Added base Round Logic and base map with characters
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@@ -12,7 +12,7 @@ GameObject:
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- component: {fileID: 5879760844024625276}
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- component: {fileID: 4435106788601278084}
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- component: {fileID: 6510610849707753597}
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- component: {fileID: 8045646663011112701}
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- component: {fileID: -7388457339229672161}
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m_Layer: 0
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m_Name: HitVFX
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m_TagString: Untagged
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@@ -105,11 +105,11 @@ BoxCollider:
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m_LayerOverridePriority: 0
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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m_Enabled: 0
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &8045646663011112701
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--- !u!114 &-7388457339229672161
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -118,19 +118,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 2245960613504829429}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Script: {fileID: 11500000, guid: 1c955a16de27b5240996f015ca5c3b37, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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GlobalObjectIdHash: 3810363958
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 0
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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SyncOwnerTransformWhenParented: 1
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AllowOwnerToParent: 0
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destroyDelay: 1
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