commit428243f4a6Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:43:13 2026 +0300 Squashed commit of the following: commit68e78fa464Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:41:49 2026 +0300 Updated .gitignore commit9f87122a34Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:34:57 2026 +0300 Added Dohya commitf6a7547e84Author: AsanoRema <asanorema2036@gmail.com> Date: Fri Aug 21 17:59:13 2026 +0300 Fixed commitb98901c366Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:37:22 2026 +0300 Added new particle Package commitbb2f4a3b16Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:17:48 2026 +0300 Map mehanic ready to multiplayer commitc01ff800f6Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 16:16:19 2026 +0300 Squashed commit of the following: commit173bbb165cAuthor: henjkey <henjkey@gmail.com> Date: Fri Aug 14 18:51:23 2026 +0500 Mappp commitd559ab338aAuthor: henjkey <henjkey@gmail.com> Date: Thu Aug 13 18:42:41 2026 +0500 Map Controller Coordinates Target System Crosshair System Radar System
22 lines
638 B
C#
22 lines
638 B
C#
using UnityEngine;
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[DisallowMultipleComponent]
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public sealed class AirTarget : MapTarget
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{
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protected override void TickMovement(float deltaTime)
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{
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if (Player == null || Config == null || Config.MovementSpeed <= 0f)
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return;
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Vector2 playerCoordinates = Player.MapCoordinates;
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if (Vector2.Distance(MapCoordinates, playerCoordinates) <= Config.StoppingDistance)
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return;
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Vector2 nextCoordinates = Vector2.MoveTowards(
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MapCoordinates,
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playerCoordinates,
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Config.MovementSpeed * deltaTime);
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SetMapCoordinates(nextCoordinates);
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}
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}
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