirect17.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 25 comp_indirect25.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 27 shcomp_27.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 24 shcomp_24.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "24" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 2128
Collecting edges...
6384 edges
Sorting...
Finding seams...X
244 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA21_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA21_final_L0.lz4" "Factory_LMA21_final_L1x.lz4" "Factory_LMA21_final_L1y.lz4" "Factory_LMA21_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 192
Collecting edges...
576 edges
Sorting...
Finding seams...X
10 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA24_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA24_final_L0.lz4" "Factory_LMA24_final_L1x.lz4" "Factory_LMA24_final_L1y.lz4" "Factory_LMA24_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 2288
Collecting edges...
6864 edges
Sorting...
Finding seams...X
2336 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA20_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "5" "Factory_LMA20_final_L0.lz4" "Factory_LMA20_final_L1x.lz4" "Factory_LMA20_final_L1y.lz4" "Factory_LMA20_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 192
Collecting edges...
576 edges
Sorting...
Finding seams...X
7 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA12_final_" 4 0 0 shcomp_0.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LMA12_final_L0.lz4" "Factory_LMA12_final_L1x.lz4" "Factory_LMA12_final_L1y.lz4" "Factory_LMA12_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
6 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA19_final_" 4 0 6 shcomp_6.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "6" "Factory_LMA19_final_L0.lz4" "Factory_LMA19_final_L1x.lz4" "Factory_LMA19_final_L1y.lz4" "Factory_LMA19_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 192
Collecting edges...
576 edges
Sorting...
Finding seams...X
63 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA23_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA23_final_L0.lz4" "Factory_LMA23_final_L1x.lz4" "Factory_LMA23_final_L1y.lz4" "Factory_LMA23_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 3164
Collecting edges...
9492 edges
Sorting...
Finding seams...X
75 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA17_final_" 4 0 8 shcomp_8.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "8" "Factory_LMA17_final_L0.lz4" "Factory_LMA17_final_L1x.lz4" "Factory_LMA17_final_L1y.lz4" "Factory_LMA17_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 192
Collecting edges...
576 edges
Sorting...
Finding seams...X
25 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA18_final_" 4 0 7 shcomp_7.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "7" "Factory_LMA18_final_L0.lz4" "Factory_LMA18_final_L1x.lz4" "Factory_LMA18_final_L1y.lz4" "Factory_LMA18_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 192
Collecting edges...
576 edges
Sorting...
Finding seams...X
13 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 23 shcomp_23.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "23" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 2168
Collecting edges...
6504 edges
Sorting...
Finding seams...X
109 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 21 shcomp_21.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "21" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final_" 4 0 20 shcomp_20.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "20" "Factory_LMA5_final_L0.lz4" "Factory_LMA5_final_L1x.lz4" "Factory_LMA5_final_L1y.lz4" "Factory_LMA5_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA9_final_" 4 0 16 shcomp_16.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "16" "Factory_LMA9_final_L0.lz4" "Factory_LMA9_final_L1x.lz4" "Factory_LMA9_final_L1y.lz4" "Factory_LMA9_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA11_final_" 4 0 14 shcomp_14.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "14" "Factory_LMA11_final_L0.lz4" "Factory_LMA11_final_L1x.lz4" "Factory_LMA11_final_L1y.lz4" "Factory_LMA11_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA6_final_" 4 0 19 shcomp_19.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "19" "Factory_LMA6_final_L0.lz4" "Factory_LMA6_final_L1x.lz4" "Factory_LMA6_final_L1y.lz4" "Factory_LMA6_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 22 shcomp_22.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "22" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA7_final_" 4 0 18 shcomp_18.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "18" "Factory_LMA7_final_L0.lz4" "Factory_LMA7_final_L1x.lz4" "Factory_LMA7_final_L1y.lz4" "Factory_LMA7_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA26_final_" 4 0 13 shcomp_13.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "13" "Factory_LMA26_final_L0.lz4" "Factory_LMA26_final_L1x.lz4" "Factory_LMA26_final_L1y.lz4" "Factory_LMA26_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 448
Collecting edges...
