commit428243f4a6Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:43:13 2026 +0300 Squashed commit of the following: commit68e78fa464Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:41:49 2026 +0300 Updated .gitignore commit9f87122a34Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:34:57 2026 +0300 Added Dohya commitf6a7547e84Author: AsanoRema <asanorema2036@gmail.com> Date: Fri Aug 21 17:59:13 2026 +0300 Fixed commitb98901c366Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:37:22 2026 +0300 Added new particle Package commitbb2f4a3b16Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:17:48 2026 +0300 Map mehanic ready to multiplayer commitc01ff800f6Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 16:16:19 2026 +0300 Squashed commit of the following: commit173bbb165cAuthor: henjkey <henjkey@gmail.com> Date: Fri Aug 14 18:51:23 2026 +0500 Mappp commitd559ab338aAuthor: henjkey <henjkey@gmail.com> Date: Thu Aug 13 18:42:41 2026 +0500 Map Controller Coordinates Target System Crosshair System Radar System
27 lines
1007 B
Plaintext
27 lines
1007 B
Plaintext
Pass
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{
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Cull {VLB_GEN_CULLING}
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{VLB_GEN_PROGRAM_PRE}
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#if !defined(SHADER_API_METAL) // Removed shader model spec for Metal support https://github.com/keijiro/Cloner/commit/1120493ca2df265d450de3ec1b38a1d388468964
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#pragma target 3.0
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#endif
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#pragma vertex vert
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#pragma fragment frag
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{VLB_GEN_PRAGMA_FOG}
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{VLB_GEN_PRAGMA_INSTANCING}
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{VLB_GEN_PRAGMA_MULTI_COMPILE_VARIANTS}
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{VLB_GEN_PRE}
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#include "ShaderDefines.cginc"
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#include "ShaderProperties.cginc"
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#include "{VLB_GEN_SPECIFIC_INCLUDE}"
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#include "VolumetricLightBeamShared.cginc"
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v2f vert(vlb_appdata v) { return vertShared(v, {VLB_GEN_INPUT_VS}); }
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half4 frag(v2f i) : SV_Target { return fragShared(i, {VLB_GEN_INPUT_FS}); }
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{VLB_GEN_PROGRAM_POST}
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}
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