Added base Round Logic and base map with characters
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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spriteTessellationDetail: -1
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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swizzle: 50462976
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buildTarget: DefaultTexturePlatform
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buildTarget: Standalone
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textureCompression: 1
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overridden: 0
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androidETC2FallbackOverride: 0
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assetBundleVariant:
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@@ -188,7 +188,7 @@ MonoBehaviour:
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File diff suppressed because one or more lines are too long
@@ -12,7 +12,7 @@ GameObject:
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--- !u!114 &8045646663011112701
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--- !u!114 &-7388457339229672161
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user