commit428243f4a6Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:43:13 2026 +0300 Squashed commit of the following: commit68e78fa464Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:41:49 2026 +0300 Updated .gitignore commit9f87122a34Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:34:57 2026 +0300 Added Dohya commitf6a7547e84Author: AsanoRema <asanorema2036@gmail.com> Date: Fri Aug 21 17:59:13 2026 +0300 Fixed commitb98901c366Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:37:22 2026 +0300 Added new particle Package commitbb2f4a3b16Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:17:48 2026 +0300 Map mehanic ready to multiplayer commitc01ff800f6Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 16:16:19 2026 +0300 Squashed commit of the following: commit173bbb165cAuthor: henjkey <henjkey@gmail.com> Date: Fri Aug 14 18:51:23 2026 +0500 Mappp commitd559ab338aAuthor: henjkey <henjkey@gmail.com> Date: Thu Aug 13 18:42:41 2026 +0500 Map Controller Coordinates Target System Crosshair System Radar System
46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using UnityEngine;
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using System.Collections;
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namespace VLB
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{
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public static class GlobalMesh
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{
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public static Mesh Get()
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{
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var needDoubleSided = Config.Instance.requiresDoubleSidedMesh;
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if (ms_Mesh == null
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|| ms_DoubleSided != needDoubleSided)
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{
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Destroy();
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ms_Mesh = MeshGenerator.GenerateConeZ_Radius(
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lengthZ: 1f,
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radiusStart: 1f,
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radiusEnd: 1f,
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numSides: Config.Instance.sharedMeshSides,
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numSegments: Config.Instance.sharedMeshSegments,
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cap: true,
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doubleSided: needDoubleSided);
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ms_Mesh.hideFlags = Consts.Internal.ProceduralObjectsHideFlags;
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ms_DoubleSided = needDoubleSided;
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}
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return ms_Mesh;
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}
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public static void Destroy()
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{
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if (ms_Mesh != null)
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{
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GameObject.DestroyImmediate(ms_Mesh);
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ms_Mesh = null;
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}
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}
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static Mesh ms_Mesh = null;
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static bool ms_DoubleSided = false;
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}
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}
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