commit428243f4a6Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:43:13 2026 +0300 Squashed commit of the following: commit68e78fa464Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:41:49 2026 +0300 Updated .gitignore commit9f87122a34Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:34:57 2026 +0300 Added Dohya commitf6a7547e84Author: AsanoRema <asanorema2036@gmail.com> Date: Fri Aug 21 17:59:13 2026 +0300 Fixed commitb98901c366Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:37:22 2026 +0300 Added new particle Package commitbb2f4a3b16Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:17:48 2026 +0300 Map mehanic ready to multiplayer commitc01ff800f6Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 16:16:19 2026 +0300 Squashed commit of the following: commit173bbb165cAuthor: henjkey <henjkey@gmail.com> Date: Fri Aug 14 18:51:23 2026 +0500 Mappp commitd559ab338aAuthor: henjkey <henjkey@gmail.com> Date: Thu Aug 13 18:42:41 2026 +0500 Map Controller Coordinates Target System Crosshair System Radar System
30 lines
889 B
C#
30 lines
889 B
C#
#if UNITY_EDITOR
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using UnityEditor;
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namespace VLB
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{
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[CustomEditor(typeof(EffectPulse))]
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[CanEditMultipleObjects]
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public class EffectPulseEditor : EffectAbstractBaseEditor<EffectPulse>
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{
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SerializedProperty frequency = null;
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SerializedProperty intensityAmplitude = null;
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protected override void DisplayChildProperties()
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{
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if (FoldableHeader.Begin(this, EditorStrings.Effects.HeaderTimings))
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{
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EditorGUILayout.PropertyField(frequency, EditorStrings.Effects.FrequencyPulse);
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}
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FoldableHeader.End();
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if (FoldableHeader.Begin(this, EditorStrings.Effects.HeaderVisual))
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{
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EditorGUILayout.PropertyField(intensityAmplitude, EditorStrings.Effects.IntensityAmplitude);
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}
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FoldableHeader.End();
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}
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}
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}
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#endif
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