Files
Learning-UnityNGO/Assets/CONTENT/FEATURES/DEV-TEST/Scripts/PlayerUIController.cs
T

26 lines
484 B
C#

using UnityEngine;
using Unity.Netcode;
using System.Collections;
using TMPro;
public class PlayerUIController : MonoBehaviour
{
[SerializeField] private PlayerHealthUIController playerHealthUIController;
private PlayerFacade playerFacade;
private bool isActive = false;
public void Init(PlayerFacade _playerFacade)
{
isActive = true;
playerFacade = _playerFacade;
playerHealthUIController.Bind(playerFacade.PlayerHealth);
}
}