1344 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA25_final_" 4 0 26 shcomp_26.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1z.lz4" 512 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "26" "Factory_LMA25_final_L0.lz4" "Factory_LMA25_final_L1x.lz4" "Factory_LMA25_final_L1y.lz4" "Factory_LMA25_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 3648
Collecting edges...
10944 edges
Sorting...
Finding seams...X
4 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA10_final_" 4 0 15 shcomp_15.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "15" "Factory_LMA10_final_L0.lz4" "Factory_LMA10_final_L1x.lz4" "Factory_LMA10_final_L1y.lz4" "Factory_LMA10_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
6 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA16_final_" 4 0 9 shcomp_9.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "9" "Factory_LMA16_final_L0.lz4" "Factory_LMA16_final_L1x.lz4" "Factory_LMA16_final_L1y.lz4" "Factory_LMA16_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 192
Collecting edges...
576 edges
Sorting...
Finding seams...X
274 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA22_final_" 4 0 3 shcomp_3.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA22_final_L0.lz4" "Factory_LMA22_final_L1x.lz4" "Factory_LMA22_final_L1y.lz4" "Factory_LMA22_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 996
Collecting edges...
2988 edges
Sorting...
Finding seams...X
143 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA13_final_" 4 0 12 shcomp_12.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "12" "Factory_LMA13_final_L0.lz4" "Factory_LMA13_final_L1x.lz4" "Factory_LMA13_final_L1y.lz4" "Factory_LMA13_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA15_final_" 4 0 10 shcomp_10.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "10" "Factory_LMA15_final_L0.lz4" "Factory_LMA15_final_L1x.lz4" "Factory_LMA15_final_L1y.lz4" "Factory_LMA15_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 1752
Collecting edges...
5256 edges
Sorting...
Finding seams...X
25 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA14_final_" 4 0 11 shcomp_11.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "11" "Factory_LMA14_final_L0.lz4" "Factory_LMA14_final_L1x.lz4" "Factory_LMA14_final_L1y.lz4" "Factory_LMA14_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 1740
Collecting edges...
5220 edges
Sorting...
Finding seams...X
3 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA8_final_" 4 0 17 shcomp_17.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "17" "Factory_LMA8_final_L0.lz4" "Factory_LMA8_final_L1x.lz4" "Factory_LMA8_final_L1y.lz4" "Factory_LMA8_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 264
Collecting edges...
792 edges
Sorting...
Finding seams...X
12 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 25 shcomp_25.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "25" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 44
Collecting edges...
132 edges
Sorting...
Finding seams...X
0 seams
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA21_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA21_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA24_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA24_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA20_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA20_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA12_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA12_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA19_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA19_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA23_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA23_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA17_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA17_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA18_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA18_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA9_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA9_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA11_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA11_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA6_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA6_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA7_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA7_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA26_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA26_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA25_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA25_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA10_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA10_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA16_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA16_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA22_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA22_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA13_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA13_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA15_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA15_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA14_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA14_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA8_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA8_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_9" 1924 0 2 batchpointlight_2_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_19" 1924 0 2 batchpointlight_2_0_19.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_19" 4 0 1 batchpointlight_1_0_19.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_19" 4 0 0 batchpointlight_0_0_19.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
[CoreBusinessMetrics] Unable to lock db rows in cache. SQLite returned error message "database is locked"
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_19" 1924 0 2 batchpointlight_2_0_19.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_19" 4 0 1 batchpointlight_1_0_19.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_19" 4 0 0 batchpointlight_0_0_19.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_20" 1924 0 2 batchpointlight_2_0_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_20" 4 0 1 batchpointlight_1_0_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_20" 4 0 0 batchpointlight_0_0_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1924 0 2 batchpointlight_2_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 4 0 1 batchpointlight_1_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 4 0 0 batchpointlight_0_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Can't read texture 0000021B600405B4
Symbol file LoadedFromMemory is not a mono symbol file
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1924 0 2 batchpointlight_2_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 1924 0 1 batchpointlight_1_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 1924 0 0 batchpointlight_0_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 53 18 47 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running combineSH "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1.tga" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4"
Channel 0
Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4
Channel 1
Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4
Channel 2
Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running combineSH "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1.tga" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4"
Channel 0
Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4
Channel 1
Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4
Channel 2
Loading C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4
Done
Done
Done
Done
Done
Can't read texture 0000021B6A11C404
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Can't read texture 0000021B6A11CB54
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_0" 1924 0 2 batchpointlight_2_0_0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_1_20" 1932 0 2 batchpointlight_2_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_0" 1924 0 1 batchpointlight_1_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_1_20" 12 0 1 batchpointlight_1_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_0" 1924 0 0 batchpointlight_0_0_0.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_1_20" 12 0 0 batchpointlight_0_1_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Can't read texture 0000021B6C53ED04
Symbol file LoadedFromMemory is not a mono symbol file
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_13" 1924 0 2 batchpointlight_2_0_13.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_14_20" 1924 0 2 batchpointlight_2_14_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_13" 1924 0 1 batchpointlight_1_0_13.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_14_20" 4 0 1 batchpointlight_1_14_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_13" 1924 0 0 batchpointlight_0_0_13.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_14_20" 4 0 0 batchpointlight_0_14_20.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1932 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 12 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 12 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11668
Collecting edges...
