Added base Round Logic and base map with characters

This commit is contained in:
2026-06-19 17:55:30 +03:00
parent 86d59db726
commit f5c79c7241
117 changed files with 14744 additions and 128 deletions
@@ -0,0 +1,11 @@
using UnityEngine;
public class VFXDestroyer : MonoBehaviour
{
[SerializeField] float destroyDelay = 1f;
void Start()
{
Destroy(gameObject, destroyDelay);
}
}