commit428243f4a6Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:43:13 2026 +0300 Squashed commit of the following: commit68e78fa464Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:41:49 2026 +0300 Updated .gitignore commit9f87122a34Author: AsanoRema <asanorema2036@gmail.com> Date: Sat Aug 29 13:34:57 2026 +0300 Added Dohya commitf6a7547e84Author: AsanoRema <asanorema2036@gmail.com> Date: Fri Aug 21 17:59:13 2026 +0300 Fixed commitb98901c366Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:37:22 2026 +0300 Added new particle Package commitbb2f4a3b16Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 17:17:48 2026 +0300 Map mehanic ready to multiplayer commitc01ff800f6Author: AsanoRema <asanorema2036@gmail.com> Date: Tue Aug 18 16:16:19 2026 +0300 Squashed commit of the following: commit173bbb165cAuthor: henjkey <henjkey@gmail.com> Date: Fri Aug 14 18:51:23 2026 +0500 Mappp commitd559ab338aAuthor: henjkey <henjkey@gmail.com> Date: Thu Aug 13 18:42:41 2026 +0500 Map Controller Coordinates Target System Crosshair System Radar System
48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace VLB
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{
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[CustomEditor(typeof(SkewingHandle))]
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public class SkewingHandleEditor : EditorCommon
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{
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SerializedProperty volumetricLightBeam = null;
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SerializedProperty shouldUpdateEachFrame = null;
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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var thisTarget = target as SkewingHandle;
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if (thisTarget == null)
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return;
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if(Config.Instance.featureEnabledMeshSkewing == false)
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EditorGUILayout.HelpBox(EditorStrings.SkewingHandle.HelpFeatureDisabled, MessageType.Warning);
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EditorGUILayout.PropertyField(volumetricLightBeam, EditorStrings.SkewingHandle.Beam);
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EditorGUILayout.PropertyField(shouldUpdateEachFrame, EditorStrings.SkewingHandle.ShouldUpdateEachFrame);
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if (thisTarget.volumetricLightBeam)
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{
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if(thisTarget.IsAttachedToSelf())
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{
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EditorGUILayout.HelpBox(EditorStrings.SkewingHandle.ErrorAttachedToSelf, MessageType.Error);
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}
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else if (!thisTarget.CanSetSkewingVector())
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{
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EditorGUILayout.HelpBox(EditorStrings.SkewingHandle.ErrorCannotSkew, MessageType.Error);
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}
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else if (thisTarget.shouldUpdateEachFrame && !thisTarget.CanUpdateEachFrame())
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{
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EditorGUILayout.HelpBox(EditorStrings.SkewingHandle.ErrorCannotUpdate, MessageType.Error);
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}
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}
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif
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