35004 edges
Sorting...
Finding seams...X
3379 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 4096 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10764
Collecting edges...
32292 edges
Sorting...
Finding seams...X
565 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Can't read texture 0000021B6C53E014
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_6" 1924 0 2 batchpointlight_2_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 4 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 4 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Initializing D3D...
Done
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1932 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 12 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 12 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Can't read texture 0000021B6C14CEB4
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1932 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 12 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 12 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1940 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1940 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1940 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_HDR.lz4" 4 0 2 comp_indirect2.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_HDR.lz4" 4 0 1 comp_indirect1.bin
Running ftraceRTX add "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_HDR.lz4" 4 0 0 comp_indirect0.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Can't read texture 0000021B6C14CEB4
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 1924 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 1924 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 1924 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 1924 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_7" 1924 0 2 batchpointlight_2_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_7" 1924 0 1 batchpointlight_1_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_7" 1924 0 0 batchpointlight_0_0_7.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_24" 1924 0 2 batchpointlight_2_0_24.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_24" 1924 0 1 batchpointlight_1_0_24.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_24" 1924 0 0 batchpointlight_0_0_24.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_18" 1924 0 2 batchpointlight_2_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_18" 1924 0 1 batchpointlight_1_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_18" 1924 0 0 batchpointlight_0_0_18.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 2048x2048: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_22" 1924 0 2 batchpointlight_2_0_22.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_22" 1924 0 1 batchpointlight_1_0_22.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_22" 1924 0 0 batchpointlight_0_0_22.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 10744
Collecting edges...
32232 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 1024 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89728, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2779 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
2026-8-29
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 2 fixPos3D_2.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_22" 1924 0 2 batchpointlight_2_0_22.bin
Running ftraceRTX skyprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_2_2" 1924 0 2 sky0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_22" 1924 0 1 batchpointlight_1_0_22.bin
Running ftraceRTX skysh "C:\Users\42\AppData\Local\Temp\frender" "light_2_1" 1924 0 1 sky0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_22" 1924 0 0 batchpointlight_0_0_22.bin
Running ftraceRTX skysh "C:\Users\42\AppData\Local\Temp\frender" "light_2_0" 1924 0 0 sky0.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 2 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89552, left 10700
Collecting edges...
32100 edges
Sorting...
Finding seams...X
1197 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 89552, left 11688
Collecting edges...
35064 edges
Sorting...
Finding seams...X
2774 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Initializing D3D...
Done
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 1 fixPos3D_1.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_6" 1924 0 1 batchpointlight_1_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_6" 1924 0 0 batchpointlight_0_0_6.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 1 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 16116, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 1638
Collecting edges...
4902 edges
Sorting...
Finding seams...X
160 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 1032
Collecting edges...
3084 edges
Sorting...
Finding seams...X
18 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 120
Collecting edges...
360 edges
Sorting...
Finding seams...X
1 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 1638
Collecting edges...
4902 edges
Sorting...
Finding seams...X
160 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 1032
Collecting edges...
3084 edges
Sorting...
Finding seams...X
18 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 120
Collecting edges...
360 edges
Sorting...
Finding seams...X
1 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 1638
Collecting edges...
4902 edges
Sorting...
Finding seams...X
160 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 1032
Collecting edges...
3084 edges
Sorting...
Finding seams...X
18 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 27276, left 120
Collecting edges...
360 edges
Sorting...
Finding seams...X
1 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 4 fixPos3D_4.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 4 comp_4.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 4 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31724, left 2442
Collecting edges...
7026 edges
Sorting...
Finding seams...X
203 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31724, left 1092
Collecting edges...
3276 edges
Sorting...
Finding seams...X
29 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31724, left 368
Collecting edges...
1092 edges
Sorting...
Finding seams...X
1 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31724, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Done
Done
Done
Done
Loaded vertex shader: quad.vso
Loaded pixel shader: skyOutput.pso
Loaded pixel shader: cookieOutput.pso
initShaders done
initScene done
Num alphas of 1024x1024: 1
Done
Rendering UV GBuffer for Factory_LM0 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA1 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA2 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA3 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA4 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for Factory_LMA5 51
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Rendering UV normal...
Rendering faceted UV normal...
Rendering UV pos...
Rendering smooth UV pos...
Rendering UV GBuffer for volumes 512
RGBA32F...RGBA8...R8...RGBA8_SRGB...RGBA16F...states...
Done
Done
Running ftraceRTX fixpos3D "C:\Users\42\AppData\Local\Temp\frender" "uvpos_volumes.lz4" 2 0 6 fixPos3D_6.bin
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA1.lz4" 2 0 1 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA2.lz4" 2 0 2 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA3.lz4" 2 0 3 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA5.lz4" 2 0 5 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LM0.lz4" 2 0 0 0
Running ftraceRTX fixpos12 "C:\Users\42\AppData\Local\Temp\frender" "uvpos_Factory_LMA4.lz4" 2 0 4 0
Running ftraceRTX arealightprobesh "C:\Users\42\AppData\Local\Temp\frender" "light_1_6" 1924 0 6 lights0.bin
Running ftraceRTX batchpointlightprobeshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_6_0_8" 1924 0 6 batchpointlight_6_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "volumes" 4 0 6 comp_6.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_1" 1924 0 1 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_1_0_8" 1924 0 1 batchpointlight_1_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1" 4 0 1 comp_1.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_2" 1924 0 2 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_2_0_8" 1924 0 2 batchpointlight_2_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2" 4 0 2 comp_2.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_3" 1924 0 3 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_3_0_8" 1924 0 3 batchpointlight_3_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3" 4 0 3 comp_3.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_5" 1924 0 5 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_5_0_8" 1924 0 5 batchpointlight_5_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5" 4 0 5 comp_5.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_0" 1924 0 0 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_0_0_8" 1924 0 0 batchpointlight_0_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0" 4 0 0 comp_0.bin
Running ftraceRTX arealightsh "C:\Users\42\AppData\Local\Temp\frender" "light_1_4" 1924 0 4 lights0.bin
Running ftraceRTX batchpointlightshlegacy "C:\Users\42\AppData\Local\Temp\frender" "PointBatch_4_0_8" 1924 0 4 batchpointlight_4_0_8.bin
Running ftraceRTX addmul "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4" 4 0 4 comp_4.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA10.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA20.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA30.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA50.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM00.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA40.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA11.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA21.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA31.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA51.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM01.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA41.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA12.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA22.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA32.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA52.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM02.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA42.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_diffuse" 4 16 1 "gi_Factory_LMA13.bin" "Factory_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_diffuse" 4 16 2 "gi_Factory_LMA23.bin" "Factory_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_diffuse" 4 16 3 "gi_Factory_LMA33.bin" "Factory_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_diffuse" 4 16 5 "gi_Factory_LMA53.bin" "Factory_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_diffuse" 4 16 0 "gi_Factory_LM03.bin" "Factory_LM0_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgi "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_diffuse" 4 16 4 "gi_Factory_LMA43.bin" "Factory_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgiprobesh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final" 1924 16 6 "gi_volumes4.bin" "volumes_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final" 1924 16 1 "gi_Factory_LMA14.bin" "Factory_LMA1_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final" 1924 16 2 "gi_Factory_LMA24.bin" "Factory_LMA2_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final" 1924 16 3 "gi_Factory_LMA34.bin" "Factory_LMA3_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final" 1924 16 5 "gi_Factory_LMA54.bin" "Factory_LMA5_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final" 1924 16 0 "gi_Factory_LM04.bin" "Factory_LM0_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX texgish "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final" 1924 16 4 "gi_Factory_LMA44.bin" "Factory_LMA4_lights_HDR.lz4" vbTraceTex.bin
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "volumes_final_" 4 0 6 shcomp_6.bin
Running denoiserOIDN v "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/volumes_final_L1z.lz4" 0 212 72 191 32 0
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA1_final_" 4 0 1 shcomp_1.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "1" "Factory_LMA1_final_L0.lz4" "Factory_LMA1_final_L1x.lz4" "Factory_LMA1_final_L1y.lz4" "Factory_LMA1_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31628, left 2442
Collecting edges...
7026 edges
Sorting...
Finding seams...X
203 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA2_final_" 4 0 2 shcomp_2.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" 256 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "2" "Factory_LMA2_final_L0.lz4" "Factory_LMA2_final_L1x.lz4" "Factory_LMA2_final_L1y.lz4" "Factory_LMA2_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31628, left 1260
Collecting edges...
3768 edges
Sorting...
Finding seams...X
30 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA3_final_" 4 0 3 shcomp_3.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" 128 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "3" "Factory_LMA3_final_L0.lz4" "Factory_LMA3_final_L1x.lz4" "Factory_LMA3_final_L1y.lz4" "Factory_LMA3_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31628, left 128
Collecting edges...
384 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA5_final_" 4 0 5 shcomp_5.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" 64 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "5" "Factory_LMA5_final_L0.lz4" "Factory_LMA5_final_L1x.lz4" "Factory_LMA5_final_L1y.lz4" "Factory_LMA5_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31628, left 24
Collecting edges...
72 edges
Sorting...
Finding seams...X
0 seams
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LM0_final_" 4 0 0 shcomp_0.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" 2048 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "0" "Factory_LM0_final_L0.lz4" "Factory_LM0_final_L1x.lz4" "Factory_LM0_final_L1y.lz4" "Factory_LM0_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31628, left 4029
Collecting edges...
12081 edges
Sorting...
Finding seams...X
169 seams
Generating mesh...
Initializing D3D...
Selected device: NVIDIA GeForce RTX 5080
Loaded vertex shader: seamfix.vso
Loaded pixel shader: debugLines.pso
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Loading half-float lightmap...
Rendering...
Saving...
Running ftraceRTX addsh "C:\Users\42\AppData\Local\Temp\frender" "Factory_LMA4_final_" 4 0 4 shcomp_4.bin
Running denoiserOIDN s "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" 64 0
Running seamfixer "C:\Users\42\AppData\Local\Temp\frender" "4" "Factory_LMA4_final_L0.lz4" "Factory_LMA4_final_L1x.lz4" "Factory_LMA4_final_L1y.lz4" "Factory_LMA4_final_L1z.lz4"
Loading geometry...
Tris filtered by LMID: was 31628, left 24
Collecting edges...
72 edges
Sorting...
Finding seams...X
0 seams
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA1_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA1_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA2_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA2_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA3_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA3_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA5_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA5_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LM0_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LM0_L1z.tga"
Done
Running halffloat2hdr "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L0.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L0.hdr" 1024
Initializing D3D...
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1x.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1x.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1y.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1y.tga"
Done
Running rgba2tga "C:\Users\42\AppData\Local\Temp\frender/Factory_LMA4_final_L1z.lz4" "D:/UnityProjects/FORT-BO/Assets/BakeryLightmaps/Factory_LMA4_L1z.tga"
Done
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file
Symbol file LoadedFromMemory is not a mono symbol file